Probe TT at each negamax recursion and store entries based on bounds
This commit is contained in:
@@ -57,10 +57,11 @@ impl Game {
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let color = board.state.current_player();
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let pawn_move = board.is_pawn_move(mv.src);
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let mut en_passant_square = None;
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let capture_en_passant = match color {
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Color::White => mv.dst - 8,
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let ep_capture = match color {
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Color::White => mv.dst.saturating_sub(8),
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Color::Black => mv.dst + 8,
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};
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let old_castling_ability = board.state.castling_ability;
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let piece_at_src = mailbox
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@@ -84,11 +85,11 @@ impl Game {
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}
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MoveType::EnPassant => {
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board.move_piece(mv.src, mv.dst, PieceType::Pawn);
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board.remove_opponent_piece(capture_en_passant, PieceType::Pawn);
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hash.update_en_passant(mv.src, mv.dst, capture_en_passant, color);
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board.remove_opponent_piece(ep_capture, PieceType::Pawn);
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hash.update_en_passant(mv.src, mv.dst, ep_capture, color);
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hash.drop_en_passant_hash(board.state.en_passant_square());
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mailbox.set_piece_at(mv.dst, Some(PieceType::Pawn));
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mailbox.set_piece_at(capture_en_passant, None);
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mailbox.set_piece_at(ep_capture, None);
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}
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MoveType::DoublePush => {
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board.move_piece(mv.src, mv.dst, piece_at_src);
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@@ -2,80 +2,107 @@ use crate::movegen::r#move::Move;
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use super::zobrist::ZobristHash;
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#[derive(Clone)]
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pub struct TranspositionTable {
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positions: Vec<Option<TranspositionTableEntry>>,
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positions: Vec<Option<TTEntry>>,
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size: u64,
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}
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impl TranspositionTable {
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pub fn new(size: u64) -> Self {
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Self {
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positions: (0..size).map(|_| None).collect(),
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positions: vec![None; size as usize],
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size,
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}
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}
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pub fn lookup(&self, zobrist_hash: ZobristHash) -> &TranspositionTableEntry {
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self.positions
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pub fn lookup(&self, zobrist_hash: ZobristHash) -> Option<&TTEntry> {
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let entry = self
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.positions
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.get((zobrist_hash.hash % self.size) as usize)
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.unwrap()
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.as_ref()
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.unwrap()
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.and_then(|entry| entry.as_ref());
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entry
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}
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pub fn insert(&mut self, tt_entry: TranspositionTableEntry, hash: ZobristHash) {
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let index = hash.hash % self.size;
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self.positions.insert(index as usize, Some(tt_entry));
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}
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}
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pub fn insert(&mut self, tt_entry: TTEntry) {
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let index = (tt_entry.hash.hash % self.size) as usize;
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#[derive(Clone)]
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pub struct TranspositionTableEntry {
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hash: ZobristHash,
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depth: u8,
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alpha: i32,
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beta: i32,
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mv: Move,
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node_type: NodeType,
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}
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impl TranspositionTableEntry {
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pub const fn new(
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hash: ZobristHash,
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depth: u8,
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alpha: i32,
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beta: i32,
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mv: Move,
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node_type: NodeType,
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) -> Self {
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Self {
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hash,
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depth,
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alpha,
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beta,
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mv,
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node_type,
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if let Some(stored) = &self.positions[index] {
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if tt_entry.depth > stored.depth || matches!(tt_entry.bound, Bound::Exact) {
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self.positions[index] = Some(tt_entry);
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}
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} else {
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self.positions[index] = Some(tt_entry);
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}
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}
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}
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#[derive(Clone)]
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pub enum NodeType {
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pub struct TTEntry {
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pub hash: ZobristHash,
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pub depth: u8,
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pub score: i32,
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pub mv: Option<Move>,
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pub bound: Bound,
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}
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impl TTEntry {
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pub const fn new(
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hash: ZobristHash,
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depth: u8,
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score: i32,
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mv: Option<Move>,
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bound: Bound,
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) -> Self {
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Self {
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hash,
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depth,
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score,
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mv,
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bound,
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}
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}
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}
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#[derive(Clone)]
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pub enum Bound {
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Exact,
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LowerBound,
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UpperBound,
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Lower,
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Upper,
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}
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#[cfg(test)]
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mod tests {
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use crate::{
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board::{fen::from_fen, transposition_table::TranspositionTable},
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evaluation::{MAX_SCORE, MIN_SCORE},
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movegen::attack_generator::init_attacks,
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search,
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};
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const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
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const FEN_WILL_BE: &str = "1r2k2r/2P1pq1p/2npb3/1B3ppP/p3P3/P4Q2/1P1PNPP1/R3K2R b KQk - 0 1";
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const FEN_WONT_BE: &str = "1Q2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B4/1P1PNPP1/R3K2R b KQk - 0 1";
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#[test]
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fn test_transpotisition() -> Result<(), String> {
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// TODO:
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// >have specific board state
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// >run a deep search for this board state
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// >test some expected outcomes that should have been stored in the TT
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fn test_transposition_table() -> Result<(), String> {
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init_attacks();
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let mut game = from_fen(FEN)?;
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let mut tt = TranspositionTable::new(1000000);
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// fill Transposition Table
