Use lsb and have_common_bit fn's for readability

This commit is contained in:
2024-07-08 22:19:48 +03:00
parent 13c3eb2eb1
commit 47561a8372
8 changed files with 136 additions and 121 deletions

View File

@@ -1,6 +1,6 @@
use crate::{
bitboard::{
intersect, lsb, square_to_bitboard, square_to_bitboard_wrapping, EMPTY, NOT_FILE_A,
have_common_bit, lsb, square_to_bitboard, square_to_bitboard_wrapping, EMPTY, NOT_FILE_A,
NOT_FILE_AB, NOT_FILE_GH, NOT_FILE_H,
},
board::Color,
@@ -152,7 +152,7 @@ pub fn bishop_attacks_on_the_fly(bitboard: Bitboard, blocker: Bitboard) -> Bitbo
for (rank, file) in (rank..=7).zip(file..=7) {
let attack_square = square_to_bitboard(coords_to_square(rank, file));
attacks |= attack_square;
if attack_square & blocker != 0 {
if have_common_bit(attack_square, blocker) {
break;
}
}
@@ -161,7 +161,7 @@ pub fn bishop_attacks_on_the_fly(bitboard: Bitboard, blocker: Bitboard) -> Bitbo
for (rank, file) in (0..target_rank).rev().zip(file..=7) {
let attack_square = square_to_bitboard(coords_to_square(rank, file));
attacks |= attack_square;
if attack_square & blocker != 0 {
if have_common_bit(attack_square, blocker) {
break;
}
}
@@ -170,7 +170,7 @@ pub fn bishop_attacks_on_the_fly(bitboard: Bitboard, blocker: Bitboard) -> Bitbo
for (rank, file) in (rank..=7).zip((0..target_file).rev()) {
let attack_square = square_to_bitboard(coords_to_square(rank, file));
attacks |= attack_square;
if attack_square & blocker != 0 {
if have_common_bit(attack_square, blocker) {
break;
}
}
@@ -178,7 +178,7 @@ pub fn bishop_attacks_on_the_fly(bitboard: Bitboard, blocker: Bitboard) -> Bitbo
for (rank, file) in (0..target_rank).rev().zip((0..target_file).rev()) {
let attack_square = square_to_bitboard(coords_to_square(rank, file));
attacks |= attack_square;
if attack_square & blocker != 0 {
if have_common_bit(attack_square, blocker) {
break;
}
}
@@ -197,14 +197,14 @@ pub fn rook_attacks_on_the_fly(bitboard: Bitboard, blocker: Bitboard) -> Bitboar
for rank in rank..=7 {
let attack_square = square_to_bitboard(coords_to_square(rank, target_file));
attacks |= attack_square;
if attack_square & blocker != 0 {
if have_common_bit(attack_square, blocker) {
break;
}
}
for file in file..=7 {
let attack_square = square_to_bitboard(coords_to_square(target_rank, file));
attacks |= attack_square;
if attack_square & blocker != 0 {
if have_common_bit(attack_square, blocker) {
break;
}
}
@@ -213,14 +213,14 @@ pub fn rook_attacks_on_the_fly(bitboard: Bitboard, blocker: Bitboard) -> Bitboar
for rank in (0..=rank).rev() {
let attack_square = square_to_bitboard(coords_to_square(rank, target_file));
attacks |= attack_square;
if attack_square & blocker != 0 {
if have_common_bit(attack_square, blocker) {
break;
}
}
for file in (0..=file).rev() {
let attack_square = square_to_bitboard(coords_to_square(target_rank, file));
attacks |= attack_square;
if attack_square & blocker != 0 {
if have_common_bit(attack_square, blocker) {
break;
}
}
@@ -234,7 +234,7 @@ pub fn set_occupancy(index: u64, relevant_bits: usize, mut attack_mask: Bitboard
for bit in 0..relevant_bits {
let square = lsb(attack_mask);
attack_mask &= !square_to_bitboard(square);
if intersect(index, square_to_bitboard(bit)) {
if have_common_bit(index, square_to_bitboard(bit)) {
occupancy |= square_to_bitboard(square);
}
}

