Add one killer move per ply
This commit is contained in:
@@ -2,7 +2,7 @@ use crate::board::board::{Board, Color, PieceType};
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use crate::board::game::Game;
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use crate::board::state::{Castle, State};
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use crate::search::transposition_table::TranspositionTable;
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use crate::search::MAX_TT_SIZE;
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use crate::search::{MAX_DEPTH, MAX_TT_SIZE};
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use String as FenError;
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pub fn from_fen(fen: &str) -> Result<Game, FenError> {
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@@ -37,6 +37,7 @@ pub fn from_fen(fen: &str) -> Result<Game, FenError> {
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mailbox,
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hash,
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tt: TranspositionTable::new(MAX_TT_SIZE),
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killer: [None; MAX_DEPTH as usize],
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})
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}
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@@ -1,7 +1,7 @@
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use crate::{
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board::fen::from_fen,
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movegen::r#move::{Move, MoveType},
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search::{transposition_table::TranspositionTable, MAX_TT_SIZE},
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search::{transposition_table::TranspositionTable, MAX_DEPTH, MAX_TT_SIZE},
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};
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use String as FenError;
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@@ -29,6 +29,7 @@ pub struct Game {
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pub mailbox: Mailbox,
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pub hash: ZobristHash,
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pub tt: TranspositionTable,
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pub killer: [Option<Move>; MAX_DEPTH as usize],
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}
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impl Game {
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@@ -39,6 +40,7 @@ impl Game {
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mailbox: Mailbox::from_board(&Board::startpos()),
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hash: zobrist_keys().calculate_hash(&Board::startpos()),
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tt: TranspositionTable::new(MAX_TT_SIZE),
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killer: [None; MAX_DEPTH as usize],
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}
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}
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@@ -173,6 +173,13 @@ impl Move {
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pub fn parse_into_str(&self) -> String {
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format!("{self:?}")
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}
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pub const fn is_capture(&self) -> bool {
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matches!(
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self.move_type,
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MoveType::Capture | MoveType::PromotionCapture(_)
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)
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}
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}
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#[cfg(test)]
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@@ -1,10 +1,19 @@
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use crate::{board::mailbox::Mailbox, movegen::r#move::Move};
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pub fn score_move(mailbox: &Mailbox, mv: Move, tt_move: Option<Move>) -> i32 {
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pub fn score_move(
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mailbox: &Mailbox,
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mv: Move,
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killer_move: Option<Move>,
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tt_move: Option<Move>,
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) -> i32 {
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if Some(mv) == tt_move {
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return -100;
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}
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if Some(mv) == killer_move {
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return -90;
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}
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let aggressor = mailbox.piece_at(mv.src).expect("No aggressor found.");
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mailbox.piece_at(mv.dst).map_or(100, |victim| {
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aggressor.0.idx() as i32 - (victim.0.idx() * 8) as i32
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@@ -30,11 +39,11 @@ mod tests {
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let castle = Move::with_type(Square::E1, Square::C1, MoveType::Castle);
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let mut moves = vec![castle, queen_takes_pawn, pawn_takes_queen];
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moves.sort_unstable_by_key(|mv| score_move(&game.mailbox, *mv, None));
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moves.sort_unstable_by_key(|mv| score_move(&game.mailbox, *mv, None, None));
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assert_eq!(moves, vec![pawn_takes_queen, queen_takes_pawn, castle]);
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moves.sort_unstable_by_key(|mv| score_move(&game.mailbox, *mv, Some(castle)));
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moves.sort_unstable_by_key(|mv| score_move(&game.mailbox, *mv, None, Some(castle)));
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assert_eq!(moves, vec![castle, pawn_takes_queen, queen_takes_pawn]);
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@@ -53,7 +53,12 @@ pub fn negamax(
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}
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moves.sort_unstable_by_key(|mv| {
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score_move(&game.mailbox, *mv, tt_entry.and_then(|entry| entry.mv))
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score_move(
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&game.mailbox,
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*mv,
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game.killer[plies as usize],
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tt_entry.and_then(|entry| entry.mv),
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)
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});
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for mv in moves {
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@@ -88,6 +93,9 @@ pub fn negamax(
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}
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if score >= beta {
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if !mv.is_capture() {
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game.killer[plies as usize] = Some(mv);
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}
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break;
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}
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}
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@@ -42,7 +42,12 @@ pub fn quiescence(
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}
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moves.sort_unstable_by_key(|mv| {
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score_move(&game.mailbox, *mv, tt_entry.and_then(|entry| entry.mv))
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score_move(
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&game.mailbox,
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*mv,
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None,
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tt_entry.and_then(|entry| entry.mv),
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)
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});
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for mv in moves {
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