Add depth limit on quiescence, add node/timer measurements

This commit is contained in:
stefiosif
2024-10-16 21:36:48 +03:00
parent b2df931d48
commit ff6bbafc50
6 changed files with 64 additions and 25 deletions

View File

@@ -150,6 +150,7 @@ pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String>
params.depth.unwrap_or(MAX_DEPTH),
0,
&mut tt,
&mut 0,
)
.0
.expect("No move selected"))