View File

@@ -3,10 +3,15 @@ use u64 as Bitboard;
pub const EMPTY: Bitboard = 0x0;
pub const FULL: Bitboard = 0xffffffffffffffff;
pub const NOT_FILE_A: Bitboard = 0xfefefefefefefefe;
pub const NOT_FILE_AB: Bitboard = 0xfcfcfcfcfcfcfcfc;
pub const NOT_FILE_H: Bitboard = 0x7f7f7f7f7f7f7f7f;
pub const NOT_FILE_AB: Bitboard = 0xfcfcfcfcfcfcfcfc;
pub const NOT_FILE_GH: Bitboard = 0x3f3f3f3f3f3f3f3f;
pub const RANK_8: Bitboard = 0x0ff00000000000000;
pub const RANK_1: Bitboard = 0xff;
pub const RANK_2: Bitboard = 0xff00;
pub const RANK_4: Bitboard = 0xff000000;
pub const RANK_5: Bitboard = 0xff00000000;
pub const RANK_7: Bitboard = 0xff000000000000;
pub const RANK_8: Bitboard = 0xff00000000000000;
pub const fn square_to_bitboard(square: usize) -> Bitboard {
1_u64 << square
@@ -24,6 +29,6 @@ pub const fn bit_count(bitboard: Bitboard) -> usize {
bitboard.count_ones() as usize
}
pub const fn intersect(bitboard_a: Bitboard, bitboard_b: Bitboard) -> bool {
pub const fn have_common_bit(bitboard_a: Bitboard, bitboard_b: Bitboard) -> bool {
bitboard_a & bitboard_b != 0
}

