Remove duplications and rewrite fn make_move

This commit is contained in:
stefiosif
2024-08-09 23:54:53 +03:00
parent 1988a7e309
commit bac5c33e3f
8 changed files with 153 additions and 190 deletions

View File

@@ -4,7 +4,7 @@ use crate::{
NOT_FILE_AB, NOT_FILE_GH, NOT_FILE_H,
},
board::Color,
square::coords_to_square,
square::{bitboard_to_coords, coords_to_square},
};
use u64 as Bitboard;
@@ -87,10 +87,7 @@ const fn king_attacks(bitboard: Bitboard) -> Bitboard {
pub fn mask_bishop_attacks(bitboard: Bitboard) -> Bitboard {
let mut attacks = EMPTY;
let (rank_dst, file_dst) = match bitboard {
0 => (0, 0),
_ => (lsb(bitboard) / 8, lsb(bitboard) % 8),
};
let (rank_dst, file_dst) = bitboard_to_coords(bitboard);
let mut add_attacks_in_direction =
|rank_iter: Box<dyn Iterator<Item = usize>>, file_iter: Box<dyn Iterator<Item = usize>>| {
@@ -118,10 +115,7 @@ pub fn mask_bishop_attacks(bitboard: Bitboard) -> Bitboard {
pub fn mask_rook_attacks(bitboard: Bitboard) -> Bitboard {
let mut attacks = EMPTY;
let (rank_dst, file_dst) = match bitboard {
0 => (0, 0),
_ => (lsb(bitboard) / 8, lsb(bitboard) % 8),
};
let (rank_dst, file_dst) = bitboard_to_coords(bitboard);
let mut add_attacks_in_direction = |iter: Box<dyn Iterator<Item = usize>>,
is_vertical: bool| {
@@ -145,10 +139,7 @@ pub fn mask_rook_attacks(bitboard: Bitboard) -> Bitboard {
pub fn bishop_attacks_on_the_fly(bitboard: Bitboard, blocker: Bitboard) -> Bitboard {
let mut attacks = EMPTY;
let (rank_dst, file_dst) = match bitboard {
0 => (0, 0),
_ => (lsb(bitboard) / 8, lsb(bitboard) % 8),
};
let (rank_dst, file_dst) = bitboard_to_coords(bitboard);
let mut add_attacks_in_direction =
|rank_iter: Box<dyn Iterator<Item = usize>>, file_iter: Box<dyn Iterator<Item = usize>>| {
@@ -171,10 +162,7 @@ pub fn bishop_attacks_on_the_fly(bitboard: Bitboard, blocker: Bitboard) -> Bitbo
pub fn rook_attacks_on_the_fly(bitboard: Bitboard, blocker: Bitboard) -> Bitboard {
let mut attacks = EMPTY;
let (rank_dst, file_dst) = match bitboard {
0 => (0, 0),
_ => (lsb(bitboard) / 8, lsb(bitboard) % 8),
};
let (rank_dst, file_dst) = bitboard_to_coords(bitboard);
let mut add_attacks_in_direction = |iter: Box<dyn Iterator<Item = usize>>,
is_vertical: bool| {

View File

@@ -4,7 +4,7 @@ use crate::attack::{
fetch_bishop_attacks, fetch_king_attacks, fetch_knight_attacks, fetch_pawn_attacks,
fetch_queen_attacks, fetch_rook_attacks,
};
use crate::bitboard::have_common_bit;
use crate::bitboard::{have_common_bit, lsb};
use crate::movegen::{
bishop_pseudo_moves, king_pseudo_moves, knight_pseudo_moves, pawn_pseudo_moves,
queen_pseudo_moves, rook_pseudo_moves,
@@ -101,8 +101,13 @@ impl Board {
) || have_common_bit(opponent[Kind::King].bitboard, fetch_king_attacks(square))
}
pub fn is_move_legit(&self, square: usize, opponent_color: Color) -> bool {
!self.is_attacked(square, opponent_color)
pub fn king_under_check(&self, color: Color) -> bool {
let own_king_square = match color {
Color::White => lsb(self.white_pieces[Kind::King].bitboard),
Color::Black => lsb(self.black_pieces[Kind::King].bitboard),
};
self.is_attacked(own_king_square, Color::opponent_color(color))
}
pub fn pseudo_moves_all(&self, color: Color) -> Vec<Move> {
@@ -193,14 +198,14 @@ pub enum Kind {
}
impl Kind {
fn idx(&self) -> usize {
const fn idx(&self) -> usize {
match self {
Kind::Pawn => 0,
Kind::Knight => 1,
Kind::Bishop => 2,
Kind::Rook => 3,
Kind::Queen => 4,
Kind::King => 5,
Self::Pawn => 0,
Self::Knight => 1,
Self::Bishop => 2,
Self::Rook => 3,
Self::Queen => 4,
Self::King => 5,
}
}
}

