Probe TT at each negamax recursion and store entries based on bounds

This commit is contained in:
stefiosif
2024-10-14 23:57:54 +03:00
parent 33617df497
commit b2df931d48
5 changed files with 135 additions and 68 deletions

View File

@@ -57,10 +57,11 @@ impl Game {
let color = board.state.current_player(); let color = board.state.current_player();
let pawn_move = board.is_pawn_move(mv.src); let pawn_move = board.is_pawn_move(mv.src);
let mut en_passant_square = None; let mut en_passant_square = None;
let capture_en_passant = match color { let ep_capture = match color {
Color::White => mv.dst - 8, Color::White => mv.dst.saturating_sub(8),
Color::Black => mv.dst + 8, Color::Black => mv.dst + 8,
}; };
let old_castling_ability = board.state.castling_ability; let old_castling_ability = board.state.castling_ability;
let piece_at_src = mailbox let piece_at_src = mailbox
@@ -84,11 +85,11 @@ impl Game {
} }
MoveType::EnPassant => { MoveType::EnPassant => {
board.move_piece(mv.src, mv.dst, PieceType::Pawn); board.move_piece(mv.src, mv.dst, PieceType::Pawn);
board.remove_opponent_piece(capture_en_passant, PieceType::Pawn); board.remove_opponent_piece(ep_capture, PieceType::Pawn);
hash.update_en_passant(mv.src, mv.dst, capture_en_passant, color); hash.update_en_passant(mv.src, mv.dst, ep_capture, color);
hash.drop_en_passant_hash(board.state.en_passant_square()); hash.drop_en_passant_hash(board.state.en_passant_square());
mailbox.set_piece_at(mv.dst, Some(PieceType::Pawn)); mailbox.set_piece_at(mv.dst, Some(PieceType::Pawn));
mailbox.set_piece_at(capture_en_passant, None); mailbox.set_piece_at(ep_capture, None);
} }
MoveType::DoublePush => { MoveType::DoublePush => {
board.move_piece(mv.src, mv.dst, piece_at_src); board.move_piece(mv.src, mv.dst, piece_at_src);

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@@ -2,80 +2,107 @@ use crate::movegen::r#move::Move;
use super::zobrist::ZobristHash; use super::zobrist::ZobristHash;
#[derive(Clone)]
pub struct TranspositionTable { pub struct TranspositionTable {
positions: Vec<Option<TranspositionTableEntry>>, positions: Vec<Option<TTEntry>>,
size: u64, size: u64,
} }
impl TranspositionTable { impl TranspositionTable {
pub fn new(size: u64) -> Self { pub fn new(size: u64) -> Self {
Self { Self {
positions: (0..size).map(|_| None).collect(), positions: vec![None; size as usize],
size, size,
} }
} }
pub fn lookup(&self, zobrist_hash: ZobristHash) -> &TranspositionTableEntry { pub fn lookup(&self, zobrist_hash: ZobristHash) -> Option<&TTEntry> {
self.positions let entry = self
.positions
.get((zobrist_hash.hash % self.size) as usize) .get((zobrist_hash.hash % self.size) as usize)
.unwrap() .and_then(|entry| entry.as_ref());
.as_ref()
.unwrap() entry
} }
pub fn insert(&mut self, tt_entry: TranspositionTableEntry, hash: ZobristHash) { pub fn insert(&mut self, tt_entry: TTEntry) {
let index = hash.hash % self.size; let index = (tt_entry.hash.hash % self.size) as usize;
self.positions.insert(index as usize, Some(tt_entry));
if let Some(stored) = &self.positions[index] {
if tt_entry.depth > stored.depth || matches!(tt_entry.bound, Bound::Exact) {
self.positions[index] = Some(tt_entry);
}
} else {
self.positions[index] = Some(tt_entry);
}
} }
} }
#[derive(Clone)] #[derive(Clone)]
pub struct TranspositionTableEntry { pub struct TTEntry {
hash: ZobristHash, pub hash: ZobristHash,
depth: u8, pub depth: u8,
alpha: i32, pub score: i32,
beta: i32, pub mv: Option<Move>,
mv: Move, pub bound: Bound,
node_type: NodeType,
} }
impl TranspositionTableEntry { impl TTEntry {
pub const fn new( pub const fn new(
hash: ZobristHash, hash: ZobristHash,
depth: u8, depth: u8,
alpha: i32, score: i32,
beta: i32, mv: Option<Move>,
mv: Move, bound: Bound,
node_type: NodeType,
) -> Self { ) -> Self {
Self { Self {
hash, hash,
depth, depth,
alpha, score,
beta,
mv, mv,
node_type, bound,
} }
} }
} }
#[derive(Clone)] #[derive(Clone)]
pub enum NodeType { pub enum Bound {
Exact, Exact,
LowerBound, Lower,
UpperBound, Upper,
} }
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use crate::{
board::{fen::from_fen, transposition_table::TranspositionTable},
evaluation::{MAX_SCORE, MIN_SCORE},
movegen::attack_generator::init_attacks,
search,
};
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
const FEN_WILL_BE: &str = "1r2k2r/2P1pq1p/2npb3/1B3ppP/p3P3/P4Q2/1P1PNPP1/R3K2R b KQk - 0 1";
const FEN_WONT_BE: &str = "1Q2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B4/1P1PNPP1/R3K2R b KQk - 0 1";
#[test] #[test]
fn test_transpotisition() -> Result<(), String> { fn test_transposition_table() -> Result<(), String> {
// TODO: init_attacks();
// >have specific board state let mut game = from_fen(FEN)?;
// >run a deep search for this board state let mut tt = TranspositionTable::new(1000000);
// >test some expected outcomes that should have been stored in the TT
// fill Transposition Table
search::negamax::negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt);
let will_be_hash = from_fen(FEN_WILL_BE)?.hash;
let tt_entry = tt.lookup(will_be_hash);
assert!(tt_entry.is_some());
let wont_be_hash = from_fen(FEN_WONT_BE)?.hash;
let tt_entry = tt.lookup(wont_be_hash);
assert!(tt_entry.is_none());
Ok(()) Ok(())
} }
} }