View File

@@ -4,6 +4,7 @@ use crate::attack::{
get_bishop_attacks, get_king_attacks, get_knight_attacks, get_pawn_attacks, get_queen_attacks,
get_rook_attacks,
};
use crate::bitboard::{have_common_bit, lsb, square_to_bitboard};
use crate::game::{Castle, State};
use crate::movegen::{
bishop_pseudo_moves, king_pseudo_moves, knight_pseudo_moves, pawn_pseudo_moves,
@@ -93,12 +94,23 @@ impl Board {
Color::White => (&self.white_pieces, Color::Black),
};
enemy[Kind::Pawn.idx()].bitboard & get_pawn_attacks(sq, own_color) != 0
|| enemy[Kind::Knight.idx()].bitboard & get_knight_attacks(sq) != 0
|| enemy[Kind::Bishop.idx()].bitboard & get_bishop_attacks(all_occupancies, sq) != 0
|| enemy[Kind::Rook.idx()].bitboard & get_rook_attacks(all_occupancies, sq) != 0
|| enemy[Kind::Queen.idx()].bitboard & get_queen_attacks(all_occupancies, sq) != 0
|| enemy[Kind::King.idx()].bitboard & get_king_attacks(sq) != 0
have_common_bit(
enemy[Kind::Pawn.idx()].bitboard,
get_pawn_attacks(sq, own_color),
) || have_common_bit(enemy[Kind::Knight.idx()].bitboard, get_knight_attacks(sq))
|| have_common_bit(
enemy[Kind::Bishop.idx()].bitboard,
get_bishop_attacks(all_occupancies, sq),
)
|| have_common_bit(
enemy[Kind::Rook.idx()].bitboard,
get_rook_attacks(all_occupancies, sq),
)
|| have_common_bit(
enemy[Kind::Queen.idx()].bitboard,
get_queen_attacks(all_occupancies, sq),
)
|| have_common_bit(enemy[Kind::King.idx()].bitboard, get_king_attacks(sq))
}
pub fn is_move_legit(&self, square: usize, opponent_color: Color) -> bool {
@@ -162,13 +174,12 @@ impl Board {
Color::Black => &self.black_pieces,
};
self.state.update_castling_state_quiet(mv.source, color);
self.state
.update_castling_state_quiet(mv.source as u8, color);
self.state
.update_castling_state_capture(mv.target as u8, Color::opponent_color(color));
.update_castling_state_capture(mv.target, Color::opponent_color(color));
self.state.change_side();
let own_king_square = pieces[Kind::King.idx()].bitboard.trailing_zeros() as usize;
let own_king_square = lsb(pieces[Kind::King.idx()].bitboard);
self.is_move_legit(own_king_square, Color::opponent_color(color))
}
@@ -180,58 +191,58 @@ impl Board {
match &mv.move_type {
MoveType::Quiet => {
Self::move_piece(mv.source as u8, mv.target as u8, own_pieces);
Self::move_piece(mv.source, mv.target, own_pieces);
self.state.set_en_passant_target_square(None);
}
MoveType::Capture => {
Self::move_piece(mv.source as u8, mv.target as u8, own_pieces);
Self::remove_piece(mv.target as u8, opponent_pieces);
Self::move_piece(mv.source, mv.target, own_pieces);
Self::remove_piece(mv.target, opponent_pieces);
self.state.set_en_passant_target_square(None);
}
MoveType::EnPassant => {
Self::move_piece(mv.source as u8, mv.target as u8, own_pieces);
Self::remove_pawn_enpassant(mv.target as u8, opponent_pieces, color);
Self::move_piece(mv.source, mv.target, own_pieces);
Self::remove_pawn_enpassant(mv.target, opponent_pieces, color);
self.state.set_en_passant_target_square(None);
}
MoveType::DoublePush => {
Self::move_piece(mv.source as u8, mv.target as u8, own_pieces);
Self::move_piece(mv.source, mv.target, own_pieces);
let en_passant = match color {
Color::White => Some((mv.source + 8) as u8),
Color::Black => Some((mv.source - 8) as u8),
Color::White => Some(mv.source + 8),
Color::Black => Some(mv.source - 8),
};
self.state.set_en_passant_target_square(en_passant);
}
MoveType::Promotion(promote) => {
