Commit Graph

16 Commits

Author SHA1 Message Date
stefiosif
3f08e194f4 Add log for soft limit reach, tweak values, clippy 2025-01-28 00:21:19 +02:00
stefiosif
b4f61f6504 Add depth based time limit 2025-01-27 22:20:45 +02:00
stefiosif
a01310c7b7 Add TT cutoffs 2025-01-26 23:58:44 +02:00
stefiosif
7667f7b5d2 Use increment from uci winc/binc in time management 2025-01-26 11:00:55 +02:00
stefiosif
1c7100f510 Use TT to store best move after each ID iteration 2025-01-18 17:44:27 +02:00
stefiosif
316f40e6e5 Remove tt cutoffs, fix capture move sorting, refactor 2024-11-30 00:04:53 +02:00
stefiosif
c2414c3f6e Make mvv_lva to map pieces to their material score instead of abritrary matrix
Add time limits, use anyhow crate to improve error handling, remove depth limit on quiescence search
2024-11-13 21:47:26 +02:00
stefiosif
429485ae73 Use one TT per game, use time manger in ID 2024-11-10 14:22:24 +02:00
stefiosif
1b28de5064 Refactor based on clippy, move tt to search module and call iterative deepening from uci_go 2024-11-03 01:19:12 +02:00
stefiosif
802bdcdb37 Add basic iterative deepening implementation 2024-10-29 22:55:35 +02:00
stefiosif
b26357a205 Add move ordering heuristic MVV/LVA 2024-09-14 20:29:53 +03:00
stefiosif
fec27b0d02 Implement quiescence search for leaf nodes 2024-09-04 18:56:20 +03:00
stefiosif
e817229d12 Convert minimax to negamax and implement alpha-beta pruning 2024-09-03 20:35:08 +03:00
stefiosif
ba0cbf4d7d Add minimax and adapt UCI tests 2024-09-01 14:15:02 +03:00
stefiosif
b3d5930037 Remove uncommitted move_ordering from mod.rs 2024-08-14 22:01:10 +03:00
stefiosif
ed711f905d Refactor project structure to use submodules 2024-08-14 21:58:20 +03:00