Files
zeal/src/board/fen.rs

219 lines
6.3 KiB
Rust

use crate::board::board::{Board, Color, PieceType};
use crate::board::game::Game;
use crate::board::state::{Castle, State};
use String as FenError;
pub fn from_fen(fen: &str) -> Result<Game, FenError> {
let fen_parts: Vec<_> = fen.split_whitespace().collect();
let mut board = piece_placement(fen_parts[0])?;
let side_to_move = side_to_move(fen_parts[1])?;
let castling_ability = castling_ability(fen_parts[2])?;
let en_passant_square = en_passant_square(fen_parts[3])?;
let halfmove_clock = halfmove_clock(fen_parts[4])?;
let fullmove_counter = fullmove_counter(fen_parts[5])?;
board.set_state(State::load_state(
side_to_move,
castling_ability,
en_passant_square,
halfmove_clock,
fullmove_counter,
));
let mailbox = Mailbox::from_board(&board);
let hash = zobrist_keys().calculate_hash(&board);
Ok(Game {
board,
history: History::new(),
mailbox,
hash,
})
}
pub fn piece_placement(pieces: &str) -> Result<Board, FenError> {
let mut board = Board::empty_board();
let (mut file, mut rank): (u8, u8) = (0, 7);
for c in pieces.chars() {
let square = rank * 8 + file;
let color = if c.is_ascii_lowercase() {
Color::Black
} else {
Color::White
};
if let Some(piece_type) = match c.to_ascii_lowercase() {
'r' => Some(PieceType::Rook),
'n' => Some(PieceType::Knight),
'b' => Some(PieceType::Bishop),
'q' => Some(PieceType::Queen),
'k' => Some(PieceType::King),
'p' => Some(PieceType::Pawn),
'/' => {
file = 0;
rank = rank.saturating_sub(1);
continue;
}
n if n.is_numeric() => {
file += n.to_digit(10).unwrap_or(0) as u8;
None
}
_ => {
return Err(FenError::from(
"Error while parsing board piece state from FEN",
))
}
} {
board.set_piece(square_to_bitboard(square as usize), piece_type, color);
file += 1;
};
}
Ok(board)
}
fn side_to_move(side: &str) -> Result<Color, FenError> {
match side {
"w" => Ok(Color::White),
"b" => Ok(Color::Black),
_ => Err(FenError::from(
"Found invalid character while parsing in side_to_move",
)),
}
}
fn castling_ability(castling: &str) -> Result<[Castle; 2], FenError> {
let mut bitflag = 0b0;
for c in castling.chars() {
match c {
'K' => bitflag |= 0b1000,
'Q' => bitflag |= 0b100,
'k' => bitflag |= 0b10,
'q' => bitflag |= 0b1,
'-' => break,
_ => {
return Err(FenError::from(
"Found invalid character while parsing in castling_ability",
))
}
};
}
let mut castling_ability: [Castle; 2] = [Castle::None, Castle::None];
let white_king_and_queen = (bitflag >> 2) & 0b11 == 0b11;
let white_king = (bitflag >> 3) & 1 == 1;
let white_queen = (bitflag >> 2) & 1 == 1;
castling_ability[0] = match (white_king_and_queen, white_king, white_queen) {
(true, _, _) => Castle::Both,
(_, true, _) => Castle::Short,
(_, _, true) => Castle::Long,
_ => Castle::None,
};
let black_king_and_queen = bitflag & 0b11 == 0b11;
let black_king = (bitflag >> 1) & 1 == 1;
let black_queen = bitflag & 1 == 1;
castling_ability[1] = match (black_king_and_queen, black_king, black_queen) {
(true, _, _) => Castle::Both,
(_, true, _) => Castle::Short,
(_, _, true) => Castle::Long,
_ => Castle::None,
};
Ok(castling_ability)
}
use std::collections::HashMap;
use super::bitboard::square_to_bitboard;
use super::history::History;
use super::mailbox::Mailbox;
use super::zobrist::zobrist_keys;
fn en_passant_square(square: &str) -> Result<Option<usize>, FenError> {
let mut sqr = square.chars();
let mut files: HashMap<char, usize> = HashMap::new();
files.insert('a', 0);
files.insert('b', 1);
files.insert('c', 2);
files.insert('d', 3);
files.insert('e', 4);
files.insert('f', 5);
files.insert('g', 6);
files.insert('h', 7);
let mut ranks: HashMap<char, usize> = HashMap::new();
ranks.insert('3', 2);
ranks.insert('6', 5);
match sqr.next() {
Some(file) if files.contains_key(&file) => match sqr.next() {
Some(rank) if ranks.contains_key(&rank) => Ok(Some(
ranks.get(&rank).expect("Invalid rank") * 8
+ files.get(&file).expect("Invalid file"),
)),
Some(_) | None => Err(FenError::from(
"Not a valid rank (3 or 6) for an en passant target square",
)),
},
Some('-') => Ok(None),
Some(_) | None => Err(FenError::from("Not a file (a..h) or dash (-) character")),
}
}
fn halfmove_clock(halfmove: &str) -> Result<u8, FenError> {
halfmove
.parse::<u8>()
.map_err(|_| FenError::from("Invalid halfmove_clock value"))
}
fn fullmove_counter(fullmove: &str) -> Result<u8, FenError> {
if "0".eq(fullmove) {
Err(FenError::from(
"Full move counter is not allowed to start with 0",
))
} else {
fullmove
.parse::<u8>()
.map_err(|_| FenError::from("Invalid fullmove_counter value"))
}
}
#[cfg(test)]
mod tests {
use super::*;
const FEN_EXAMPLE: [&str; 5] = [
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
"rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1",
"rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2",
"rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2 ",
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR x KQkq - 0 1",
];
#[test]
fn test_from_fen() -> Result<(), String> {
let new_game = from_fen(FEN_EXAMPLE[0])?;
assert_eq!(new_game, Game::new());
Ok(())
}
#[test]
#[should_panic]
fn test_fen_error() -> () {
from_fen(FEN_EXAMPLE[4]).unwrap();
}
//TODO: add more happy path scenarios
//TODO: test each panic e.g. #[should_panic(expected = "less than or equal to 100")]
}