Self::remove_piece(mv.source as u8, own_pieces);
Self::promote_piece(mv.target as u8, own_pieces, *promote);
Self::remove_piece(mv.source, own_pieces);
Self::promote_piece(mv.target, own_pieces, *promote);
self.state.set_en_passant_target_square(None);
}
MoveType::PromotionCapture(promote) => {
Self::remove_piece(mv.source as u8, own_pieces);
Self::remove_piece(mv.target as u8, opponent_pieces);
Self::promote_piece(mv.target as u8, own_pieces, *promote);
Self::remove_piece(mv.source, own_pieces);
Self::remove_piece(mv.target, opponent_pieces);
Self::promote_piece(mv.target, own_pieces, *promote);
self.state.set_en_passant_target_square(None);
}
MoveType::Castle => {
Self::move_piece(mv.source as u8, mv.target as u8, own_pieces);
Self::move_rook_castle(mv.target as u8, own_pieces);
Self::move_piece(mv.source, mv.target, own_pieces);
Self::move_rook_castle(mv.target, own_pieces);
self.state.set_en_passant_target_square(None);
self.state.set_castling_ability(color, Castle::None)
}
}
}
fn move_piece(source: u8, target: u8, pieces: &mut [Piece; 6]) {
fn move_piece(source: usize, target: usize, pieces: &mut [Piece; 6]) {
for p in pieces.iter_mut() {
if p.bitboard & (1_u64 << source) != 0 {
p.bitboard &= !(1_u64 << source);
p.bitboard |= 1_u64 << target;
if have_common_bit(p.bitboard, square_to_bitboard(source)) {
p.bitboard &= !square_to_bitboard(source);
p.bitboard |= square_to_bitboard(target);
break;
}
}
}
fn move_rook_castle(square: u8, pieces: &mut [Piece; 6]) {
fn move_rook_castle(square: usize, pieces: &mut [Piece; 6]) {
let (rook_source, rook_target) = match square {
2 | 58 => (square - 2, square + 1),
6 | 62 => (square + 1, square - 1),
@@ -241,33 +252,33 @@ impl Board {
Self::move_piece(rook_source, rook_target, pieces);
}
fn promote_piece(square: u8, pieces: &mut [Piece; 6], promote: Promote) {
fn promote_piece(square: usize, pieces: &mut [Piece; 6], promote: Promote) {
match promote {
Promote::Knight => pieces[Kind::Knight.idx()].bitboard |= 1_u64 << square,
Promote::Bishop => pieces[Kind::Bishop.idx()].bitboard |= 1_u64 << square,
Promote::Rook => pieces[Kind::Rook.idx()].bitboard |= 1_u64 << square,
Promote::Queen => pieces[Kind::Queen.idx()].bitboard |= 1_u64 << square,
Promote::Knight => pieces[Kind::Knight.idx()].bitboard |= square_to_bitboard(square),
Promote::Bishop => pieces[Kind::Bishop.idx()].bitboard |= square_to_bitboard(square),
Promote::Rook => pieces[Kind::Rook.idx()].bitboard |= square_to_bitboard(square),
Promote::Queen => pieces[Kind::Queen.idx()].bitboard |= square_to_bitboard(square),
};
}
fn remove_piece(square: u8, pieces: &mut [Piece; 6]) {
fn remove_piece(square: usize, pieces: &mut [Piece; 6]) {
for p in pieces.iter_mut() {
if p.bitboard & (1_u64 << square) != 0 {
p.bitboard &= !(1_u64 << square);
if have_common_bit(p.bitboard, square_to_bitboard(square)) {
p.bitboard &= !(square_to_bitboard(square));
break;
}
}
}
fn remove_pawn_enpassant(square: u8, pieces: &mut [Piece; 6], color: Color) {
fn remove_pawn_enpassant(square: usize, pieces: &mut [Piece; 6], color: Color) {
let piece_to_remove = match color {
Color::White => square - 8,
Color::Black => square + 8,
};
for p in pieces.iter_mut() {
if p.bitboard & (1_u64 << piece_to_remove) != 0 {
p.bitboard &= !(1_u64 << piece_to_remove);
if have_common_bit(p.bitboard, square_to_bitboard(piece_to_remove)) {
p.bitboard &= !(square_to_bitboard(piece_to_remove));
break;
}
}