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search::negamax::negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt);
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let will_be_hash = from_fen(FEN_WILL_BE)?.hash;
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let tt_entry = tt.lookup(will_be_hash);
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assert!(tt_entry.is_some());
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let wont_be_hash = from_fen(FEN_WONT_BE)?.hash;
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let tt_entry = tt.lookup(wont_be_hash);
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assert!(tt_entry.is_none());
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Ok(())
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}
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}
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@@ -151,17 +151,12 @@ impl ZobristHash {
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self.hash ^= keys.piece_square_color[dst][piece_at_dst.idx()][color.opponent().idx()]
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}
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pub fn update_en_passant(
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&mut self,
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src: usize,
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dst: usize,
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capture_en_passant: usize,
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color: Color,
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) {
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pub fn update_en_passant(&mut self, src: usize, dst: usize, ep_capture: usize, color: Color) {
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let keys = zobrist_keys();
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self.hash ^= keys.piece_square_color[src][PieceType::Pawn.idx()][color.idx()];
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self.hash ^= keys.piece_square_color[dst][PieceType::Pawn.idx()][color.idx()];
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self.hash ^= keys.piece_square_color[capture_en_passant][PieceType::Pawn.idx()][color.opponent().idx()]
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self.hash ^=
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keys.piece_square_color[ep_capture][PieceType::Pawn.idx()][color.opponent().idx()]
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}
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pub fn update_double_push(
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@@ -4,7 +4,7 @@ use std::{
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};
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use crate::{
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board::game::Game,
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board::{game::Game, transposition_table::TranspositionTable},
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evaluation::{MAX_SCORE, MIN_SCORE},
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movegen::r#move::Move,
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search,
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@@ -142,12 +142,14 @@ pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String>
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_ => (),
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}
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}
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let mut tt = TranspositionTable::new(1000000);
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Ok(search::negamax::negamax(
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game,
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MIN_SCORE,
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MAX_SCORE,
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params.depth.unwrap_or(MAX_DEPTH),
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0,
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&mut tt,
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)
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.0
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.expect("No move selected"))
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@@ -1,5 +1,8 @@
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use crate::{
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board::game::Game,
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board::{
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game::Game,
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transposition_table::{Bound, TTEntry, TranspositionTable},
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},
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evaluation::{MATE_SCORE, MIN_SCORE},
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movegen::r#move::Move,
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};
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@@ -12,16 +15,25 @@ pub fn negamax(
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beta: i32,
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depth: u8,
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plies: u8,
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tt: &mut TranspositionTable,
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) -> (Option<Move>, i32) {
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let color = game.current_player();
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if depth == 0 {
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return (None, quiescence(game, alpha, beta).1);
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}
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if let Some(entry) = tt.lookup(game.hash) {
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if entry.depth >= depth
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&& (matches!(entry.bound, Bound::Exact)
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|| (matches!(entry.bound, Bound::Lower) && entry.score >= beta)
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|| (matches!(entry.bound, Bound::Upper) && entry.score <= alpha))
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{
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return (entry.mv, entry.score);
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}
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}
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let color = game.current_player();
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let (mut best_move, mut best_score, mate_score) = (None, MIN_SCORE, -MATE_SCORE + plies as i32);
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let mut legal_moves = 0;
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let mut pseudo_legal_moves = game.board.pseudo_moves_all();
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pseudo_legal_moves.sort_unstable_by_key(|mv| score_by_mvv_lva(&game.mailbox, *mv));
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@@ -32,9 +44,9 @@ pub fn negamax(
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game.unmake_move();
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continue;
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}
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legal_moves += 1;
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let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1).1;
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let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt).1;
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game.unmake_move();
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if move_score > best_score {
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@@ -43,6 +55,13 @@ pub fn negamax(
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}
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if move_score >= beta {
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tt.insert(TTEntry::new(
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game.hash,
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depth,
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best_score,
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None,
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Bound::Lower,
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));
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return (best_move, beta);
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}
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@@ -51,15 +70,35 @@ pub fn negamax(
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if legal_moves == 0 {
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if game.board.king_under_check(color) {
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tt.insert(TTEntry::new(
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game.hash,
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depth,
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mate_score,
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None,
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Bound::Exact,
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));
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return (None, mate_score);
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}
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tt.insert(TTEntry::new(game.hash, depth, 0, None, Bound::Exact));
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return (None, 0);
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}
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if best_score < alpha {
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tt.insert(TTEntry::new(
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game.hash,
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depth,
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best_score,
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best_move,
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Bound::Upper,
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));
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}
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(best_move, best_score)
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}
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#[cfg(test)]
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mod tests {
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use crate::board::transposition_table::TranspositionTable;
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use crate::board::{fen::from_fen, square::Square};
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use crate::evaluation::{MAX_SCORE, MIN_SCORE};
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use crate::movegen::attack_generator::init_attacks;
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@@ -76,8 +115,11 @@ mod tests {
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init_attacks();
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let mut game = from_fen(FEN_MATE_IN_1[0])?;
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let mut tt = TranspositionTable::new(1000000);
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let e3f2 = Move::new(Square::E3, Square::F2);
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let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0).0.unwrap();
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let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt)
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.0
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.unwrap();
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assert_eq!(e3f2, anointed_move);
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