stefiosif
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3f08e194f4
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Add log for soft limit reach, tweak values, clippy
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2025-01-28 00:21:19 +02:00 |
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stefiosif
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b4f61f6504
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Add depth based time limit
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2025-01-27 22:20:45 +02:00 |
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stefiosif
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a01310c7b7
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Add TT cutoffs
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2025-01-26 23:58:44 +02:00 |
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stefiosif
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7667f7b5d2
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Use increment from uci winc/binc in time management
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2025-01-26 11:00:55 +02:00 |
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stefiosif
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1c7100f510
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Use TT to store best move after each ID iteration
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2025-01-18 17:44:27 +02:00 |
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stefiosif
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316f40e6e5
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Remove tt cutoffs, fix capture move sorting, refactor
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2024-11-30 00:04:53 +02:00 |
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stefiosif
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c2414c3f6e
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Make mvv_lva to map pieces to their material score instead of abritrary matrix
Add time limits, use anyhow crate to improve error handling, remove depth limit on quiescence search
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2024-11-13 21:47:26 +02:00 |
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stefiosif
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429485ae73
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Use one TT per game, use time manger in ID
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2024-11-10 14:22:24 +02:00 |
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stefiosif
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1b28de5064
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Refactor based on clippy, move tt to search module and call iterative deepening from uci_go
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2024-11-03 01:19:12 +02:00 |
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stefiosif
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802bdcdb37
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Add basic iterative deepening implementation
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2024-10-29 22:55:35 +02:00 |
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stefiosif
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b26357a205
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Add move ordering heuristic MVV/LVA
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2024-09-14 20:29:53 +03:00 |
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stefiosif
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fec27b0d02
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Implement quiescence search for leaf nodes
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2024-09-04 18:56:20 +03:00 |
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stefiosif
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e817229d12
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Convert minimax to negamax and implement alpha-beta pruning
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2024-09-03 20:35:08 +03:00 |
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stefiosif
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ba0cbf4d7d
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Add minimax and adapt UCI tests
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2024-09-01 14:15:02 +03:00 |
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stefiosif
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b3d5930037
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Remove uncommitted move_ordering from mod.rs
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2024-08-14 22:01:10 +03:00 |
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stefiosif
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ed711f905d
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Refactor project structure to use submodules
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2024-08-14 21:58:20 +03:00 |
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