Add minimax and adapt UCI tests
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@@ -46,15 +46,24 @@ impl MoveParameters {
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}
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}
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pub fn add_move(&mut self, mv: Move) {
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pub fn build(board: &Board, mv: &Move) -> Self {
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let mut move_parameters = Self::new();
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move_parameters.add_move(*mv);
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move_parameters.add_irreversible_parameters(board.state);
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move_parameters.add_capture_and_promotion_piece(board, *mv, board.state.current_player());
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move_parameters
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}
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fn add_move(&mut self, mv: Move) {
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self.mv = Some(mv)
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}
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pub fn add_captured_piece(&mut self, board: &Board, dst: usize, color: Color) {
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fn add_captured_piece(&mut self, board: &Board, dst: usize, color: Color) {
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self.captured_piece = board.piece_type_at(dst, color);
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}
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pub fn add_promoted_piece(&mut self, promote: Promote) {
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fn add_promoted_piece(&mut self, promote: Promote) {
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self.promoted_piece = Some(promote.into_piece_type())
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}
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@@ -3,7 +3,7 @@ use std::{
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str::SplitWhitespace,
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};
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use crate::{board::game::Game, board::square::Square, movegen::r#move::Move, search::search};
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use crate::{board::game::Game, movegen::r#move::Move, search};
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#[derive(PartialEq, Eq, Debug)]
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pub enum Command {
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@@ -91,7 +91,11 @@ pub fn uci_position(position: &mut SplitWhitespace) -> Result<Game, String> {
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let state = position.next().ok_or("Expected startpos or fen")?;
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let mut game = match state {
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"startpos" => Game::new(),
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"fen" => Game::new_from_fen(position.next().ok_or("Expected fen string")?)?,
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"fen" => {
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let fen_parts: Vec<&str> = position.take_while(|&part| part != "moves").collect();
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let fen = fen_parts.join(" ");
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Game::new_from_fen(&fen)?
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}
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_ => return Err("Expected startpos or fen".to_string()),
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};
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@@ -128,9 +132,11 @@ pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String>
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_ => (),
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}
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}
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search::search(game, params.depth.unwrap_or(MAX_DEPTH));
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Ok(Move::new(Square::B8, Square::C6))
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Ok(
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search::minimax::minimax(game, params.depth.unwrap_or(MAX_DEPTH))
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.0
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.expect("No move selected"),
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)
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}
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pub fn uci_loop<R: BufRead, W: Write>(input: R, mut output: W) -> Result<(), String> {
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@@ -171,9 +177,9 @@ mod tests {
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use std::io::Cursor;
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use crate::{
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board::{fen::from_fen, game::Game, square::Square},
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board::{fen::from_fen, square::Square},
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interface::uci::{parse_command, Command},
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movegen::r#move::Move,
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movegen::{attack::init_attacks, r#move::Move},
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};
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use super::uci_go;
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@@ -204,22 +210,27 @@ mod tests {
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Ok(())
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}
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const FEN_MATE_IN_1: &str = "8/8/8/8/8/4q1k1/8/5K2 b - - 0 1";
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#[test]
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fn test_uci_go() -> Result<(), String> {
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let mut game = Game::new();
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init_attacks();
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let mut game = from_fen(FEN_MATE_IN_1)?;
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let command_go = "go depth 4";
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let mut parts = command_go.split_whitespace();
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let response = uci_go(&mut parts, &mut game)?;
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assert_eq!(Move::new(Square::B8, Square::C6), response);
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assert_eq!(Move::new(Square::E3, Square::F2), response);
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Ok(())
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}
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#[test]
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fn test_uci_loop() -> Result<(), String> {
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init_attacks();
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let commands = b"uci\n\
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ucinewgame\n\
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position startpos moves e2e4 e7e5\n\
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position fen 8/8/8/8/8/4q1k1/8/5K2 b - - 0 1\n\
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go\n\
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quit";
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let input = Cursor::new(commands);
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@@ -232,7 +243,7 @@ mod tests {
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uciok\n\
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Clear cache\n\
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Initialized position\n\
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bestmove b8c6\n";
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bestmove e3f2\n";
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let actual_response = String::from_utf8(output).expect("Invalid UTF-8 in output");
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assert_eq!(expected_response, actual_response);
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@@ -131,7 +131,7 @@ impl Board {
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Color::Black => (
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&mut self.black_pieces,
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&mut self.white_pieces,
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Some(mv.src - 8),
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Some(mv.src.saturating_sub(8)),
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),
