Implement redundant mailbox representation

This commit is contained in:
stefiosif
2024-09-19 22:57:03 +03:00
parent 3739e6e169
commit f74f1ef364
11 changed files with 252 additions and 132 deletions

View File

@@ -8,6 +8,7 @@ use super::{
bitboard::square_to_bitboard,
board::{Board, Color, PieceType},
history::{History, MoveParameters},
mailbox::Mailbox,
square::Square,
state::Castle,
};
@@ -20,17 +21,19 @@ impl PartialEq for Game {
}
}
#[derive(Debug, Eq)]
#[derive(Debug, Clone, Eq)]
pub struct Game {
pub board: Board,
pub history: History,
pub mailbox: Mailbox,
}
impl Game {
pub const fn new() -> Self {
pub fn new() -> Self {
Self {
board: Board::new(),
history: History::new(),
mailbox: Mailbox::new_from_board(&Board::new()),
}
}
@@ -43,24 +46,34 @@ impl Game {
}
pub fn make_move(&mut self, mv: &Move) {
self.history
.push_move_parameters(MoveParameters::build(&self, mv));
let board = &mut self.board;
let mailbox = &mut self.mailbox;
let color = board.state.current_player();
let pawn_move = board.is_pawn_move(mv.src);
let mut en_passant_square = None;
self.history
.push_move_parameters(MoveParameters::build(board, mv));
match &mv.move_type {
MoveType::Quiet => {
board.move_piece(mv.src, mv.dst);
mailbox.set_piece_at(mv.dst, mailbox.find_piece_at(mv.src));
}
MoveType::Capture => {
board.move_piece(mv.src, mv.dst);
board.remove_opponent_piece(mv.dst);
mailbox.set_piece_at(mv.dst, mailbox.find_piece_at(mv.src));
}
MoveType::EnPassant => {
board.move_piece(mv.src, mv.dst);
board.remove_pawn_enpassant(mv.dst, color);
let piece_to_remove = match color {
Color::White => mv.dst - 8,
Color::Black => mv.dst + 8,
};
board.remove_opponent_piece(piece_to_remove);
mailbox.set_piece_at(mv.dst, mailbox.find_piece_at(mv.src));
mailbox.set_piece_at(piece_to_remove, None);
}
MoveType::DoublePush => {
board.move_piece(mv.src, mv.dst);
@@ -68,29 +81,45 @@ impl Game {
Color::White => Some(mv.src + 8),
Color::Black => Some(mv.src.saturating_sub(8)),
};
mailbox.set_piece_at(mv.dst, mailbox.find_piece_at(mv.src));
}
MoveType::Promotion(promote) => {
board.remove_own_piece(mv.src);
board.promote_piece(mv.dst, promote);
mailbox.set_piece_at(mv.dst, Some(promote.into_piece_type()));
}
MoveType::PromotionCapture(promote) => {
board.remove_own_piece(mv.src);
board.remove_opponent_piece(mv.dst);
board.promote_piece(mv.dst, promote);
mailbox.set_piece_at(mv.dst, Some(promote.into_piece_type()));
}
MoveType::Castle => {
board.move_piece(mv.src, mv.dst);
board.move_rook_castle(mv.dst);
let (rook_src, rook_dst) = match mv.dst {
Square::C1 | Square::C8 => (mv.dst - 2, mv.dst + 1),
Square::G1 | Square::G8 => (mv.dst + 1, mv.dst - 1),
_ => return,
};
board.move_piece(rook_src, rook_dst);
board.state.set_castling_ability(color, Castle::None);
mailbox.set_piece_at(mv.dst, mailbox.find_piece_at(mv.src));
mailbox.set_piece_at(rook_src, None);
mailbox.set_piece_at(rook_dst, Some(PieceType::Rook));
}
}
mailbox.set_piece_at(mv.src, None);
Board::update_game_state(&mut board.state, mv, color, pawn_move, en_passant_square);
}
pub fn unmake_move(&mut self) {
let board = &mut self.board;
let move_parameters = &mut self.history.pop_move_parameters().unwrap_or_default();
let mailbox = &mut self.mailbox;
let move_parameters = &mut self
.history
.pop_move_parameters()
.expect("History stack is empty");
let color_before_move = board.state.change_side();
board.state.revert_full_move(color_before_move);
board.state.en_passant_square = move_parameters.en_passant_square;