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@@ -122,10 +122,10 @@ fn castling_ability(castling: &str) -> Result<[Castle; 2], FenError> {
use std::collections::HashMap;
fn en_passant_target_square(square: &str) -> Result<Option<u8>, FenError> {
fn en_passant_target_square(square: &str) -> Result<Option<usize>, FenError> {
let mut sqr = square.chars();
let mut files: HashMap<char, u8> = HashMap::new();
let mut files: HashMap<char, usize> = HashMap::new();
files.insert('a', 0);
files.insert('b', 1);
files.insert('c', 2);
@@ -135,7 +135,7 @@ fn en_passant_target_square(square: &str) -> Result<Option<u8>, FenError> {
files.insert('g', 6);
files.insert('h', 7);
let mut ranks: HashMap<char, u8> = HashMap::new();
let mut ranks: HashMap<char, usize> = HashMap::new();
ranks.insert('3', 2);
ranks.insert('6', 5);

View File

@@ -35,7 +35,7 @@ impl Default for Game {
pub struct State {
side_to_move: Color,
castling_ability: [Castle; 2],
en_passant_target_square: Option<u8>,
en_passant_target_square: Option<usize>,
halfmove_clock: u8,
fullmove_counter: u8,
}
@@ -54,7 +54,7 @@ impl State {
pub const fn load_state(
side_to_move: Color,
castling_ability: [Castle; 2],
en_passant_target_square: Option<u8>,
en_passant_target_square: Option<usize>,
halfmove_clock: u8,
fullmove_counter: u8,
) -> Self {
@@ -67,7 +67,7 @@ impl State {
}
}
pub const fn get_en_passant_target_square(&self) -> Option<u8> {
pub const fn get_en_passant_target_square(&self) -> Option<usize> {
self.en_passant_target_square
}
@@ -78,7 +78,7 @@ impl State {
}
}
pub fn update_castling_state_quiet(&mut self, source: u8, color: Color) {
pub fn update_castling_state_quiet(&mut self, source: usize, color: Color) {
self.update_castling_state_capture(source, color);
match (source, color) {
@@ -88,7 +88,7 @@ impl State {
}
}
pub fn update_castling_state_capture(&mut self, target: u8, color: Color) {
pub fn update_castling_state_capture(&mut self, target: usize, color: Color) {
let (short_square, long_square) = match color {
Color::White => (7, 0),
Color::Black => (63, 56),
@@ -122,7 +122,7 @@ impl State {
self.side_to_move
}
pub fn set_en_passant_target_square(&mut self, sq: Option<u8>) {
pub fn set_en_passant_target_square(&mut self, sq: Option<usize>) {
self.en_passant_target_square = sq;
}

