# Zeal **Zeal** is a UCI-compliant chess engine written in Rust. I began writing Zeal as a side project while learning Rust. Beating a top engine like Stockfish felt like a long journey, so it seemed fitting to pair that challenge with learning Rust. Zeal is now nearing its first release, though it's still far from its ultimate goal. ## Running and building Zeal ### Play on Lichess [lichess]() - TODO ### Run locally ``` git clone https://github.com/stefiosif/zeal.git cargo run -- --mode uci ``` ### Run on Cutechess GUI (Windows) ``` git clone https://github.com/stefiosif/zeal.git cd scripts ./build_windows_bat.sh ``` After building, find the executable in target/x86_64-pc-windows-gnu/release. Use zeal.bat to add Zeal to the Cutechess GUI. ## Core ### Board Representation - Bitboards - Redundant Mailbox for piece-square look ups ### Move Generation - Pseudo-legal move generation - Magic bitboards for sliding pieces - Make/Unmake instead of Copy/Make ### Communication Protocol - UCI ### Search - Negamax - Alpha Beta - Quiescence - Move ordering (MVV LVA) ### Evaluation - Material evaluation - Piece-Square table evaluation ## Next features - [ ] Iterative deepening - [ ] Principal Variation - [ ] Zorbist hashing - [ ] Transposition tables - [ ] ... ## Rating There's no ratings yet for Zeal. ## Acknowledgements Huge thanks to CodeMonkeyKing and his chess programming videos. His simplistic approach helped me understand the components that constitute a chess engine. Rustic's [roadmap](https://rustic-chess.org/introduction/roadmap.html) guided me in identifying which part of the engine to build next, while the book is an excellent resource for understanding various chess programming concepts. The [Chess Programming Wiki](https://www.chessprogramming.org/Main_Page) provides detailed information about all chess programming topics. Last but not least, I have been reading the code of various chess engines to take ideas, some of them are [bbc](https://github.com/maksimKorzh/bbc), [rustic](https://github.com/mvanthoor/rustic), [tcheran](https://github.com/jgilchrist/tcheran), [purple](https://github.com/JLErvin/purple) and [rush](https://github.com/lefebvreb/rush). Amazing tools: - [Bitboard Calculator](https://gekomad.github.io/Cinnamon/BitboardCalculator/) - [Lichess Editor](https://lichess.org/editor) - [cutechess](https://github.com/cutechess/cutechess) - [perftree](https://github.com/agausmann/perftree) Other resources: - [The Fascinating Programming of a Chess Engine](https://youtu.be/w4FFX_otR-4?si=_Rt4wcJZsS2duMQM) - [Coding Adventures: Making a Better Chess Bot](https://youtu.be/_vqlIPDR2TU?si=PKWe_Qu_CPGwIAwE) - Writing a Chess Engine [Move Generation](https://www.josherv.in/2021/03/19/chess-1/) and [Move Selection](https://www.josherv.in/2022/12/17/chess-2/)