Refactor project structure to use submodules

This commit is contained in:
stefiosif
2024-08-14 21:58:20 +03:00
parent 69cabd5b58
commit ed711f905d
21 changed files with 121 additions and 89 deletions

View File

@@ -0,0 +1,116 @@
use u64 as Bitboard;
use crate::{
board::bitboard::lsb,
board::board::{Board, Color, PieceType},
evaluation::psqt::{mirror_index, piece_square_score},
};
const fn piece_score(piece_type: PieceType) -> i32 {
match piece_type {
PieceType::Pawn => 100,
PieceType::Knight => 320,
PieceType::Bishop => 330,
PieceType::Rook => 500,
PieceType::Queen => 900,
PieceType::King => 20000,
}
}
fn evaluate_side(board: &Board, color: Color) -> i32 {
let mut total_score = 0;
let pieces = match color {
Color::White => &board.white_pieces,
Color::Black => &board.black_pieces,
};
for piece in pieces {
let (piece_type, mut bitboard): (PieceType, Bitboard) = (piece.piece_type, piece.bitboard);
let mut score = 0;
while bitboard != 0 {
let psqt_index = match color {
Color::White => lsb(bitboard),
Color::Black => mirror_index(lsb(bitboard)),
};
score += piece_score(piece_type);
score += piece_square_score(piece_type, psqt_index);
bitboard &= bitboard - 1;
}
total_score += score;
}
total_score
}
pub fn evaluate_position(board: &Board, color: Color) -> i32 {
let total_white_score = evaluate_side(board, Color::White);
let total_black_score = evaluate_side(board, Color::Black);
let evaluation = total_white_score - total_black_score;
match color {
Color::White => evaluation,
Color::Black => -evaluation,
}
}
#[cfg(test)]
mod tests {
use crate::{
board::board::{Color, PieceType},
board::fen::from_fen,
evaluation::evaluation::{evaluate_position, evaluate_side, piece_score},
};
const FEN_QUIET: [&str; 2] = [
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
"rnbqkbnr/ppp2ppp/4p3/3pN3/3P4/8/PPP1PPPP/RNBQKB1R w KQkq - 0 1",
];
#[test]
fn test_piece_score() -> Result<(), String> {
assert_eq!(100, piece_score(PieceType::Pawn));
assert_eq!(320, piece_score(PieceType::Knight));
assert_eq!(330, piece_score(PieceType::Bishop));
assert_eq!(500, piece_score(PieceType::Rook));
assert_eq!(900, piece_score(PieceType::Queen));
assert_eq!(20000, piece_score(PieceType::King));
Ok(())
}
#[test]
fn test_evaluate_side() -> Result<(), String> {
let game = from_fen(FEN_QUIET[0])?;
assert_eq!(
evaluate_side(&game.board, Color::White),
evaluate_side(&game.board, Color::Black)
);
let game_2 = from_fen(FEN_QUIET[1])?;
let evaluate_white = evaluate_side(&game_2.board, Color::White);
let evaluate_black = evaluate_side(&game_2.board, Color::Black);
assert_eq!(24005, evaluate_white);
assert_eq!(23965, evaluate_black);
Ok(())
}
#[test]
fn test_evaluate() -> Result<(), String> {
let game = from_fen(FEN_QUIET[0])?;
assert_eq!(
evaluate_position(&game.board, Color::White),
evaluate_position(&game.board, Color::Black)
);
let game_2 = from_fen(FEN_QUIET[1])?;
assert_eq!(40, evaluate_position(&game_2.board, Color::White));
assert_eq!(-40, evaluate_position(&game_2.board, Color::Black));
Ok(())
}
}