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@@ -19,13 +19,13 @@ pub enum MoveType {
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Clone, Copy)]
pub struct Move {
pub source: u32,
pub target: u32,
pub source: usize,
pub target: usize,
pub move_type: MoveType,
}
impl Move {
pub const fn new(source: u32, target: u32) -> Self {
pub const fn new(source: usize, target: usize) -> Self {
Self {
source,
target,
@@ -33,7 +33,7 @@ impl Move {
}
}
pub const fn new_with_type(source: u32, target: u32, move_type: MoveType) -> Self {
pub const fn new_with_type(source: usize, target: usize, move_type: MoveType) -> Self {
Self {
source,
target,

View File

@@ -2,21 +2,20 @@ use crate::attack::{
get_bishop_attacks, get_king_attacks, get_knight_attacks, get_pawn_attacks, get_queen_attacks,
get_rook_attacks,
};
use crate::bitboard::{
have_common_bit, lsb, square_to_bitboard, NOT_FILE_A, NOT_FILE_H, RANK_1, RANK_2, RANK_4,
RANK_5, RANK_7, RANK_8,
};
use crate::board::{Board, Color};
use crate::game::Castle;
use crate::r#move::{Move, MoveType, Promote};
use u64 as Bitboard;
const NOT_A_FILE: Bitboard = 0xfefefefefefefefe;
const NOT_H_FILE: Bitboard = 0x7f7f7f7f7f7f7f7f;
const RANK_4: Bitboard = 0x00000000ff000000;
const RANK_5: Bitboard = 0x000000ff00000000;
pub fn pawn_pseudo_moves(
pawns: Bitboard,
all_occupancies: Bitboard,
enemy_occupancies: Bitboard,
en_passant_square: Option<u8>,
en_passant_square: Option<usize>,
color: Color,
) -> Vec<Move> {
let mut moves = vec![];
@@ -47,10 +46,10 @@ fn white_pawn_quiet_moves(pawns: Bitboard, occupancies: Bitboard) -> Vec<Move> {
let mut single_push_targets = (pawns << 8) & empty;
while single_push_targets != 0 {
let to = single_push_targets.trailing_zeros();
let to = lsb(single_push_targets);
let from = to - 8;
if 1_u64 << from as u64 & 0xff000000000000 != 0 {
if have_common_bit(square_to_bitboard(from), RANK_7) {
moves.extend([
Move::new_with_type(from, to, MoveType::Promotion(Promote::Knight)),
Move::new_with_type(from, to, MoveType::Promotion(Promote::Bishop)),
@@ -62,10 +61,11 @@ fn white_pawn_quiet_moves(pawns: Bitboard, occupancies: Bitboard) -> Vec<Move> {
}
single_push_targets &= single_push_targets - 1;
}
let single_push_targets = (pawns << 8) & empty;
let mut double_push_targets = (single_push_targets << 8) & empty & RANK_4;
while double_push_targets != 0 {
let to = double_push_targets.trailing_zeros();
let to = lsb(double_push_targets);
let from = to - 16;
moves.push(Move::new_with_type(from, to, MoveType::DoublePush));
double_push_targets &= double_push_targets - 1;
@@ -79,10 +79,10 @@ fn black_pawn_quiet_moves(pawns: Bitboard, occupancies: Bitboard) -> Vec<Move> {
let mut single_push_targets = (pawns >> 8) & empty;
while single_push_targets != 0 {
let to = single_push_targets.trailing_zeros();
let to = lsb(single_push_targets);
let from = to + 8;
if 1_u64 << from as u64 & 0xff00 != 0 {
if have_common_bit(square_to_bitboard(from), RANK_2) {
moves.extend([
Move::new_with_type(from, to, MoveType::Promotion(Promote::Knight)),
Move::new_with_type(from, to, MoveType::Promotion(Promote::Bishop)),
@@ -98,7 +98,7 @@ fn black_pawn_quiet_moves(pawns: Bitboard, occupancies: Bitboard) -> Vec<Move> {
let single_push_targets = (pawns >> 8) & empty;
let mut double_push_targets = (single_push_targets >> 8) & empty & RANK_5;
while double_push_targets != 0 {
let to = double_push_targets.trailing_zeros();
let to = lsb(double_push_targets);
let from = to + 16;
moves.push(Move::new_with_type(from, to, MoveType::DoublePush));
double_push_targets &= double_push_targets - 1;
@@ -109,17 +109,17 @@ fn black_pawn_quiet_moves(pawns: Bitboard, occupancies: Bitboard) -> Vec<Move> {
fn white_pawn_capture_moves(
pawns: Bitboard,
enemy_occupancies: Bitboard,
en_passant_square: Option<u8>,
en_passant_square: Option<usize>,
) -> Vec<Move> {
let mut moves = vec![];
let mut w_pawns_capture_east = pawns & ((enemy_occupancies >> 9) & NOT_H_FILE);
let mut w_pawns_capture_west = pawns & ((enemy_occupancies >> 7) & NOT_A_FILE);
let mut w_pawns_capture_east = pawns & ((enemy_occupancies >> 9) & NOT_FILE_H);
let mut w_pawns_capture_west = pawns & ((enemy_occupancies >> 7) & NOT_FILE_A);
while w_pawns_capture_east != 0 {
let from = w_pawns_capture_east.trailing_zeros();
let from = lsb(w_pawns_capture_east);
let to = from + 9;
if 1_u64 << to as u64 & 0xff00000000000000 != 0 {
if have_common_bit(square_to_bitboard(to), RANK_8) {
moves.extend([
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Knight)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Bishop)),
@@ -132,10 +132,10 @@ fn white_pawn_capture_moves(
w_pawns_capture_east &= w_pawns_capture_east - 1;
}
while w_pawns_capture_west != 0 {
let from = w_pawns_capture_west.trailing_zeros();
let from = lsb(w_pawns_capture_west);
let to = from + 7;
if 1_u64 << to as u64 & 0xff00000000000000 != 0 {
if have_common_bit(square_to_bitboard(to), RANK_8) {
moves.extend([
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Knight)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Bishop)),
@@ -149,12 +149,12 @@ fn white_pawn_capture_moves(
}
if let Some(en_passant_square) = en_passant_square {
let attacked_from = get_pawn_attacks(en_passant_square as usize, Color::Black);
let attacked_from = get_pawn_attacks(en_passant_square, Color::Black);
