Do TT cutoffs before LMP, use TT move as starting best_move and readability changes
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@@ -207,7 +207,7 @@ fn uci_option(option_iter: &mut SplitWhitespace, game: &mut Game) -> anyhow::Res
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let size = value
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.parse::<usize>()
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.map_err(|_| anyhow!("Invalid value for Hash"))?;
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game.tt = TranspositionTable::new_with_mb_size(size);
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game.tt = TranspositionTable::with_capacity(size);
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}
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}
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@@ -1,4 +1,4 @@
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use anyhow::{anyhow, bail, Result};
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use anyhow::{bail, Result};
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use crate::{
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board::game::Game,
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@@ -38,8 +38,19 @@ pub fn negamax(
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}
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if depth == 0 {
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let q_score = quiescence(game, alpha, beta, time, nodes).map_err(|e| anyhow!("{e}"))?;
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return Ok(q_score);
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return quiescence(game, alpha, beta, time, nodes);
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}
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let entry = game.tt.lookup(game.hash);
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if let Some(entry) = entry {
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if plies > 0
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&& entry.hash == game.hash
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&& entry.depth >= depth
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&& entry.node_type.cutoff_eligible(entry.score, alpha, beta)
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{
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return Ok(entry.score);
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}
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}
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if plies != 0 && !in_check && depth >= 3 && do_nmp && game.board.non_pawn_materials() > 0 {
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@@ -61,32 +72,20 @@ pub fn negamax(
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}
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}
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let mut legal_moves = 0;
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let mut best_score = MIN_SCORE;
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let mut best_move = None;
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let mut moves = game.board.pseudo_moves_all();
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let tt_entry = game.tt.lookup(game.hash);
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if let Some(tt_entry) = tt_entry {
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if plies > 0 && tt_entry.hash == game.hash && tt_entry.depth >= depth {
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match tt_entry.node_type {
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NodeType::Exact => return Ok(tt_entry.score),
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NodeType::LowerBound if tt_entry.score >= beta => return Ok(tt_entry.score),
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NodeType::UpperBound if tt_entry.score <= alpha => return Ok(tt_entry.score),
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_ => (),
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}
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}
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}
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moves.sort_unstable_by_key(|mv| {
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score_move(
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&game.mailbox,
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*mv,
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game.killer[plies as usize],
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tt_entry.and_then(|entry| entry.mv),
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entry.and_then(|entry| entry.mv),
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)
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});
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let mut legal_moves = 0;
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let mut best_move = entry.and_then(|entry| entry.mv);
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let mut best_score = MIN_SCORE;
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for mv in moves {
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game.make_move(&mv);
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@@ -2,7 +2,7 @@ use anyhow::{bail, Result};
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use crate::{board::game::Game, evaluation::pesto::pesto};
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use super::{move_ordering::score_move, time::TimeInfo, transposition_table::NodeType};
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use super::{move_ordering::score_move, time::TimeInfo};
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pub fn quiescence(
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game: &mut Game,
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@@ -25,29 +25,20 @@ pub fn quiescence(
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alpha = stand_pat;
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}
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let color = game.current_player();
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let mut best_score = stand_pat;
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let mut moves = game.board.pseudo_moves_all_captures();
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let tt_entry = game.tt.lookup(game.hash);
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let entry = game.tt.lookup(game.hash);
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if let Some(tt_entry) = tt_entry {
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if tt_entry.hash == game.hash {
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match tt_entry.node_type {
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NodeType::Exact => return Ok(tt_entry.score),
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NodeType::LowerBound if tt_entry.score >= beta => return Ok(tt_entry.score),
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NodeType::UpperBound if tt_entry.score <= alpha => return Ok(tt_entry.score),
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_ => (),
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}
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if let Some(entry) = entry {
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if entry.hash == game.hash && entry.node_type.cutoff_eligible(entry.score, alpha, beta) {
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return Ok(entry.score);
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}
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}
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let color = game.current_player();
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let mut best_score = stand_pat;
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let mut moves = game.board.pseudo_moves_all_captures();
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moves.sort_unstable_by_key(|mv| {
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score_move(
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&game.mailbox,
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*mv,
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None,
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tt_entry.and_then(|entry| entry.mv),
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)
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score_move(&game.mailbox, *mv, None, entry.and_then(|entry| entry.mv))
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});
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for mv in moves {
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@@ -59,7 +50,7 @@ pub fn quiescence(
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}
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*nodes += 1;
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let score = -quiescence(game, -beta, -alpha, time, &mut 0)?;
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let score = -quiescence(game, -beta, -alpha, time, nodes)?;
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game.unmake_move();
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if score > best_score {
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@@ -10,11 +10,11 @@ pub struct TranspositionTable {
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impl TranspositionTable {
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pub fn new() -> Self {
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Self::new_with_mb_size(TT_SIZE_IN_MB)
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Self::with_capacity(TT_SIZE_IN_MB)
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}
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pub fn new_with_mb_size(size_in_mega_bytes: usize) -> Self {
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let size_in_bytes = size_in_mega_bytes * 1024 * 1024;
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pub fn with_capacity(size_in_mb: usize) -> Self {
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let size_in_bytes = size_in_mb * 1024 * 1024;
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let num_of_entries = size_in_bytes / std::mem::size_of::<TTEntry>();
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Self {
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@@ -23,19 +23,19 @@ impl TranspositionTable {
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}
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}
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pub fn lookup(&self, zobrist_hash: ZobristHash) -> Option<&TTEntry> {
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pub fn lookup(&self, zobrist_hash: ZobristHash) -> Option<TTEntry> {
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self.positions
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.get((zobrist_hash.0 % self.size) as usize)
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.and_then(|entry| entry.as_ref())
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.and_then(|entry| *entry)
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}
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pub fn insert(&mut self, tt_entry: TTEntry) {
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let idx = (tt_entry.hash.0 % self.size) as usize;
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self.positions[idx] = Some(tt_entry);
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pub fn insert(&mut self, entry: TTEntry) {
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let idx = (entry.hash.0 % self.size) as usize;
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self.positions[idx] = Some(entry);
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}
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}
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#[derive(Clone, Debug, Eq, PartialEq)]
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub struct TTEntry {
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pub hash: ZobristHash,
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pub mv: Option<Move>,
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@@ -62,13 +62,21 @@ impl TTEntry {
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}
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}
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#[derive(Clone, Debug, Eq, PartialEq)]
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub enum NodeType {
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Exact,
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LowerBound,
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UpperBound,
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}
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impl NodeType {
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pub fn cutoff_eligible(self, score: i16, alpha: i16, beta: i16) -> bool {
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self == Self::Exact
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|| self == Self::LowerBound && score >= beta
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|| self == Self::UpperBound && score <= alpha
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}
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}
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#[cfg(test)]
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mod tests {
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use crate::{
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@@ -96,14 +104,14 @@ mod tests {
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dbg!(time_info.instant.elapsed());
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let will_be_hash = from_fen(FEN_POSSIBLE).unwrap().hash;
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let tt_entry = game.tt.lookup(will_be_hash);
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let entry = game.tt.lookup(will_be_hash);
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assert!(tt_entry.is_some());
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assert!(entry.is_some());
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let wont_be_hash = from_fen(FEN_IMPOSSIBLE).unwrap().hash;
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let tt_entry = game.tt.lookup(wont_be_hash);
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let entry = game.tt.lookup(wont_be_hash);
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assert!(tt_entry.is_none());
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assert!(entry.is_none());
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Ok(())
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}
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