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@@ -151,17 +151,12 @@ impl ZobristHash {
self.hash ^= keys.piece_square_color[dst][piece_at_dst.idx()][color.opponent().idx()] self.hash ^= keys.piece_square_color[dst][piece_at_dst.idx()][color.opponent().idx()]
} }
pub fn update_en_passant( pub fn update_en_passant(&mut self, src: usize, dst: usize, ep_capture: usize, color: Color) {
&mut self,
src: usize,
dst: usize,
capture_en_passant: usize,
color: Color,
) {
let keys = zobrist_keys(); let keys = zobrist_keys();
self.hash ^= keys.piece_square_color[src][PieceType::Pawn.idx()][color.idx()]; self.hash ^= keys.piece_square_color[src][PieceType::Pawn.idx()][color.idx()];
self.hash ^= keys.piece_square_color[dst][PieceType::Pawn.idx()][color.idx()]; self.hash ^= keys.piece_square_color[dst][PieceType::Pawn.idx()][color.idx()];
self.hash ^= keys.piece_square_color[capture_en_passant][PieceType::Pawn.idx()][color.opponent().idx()] self.hash ^=
keys.piece_square_color[ep_capture][PieceType::Pawn.idx()][color.opponent().idx()]
} }
pub fn update_double_push( pub fn update_double_push(

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@@ -4,7 +4,7 @@ use std::{
}; };
use crate::{ use crate::{
board::game::Game, board::{game::Game, transposition_table::TranspositionTable},
evaluation::{MAX_SCORE, MIN_SCORE}, evaluation::{MAX_SCORE, MIN_SCORE},
movegen::r#move::Move, movegen::r#move::Move,
search, search,
@@ -142,12 +142,14 @@ pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String>
_ => (), _ => (),
} }
} }
let mut tt = TranspositionTable::new(1000000);
Ok(search::negamax::negamax( Ok(search::negamax::negamax(
game, game,
MIN_SCORE, MIN_SCORE,
MAX_SCORE, MAX_SCORE,
params.depth.unwrap_or(MAX_DEPTH), params.depth.unwrap_or(MAX_DEPTH),
0, 0,
&mut tt,
) )
.0 .0
.expect("No move selected")) .expect("No move selected"))