let mut result = attacked_from & pawns;
while result != 0 {
moves.push(Move::new_with_type(
result.trailing_zeros(),
en_passant_square as u32,
lsb(result),
en_passant_square,
MoveType::EnPassant,
));
result &= result - 1;
@@ -166,16 +166,17 @@ fn white_pawn_capture_moves(
fn black_pawn_capture_moves(
pawns: Bitboard,
enemy_occupancies: Bitboard,
en_passant_square: Option<u8>,
en_passant_square: Option<usize>,
) -> Vec<Move> {
let mut moves = vec![];
let mut b_pawns_capture_east = pawns & ((enemy_occupancies << 7) & NOT_H_FILE);
let mut b_pawns_capture_west = pawns & ((enemy_occupancies << 9) & NOT_A_FILE);
let mut b_pawns_capture_east = pawns & ((enemy_occupancies << 7) & NOT_FILE_H);
let mut b_pawns_capture_west = pawns & ((enemy_occupancies << 9) & NOT_FILE_A);
while b_pawns_capture_east != 0 {
let from = b_pawns_capture_east.trailing_zeros();
let from = lsb(b_pawns_capture_east);
let to = from - 7;
if 1_u64 << to as u64 & 0xff != 0 {
if have_common_bit(square_to_bitboard(to), RANK_1) {
moves.extend([
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Knight)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Bishop)),
@@ -189,9 +190,9 @@ fn black_pawn_capture_moves(
}
while b_pawns_capture_west != 0 {
let from = b_pawns_capture_west.trailing_zeros();
let from = lsb(b_pawns_capture_west);
let to = from - 9;
if 1_u64 << to as u64 & 0xff != 0 {
if have_common_bit(square_to_bitboard(to), RANK_1) {
moves.extend([
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Knight)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Bishop)),
@@ -205,12 +206,12 @@ fn black_pawn_capture_moves(
}
if let Some(en_passant_square) = en_passant_square {
let attacked_from = get_pawn_attacks(en_passant_square as usize, Color::White);
let attacked_from = get_pawn_attacks(en_passant_square, Color::White);
let mut result = attacked_from & pawns;
while result != 0 {
moves.push(Move::new_with_type(
result.trailing_zeros(),
en_passant_square as u32,
lsb(result),
en_passant_square,
MoveType::EnPassant,
));
result &= result - 1;
@@ -228,13 +229,13 @@ pub fn knight_pseudo_moves(
let enemy_occupancies = all_occupancies ^ own_occupancies;
while knights != 0 {
let knight_square = knights.trailing_zeros() as usize;
let from = knight_square as u32;
let knight_square = lsb(knights);
let from = knight_square;
let mut attacks = get_knight_attacks(knight_square) & !own_occupancies;
while attacks != 0 {
let attack_sq = attacks.trailing_zeros();
if (1_u64 << attack_sq) & enemy_occupancies != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), enemy_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));
@@ -255,13 +256,13 @@ pub fn bishop_pseudo_moves(
let enemy_occupancies = all_occupancies ^ own_occupancies;
while bishops != 0 {
let bishop_square = bishops.trailing_zeros() as usize;
let from = bishop_square as u32;
let bishop_square = lsb(bishops);
let from = bishop_square;
let mut attacks = get_bishop_attacks(all_occupancies, bishop_square) & !own_occupancies;
while attacks != 0 {
let attack_sq = attacks.trailing_zeros();
if (1_u64 << attack_sq) & enemy_occupancies != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), enemy_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));
@@ -282,13 +283,13 @@ pub fn rook_pseudo_moves(
let enemy_occupancies = all_occupancies ^ own_occupancies;
while rooks != 0 {
let rook_square = rooks.trailing_zeros() as usize;
let from = rook_square as u32;
let rook_square = lsb(rooks);
let from = rook_square;
let mut attacks = get_rook_attacks(all_occupancies, rook_square) & !own_occupancies;
while attacks != 0 {
let attack_sq = attacks.trailing_zeros();
if (1_u64 << attack_sq) & enemy_occupancies != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), enemy_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));
@@ -309,13 +310,13 @@ pub fn queen_pseudo_moves(
let enemy_occupancies = all_occupancies ^ own_occupancies;
while queens != 0 {
let queen_square = queens.trailing_zeros() as usize;
let from = queen_square as u32;
let queen_square = lsb(queens);
let from = queen_square;
let mut attacks = get_queen_attacks(all_occupancies, queen_square) & !own_occupancies;
while attacks != 0 {
let attack_sq = attacks.trailing_zeros();
if (1_u64 << attack_sq) & enemy_occupancies != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), enemy_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));
@@ -335,14 +336,14 @@ pub fn king_pseudo_moves(
color: Color,
) -> Vec<Move> {
let mut moves = vec![];
let king_square = king.trailing_zeros() as usize;
let from = king_square as u32;
let king_square = lsb(king);
let from = king_square;
let mut attacks = get_king_attacks(king_square) & !own_occupancies;
let enemy_occupancies = all_occupancies ^ own_occupancies;
while attacks != 0 {
let attack_sq = attacks.trailing_zeros();
if (1_u64 << attack_sq) & enemy_occupancies != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), enemy_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));

View File

@@ -27,8 +27,6 @@ pub fn perftree_script() {
let mut game = crate::fen::from_fen(fen).expect("Invalid FEN string");
let (mut nodes, depth): (u64, u8) = (0, MAX_DEPTH);
driver(&mut game, &mut nodes, depth);
println!();
println!("{}", nodes)
}
use std::collections::HashMap;