@@ -108,27 +137,42 @@ impl Game {
match &mv.move_type {
MoveType::Quiet | MoveType::DoublePush => {
board.move_piece(mv.dst, mv.src);
mailbox.set_piece_at(mv.src, mailbox.find_piece_at(mv.dst));
mailbox.set_piece_at(mv.dst, None);
}
MoveType::Capture | MoveType::Promotion(_) | MoveType::PromotionCapture(_) => {
if let (Some(captured_piece_type), Some(promoted_piece_type)) = (
move_parameters.captured_piece,
move_parameters.promoted_piece,
) {
let (own_pieces, opponent_pieces) = board.all_pieces();
opponent_pieces[captured_piece_type].bitboard |= square_to_bitboard(mv.dst);
own_pieces[promoted_piece_type].bitboard &= !square_to_bitboard(mv.dst);
own_pieces[PieceType::Pawn].bitboard |= square_to_bitboard(mv.src);
} else if let Some(captured_piece_type) = move_parameters.captured_piece {
board.move_piece(mv.dst, mv.src);
let opponent_pieces = board.opponent_pieces();
opponent_pieces[captured_piece_type].bitboard |= square_to_bitboard(mv.dst);
} else if let Some(promoted_piece_type) = move_parameters.promoted_piece {
let own_pieces = board.own_pieces();
own_pieces[promoted_piece_type].bitboard &= !square_to_bitboard(mv.dst);
own_pieces[PieceType::Pawn].bitboard |= square_to_bitboard(mv.src);
}
MoveType::Capture => {
let captured_piece = move_parameters
.captured_piece
.expect("Expected captured piece to unmake Capture");
board.move_piece(mv.dst, mv.src);
let opponent_pieces = board.opponent_pieces();
opponent_pieces[captured_piece].bitboard |= square_to_bitboard(mv.dst);
mailbox.set_piece_at(mv.src, move_parameters.moved_piece);
mailbox.set_piece_at(mv.dst, Some(captured_piece));
}
MoveType::Promotion(_) => {
let promoted_piece = move_parameters
.promoted_piece
.expect("Expected promoted piece to unmake Promotion");
let own_pieces = board.own_pieces();
own_pieces[promoted_piece].bitboard &= !square_to_bitboard(mv.dst);
own_pieces[PieceType::Pawn].bitboard |= square_to_bitboard(mv.src);
mailbox.set_piece_at(mv.src, Some(PieceType::Pawn));
mailbox.set_piece_at(mv.dst, None);
}
MoveType::PromotionCapture(_) => {
let promoted_piece = move_parameters
.promoted_piece
.expect("Expected promoted piece to unmake PromotionCapture");
let captured_piece = move_parameters
.captured_piece
.expect("Expected captured piece to unmake PromotionCapture");
let (own_pieces, opponent_pieces) = board.all_pieces();
opponent_pieces[captured_piece].bitboard |= square_to_bitboard(mv.dst);
own_pieces[promoted_piece].bitboard &= !square_to_bitboard(mv.dst);
own_pieces[PieceType::Pawn].bitboard |= square_to_bitboard(mv.src);
mailbox.set_piece_at(mv.src, Some(PieceType::Pawn));
mailbox.set_piece_at(mv.dst, Some(captured_piece));
}
MoveType::EnPassant => {
board.move_piece(mv.dst, mv.src);
@@ -138,6 +182,8 @@ impl Game {
};
let opponent_pieces = board.opponent_pieces();
opponent_pieces[PieceType::Pawn].bitboard |= square_to_bitboard(enemy_pawn_square);
mailbox.set_piece_at(mv.src, Some(PieceType::Pawn));
mailbox.set_piece_at(enemy_pawn_square, Some(PieceType::Pawn));
}
MoveType::Castle => {
board.move_piece(mv.dst, mv.src);
@@ -149,6 +195,10 @@ impl Game {
let own_pieces = board.own_pieces();
own_pieces[PieceType::Rook].bitboard &= !square_to_bitboard(rook_dst);
own_pieces[PieceType::Rook].bitboard |= square_to_bitboard(rook_src);
mailbox.set_piece_at(mv.src, mailbox.find_piece_at(mv.dst));
mailbox.set_piece_at(mv.dst, None);
mailbox.set_piece_at(rook_src, Some(PieceType::Rook));
mailbox.set_piece_at(rook_dst, None);
}
}
}