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};
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let pawn_move = Self::is_pawn_move(mv.src, &own_pieces[PieceType::Pawn]);
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87
src/search/minimax.rs
Normal file
87
src/search/minimax.rs
Normal file
@@ -0,0 +1,87 @@
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use crate::{
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board::{
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board::Color,
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game::Game,
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history::{History, MoveParameters},
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},
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evaluation::evaluation::evaluate_position,
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movegen::r#move::Move,
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};
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pub fn minimax(game: &mut Game, depth: u8) -> (Option<Move>, i32) {
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let color = game.current_player();
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if depth == 0 {
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return (None, evaluate_position(&game.board, color));
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}
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let mut history = History::new();
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let mut best_move: Option<Move> = None;
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let (mut best_score, mate_score) = match color {
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Color::White => (-100000, -49000 - depth as i32),
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Color::Black => (100000, 49000 + depth as i32),
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};
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let moves = game.board.pseudo_moves_all(color);
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let mut legal_moves = 0;
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for mv in moves {
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history.push_move_parameters(MoveParameters::build(&game.board, &mv));
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game.board.make_move(&mv);
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if !game.board.king_under_check(color) {
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legal_moves += 1;
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let (_, node_score) = minimax(game, depth - 1);
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match color {
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Color::White => {
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if best_score < node_score {
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best_score = node_score;
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best_move = Some(mv);
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}
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}
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Color::Black => {
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if best_score > node_score {
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best_score = node_score;
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best_move = Some(mv);
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}
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}
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}
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}
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game.board
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.unmake_move(history.pop_move_parameters().expect("Empty history stack"));
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}
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if legal_moves == 0 {
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if game.board.king_under_check(color) {
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return (None, mate_score);
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} else {
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return (None, 0);
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}
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}
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(best_move, best_score)
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}
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#[cfg(test)]
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mod tests {
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use crate::board::{fen::from_fen, square::Square};
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use crate::movegen::attack::init_attacks;
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use crate::movegen::r#move::Move;
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use crate::search::minimax::minimax;
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const FEN_MATE_IN_1: &str = "8/8/8/8/8/4q1k1/8/5K2 b - - 0 1";
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#[test]
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fn test_minimax() -> Result<(), String> {
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init_attacks();
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let mut game = from_fen(FEN_MATE_IN_1)?;
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let e3f2 = Move::new(Square::E3, Square::F2);
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assert_eq!(e3f2, minimax(&mut game, 2).0.unwrap());
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assert_eq!(e3f2, minimax(&mut game, 3).0.unwrap());
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assert_eq!(e3f2, minimax(&mut game, 4).0.unwrap());
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assert_eq!(e3f2, minimax(&mut game, 5).0.unwrap());
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Ok(())
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}
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}
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@@ -1,2 +1,2 @@
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pub mod minimax;
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pub mod perft;
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pub mod search;
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@@ -1,42 +0,0 @@
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use crate::board::game::Game;
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pub fn search(game: &mut Game, depth: u8) {
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if depth == 0 {
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return;
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}
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let color = game.current_player();
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let pseudo_moves = game.board.pseudo_moves_all(color);
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for mv in pseudo_moves {
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let original_board = game.board.clone();
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game.board.make_move(&mv);
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if game.board.king_under_check(color) {
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game.board = original_board;
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continue;
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}
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search(game, depth - 1);
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game.board = original_board;
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}
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}
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#[cfg(test)]
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mod tests {
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use crate::board::fen::from_fen;
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const FEN_QUIET: [&str; 2] = [
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"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
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"rnbqkbnr/ppp2ppp/4p3/3pN3/3P4/8/PPP1PPPP/RNBQKB1R w KQkq - 0 1",
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];
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#[test]
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fn test_search() -> Result<(), String> {
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let _game = from_fen(FEN_QUIET[0])?;
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//TODO:
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Ok(())
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}
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}
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