View File

@@ -1,5 +1,8 @@
use crate::{ use crate::{
board::game::Game, board::{
game::Game,
transposition_table::{Bound, TTEntry, TranspositionTable},
},
evaluation::{MATE_SCORE, MIN_SCORE}, evaluation::{MATE_SCORE, MIN_SCORE},
movegen::r#move::Move, movegen::r#move::Move,
}; };
@@ -12,16 +15,25 @@ pub fn negamax(
beta: i32, beta: i32,
depth: u8, depth: u8,
plies: u8, plies: u8,
tt: &mut TranspositionTable,
) -> (Option<Move>, i32) { ) -> (Option<Move>, i32) {
let color = game.current_player();
if depth == 0 { if depth == 0 {
return (None, quiescence(game, alpha, beta).1); return (None, quiescence(game, alpha, beta).1);
} }
if let Some(entry) = tt.lookup(game.hash) {
if entry.depth >= depth
&& (matches!(entry.bound, Bound::Exact)
|| (matches!(entry.bound, Bound::Lower) && entry.score >= beta)
|| (matches!(entry.bound, Bound::Upper) && entry.score <= alpha))
{
return (entry.mv, entry.score);
}
}
let color = game.current_player();
let (mut best_move, mut best_score, mate_score) = (None, MIN_SCORE, -MATE_SCORE + plies as i32); let (mut best_move, mut best_score, mate_score) = (None, MIN_SCORE, -MATE_SCORE + plies as i32);
let mut legal_moves = 0; let mut legal_moves = 0;
let mut pseudo_legal_moves = game.board.pseudo_moves_all(); let mut pseudo_legal_moves = game.board.pseudo_moves_all();
pseudo_legal_moves.sort_unstable_by_key(|mv| score_by_mvv_lva(&game.mailbox, *mv)); pseudo_legal_moves.sort_unstable_by_key(|mv| score_by_mvv_lva(&game.mailbox, *mv));
@@ -32,9 +44,9 @@ pub fn negamax(
game.unmake_move(); game.unmake_move();
continue; continue;
} }
legal_moves += 1; legal_moves += 1;
let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1).1;
let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt).1;
game.unmake_move(); game.unmake_move();
if move_score > best_score { if move_score > best_score {
@@ -43,6 +55,13 @@ pub fn negamax(
} }
if move_score >= beta { if move_score >= beta {
tt.insert(TTEntry::new(
game.hash,
depth,
best_score,
None,
Bound::Lower,
));
return (best_move, beta); return (best_move, beta);
} }
@@ -51,15 +70,35 @@ pub fn negamax(
if legal_moves == 0 { if legal_moves == 0 {
if game.board.king_under_check(color) { if game.board.king_under_check(color) {
tt.insert(TTEntry::new(
game.hash,
depth,
mate_score,
None,
Bound::Exact,
));
return (None, mate_score); return (None, mate_score);
} }
tt.insert(TTEntry::new(game.hash, depth, 0, None, Bound::Exact));
return (None, 0); return (None, 0);
} }
if best_score < alpha {
tt.insert(TTEntry::new(
game.hash,
depth,
best_score,
best_move,
Bound::Upper,
));
}
(best_move, best_score) (best_move, best_score)
} }
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use crate::board::transposition_table::TranspositionTable;
use crate::board::{fen::from_fen, square::Square}; use crate::board::{fen::from_fen, square::Square};
use crate::evaluation::{MAX_SCORE, MIN_SCORE}; use crate::evaluation::{MAX_SCORE, MIN_SCORE};
use crate::movegen::attack_generator::init_attacks; use crate::movegen::attack_generator::init_attacks;
@@ -76,8 +115,11 @@ mod tests {
init_attacks(); init_attacks();
let mut game = from_fen(FEN_MATE_IN_1[0])?; let mut game = from_fen(FEN_MATE_IN_1[0])?;
let mut tt = TranspositionTable::new(1000000);
let e3f2 = Move::new(Square::E3, Square::F2); let e3f2 = Move::new(Square::E3, Square::F2);
let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0).0.unwrap(); let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt)
.0
.unwrap();
assert_eq!(e3f2, anointed_move); assert_eq!(e3f2, anointed_move);