Change PSQT at endgame

This commit is contained in:
stefiosif
2024-09-14 20:22:45 +03:00
parent 2093d91dfa
commit d3c4078fcc

View File

@@ -1,11 +1,15 @@
use u64 as Bitboard;
use crate::{
board::bitboard::lsb,
board::board::{Board, Color, PieceType},
board::{
bitboard::{self, lsb},
board::{Board, Color, PieceType},
},
evaluation::psqt::{mirror_index, piece_square_score},
};
use super::psqt::piece_square_score_endgame;
const fn piece_score(piece_type: PieceType) -> i32 {
match piece_type {
PieceType::Pawn => 100,
@@ -17,6 +21,21 @@ const fn piece_score(piece_type: PieceType) -> i32 {
}
}
// TODO: Use piece scores instead of piece count
fn is_end_game(board: &Board) -> bool {
let white_pieces_num = board
.white_pieces
.iter()
.fold(0, |acc, p| acc + bitboard::bit_count(p.bitboard));
let black_pieces_num = board
.black_pieces
.iter()
.fold(0, |acc, p| acc + bitboard::bit_count(p.bitboard));
white_pieces_num < 6 && black_pieces_num < 6
}
fn evaluate_side_for(board: &Board, color: Color) -> i32 {
let mut total_score = 0;
let pieces = match color {
@@ -24,6 +43,12 @@ fn evaluate_side_for(board: &Board, color: Color) -> i32 {
Color::Black => &board.black_pieces,
};
let psqt = if !is_end_game(board) {
piece_square_score
} else {
piece_square_score_endgame
};
for piece in pieces {
let (piece_type, mut bitboard): (PieceType, Bitboard) = (piece.piece_type, piece.bitboard);
let mut score = 0;
@@ -34,7 +59,7 @@ fn evaluate_side_for(board: &Board, color: Color) -> i32 {
};
score += piece_score(piece_type);
score += piece_square_score(piece_type, psqt_index);
score += psqt(piece_type, psqt_index);
bitboard &= bitboard - 1;
}
total_score += score;
@@ -46,7 +71,10 @@ pub fn evaluate_position(board: &Board) -> i32 {
let total_white_score = evaluate_side_for(board, Color::White);
let total_black_score = evaluate_side_for(board, Color::Black);
-(total_white_score - total_black_score)
match board.state.current_player() {
Color::White => total_white_score - total_black_score,
Color::Black => total_black_score - total_white_score,
}
}
#[cfg(test)]
@@ -96,17 +124,9 @@ mod tests {
}
#[test]
fn test_evaluate() -> Result<(), String> {
let game = from_fen(FEN_QUIET[0])?;
assert_eq!(
evaluate_position(&game.board),
evaluate_position(&game.board)
);
let game_2 = from_fen(FEN_QUIET[1])?;
assert_eq!(-40, evaluate_position(&game_2.board));
fn test_evaluate_position() -> Result<(), String> {
let game = from_fen(FEN_QUIET[1])?;
assert_eq!(40, evaluate_position(&game.board));
Ok(())
}