View File

@@ -1,10 +1,10 @@
use core::fmt;
use crate::{
bitboard::{have_common_bit, lsb, square_to_bitboard},
bitboard::{have_common_bit, square_to_bitboard},
board::{Board, Color, Kind, Piece},
square::{coords_to_square, square_to_algebraic, Square},
state::Castle,
state::{Castle, State},
};
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Clone, Copy)]
@@ -108,72 +108,66 @@ impl Move {
}
impl Board {
pub fn make_move(&mut self, mv: Move, color: Color) -> bool {
self.update_board_state(&mv, color);
let pieces = match color {
Color::White => &self.white_pieces,
Color::Black => &self.black_pieces,
};
self.state.update_castling_state_quiet(mv.src, color);
self.state
.update_castling_state_capture(mv.dst, Color::opponent_color(color));
self.state.change_side();
let own_king_square = lsb(pieces[Kind::King].bitboard);
self.is_move_legit(own_king_square, Color::opponent_color(color))
pub fn make_move(&mut self, mv: &Move, color: Color) {
self.update_board_state(mv, color);
}
pub fn update_board_state(&mut self, mv: &Move, color: Color) {
let (own_pieces, opponent_pieces) = match color {
Color::White => (&mut self.white_pieces, &mut self.black_pieces),
Color::Black => (&mut self.black_pieces, &mut self.white_pieces),
let (own_pieces, opponent_pieces, en_passant_square) = match color {
Color::White => (
&mut self.white_pieces,
&mut self.black_pieces,
Some(mv.src + 8),
),
Color::Black => (
&mut self.black_pieces,
&mut self.white_pieces,
Some(mv.src - 8),
),
};
Self::update_game_state(&mut self.state, mv.src, mv.dst, color);
match &mv.move_type {
MoveType::Quiet => {
Self::move_piece(mv.src, mv.dst, own_pieces);
self.state.set_en_passant_target_square(None);
}
MoveType::Capture => {
Self::move_piece(mv.src, mv.dst, own_pieces);
Self::remove_piece(mv.dst, opponent_pieces);
self.state.set_en_passant_target_square(None);
}
MoveType::EnPassant => {
Self::move_piece(mv.src, mv.dst, own_pieces);
Self::remove_pawn_enpassant(mv.dst, opponent_pieces, color);
self.state.set_en_passant_target_square(None);
}
MoveType::DoublePush => {
Self::move_piece(mv.src, mv.dst, own_pieces);
let en_passant = match color {
Color::White => Some(mv.src + 8),
Color::Black => Some(mv.src - 8),
};
self.state.set_en_passant_target_square(en_passant);
self.state.set_en_passant_target_square(en_passant_square);
}
MoveType::Promotion(promote) => {
Self::remove_piece(mv.src, own_pieces);
Self::promote_piece(mv.dst, own_pieces, *promote);
self.state.set_en_passant_target_square(None);
Self::promote_piece(mv.dst, own_pieces, promote);
}
MoveType::PromotionCapture(promote) => {
Self::remove_piece(mv.src, own_pieces);
Self::remove_piece(mv.dst, opponent_pieces);
Self::promote_piece(mv.dst, own_pieces, *promote);
self.state.set_en_passant_target_square(None);
Self::promote_piece(mv.dst, own_pieces, promote);
}
MoveType::Castle => {
Self::move_piece(mv.src, mv.dst, own_pieces);
Self::move_rook_castle(mv.dst, own_pieces);
self.state.set_en_passant_target_square(None);
self.state.set_castling_ability(color, Castle::None)
}
}
}
fn update_game_state(state: &mut State, src: usize, dst: usize, color: Color) {
state.set_en_passant_target_square(None);
state.update_castling_state_quiet(src, color);
state.update_castling_state_capture(dst, Color::opponent_color(color));
state.change_side();
}
fn move_piece(src: usize, dst: usize, pieces: &mut [Piece; 6]) {
for p in pieces.iter_mut() {
if have_common_bit(p.bitboard, square_to_bitboard(src)) {
@@ -194,7 +188,7 @@ impl Board {
Self::move_piece(rook_src, rook_dst, pieces);
}
fn promote_piece(square: usize, pieces: &mut [Piece; 6], promote: Promote) {
fn promote_piece(square: usize, pieces: &mut [Piece; 6], promote: &Promote) {
match promote {
Promote::Knight => pieces[Kind::Knight].bitboard |= square_to_bitboard(square),
Promote::Bishop => pieces[Kind::Bishop].bitboard |= square_to_bitboard(square),
@@ -240,7 +234,7 @@ mod tests {
fn test_make_move_quiet() -> Result<(), String> {
let mut game = from_fen(FEN_QUIET[0])?;
let mv = Move::new_with_type(9, 25, MoveType::DoublePush);
game.board.make_move(mv, Color::White);
game.board.make_move(&mv, Color::White);
assert_eq!(game, from_fen(FEN_QUIET[1])?);
Ok(())
@@ -255,7 +249,7 @@ mod tests {
fn test_make_move_capture() -> Result<(), String> {
let mut game = from_fen(FEN_CAPTURE[0])?;
let mv = Move::new_with_type(21, 37, MoveType::Capture);
game.board.make_move(mv, Color::White);
game.board.make_move(&mv, Color::White);
assert_eq!(game, from_fen(FEN_CAPTURE[1])?);
Ok(())
@@ -270,7 +264,7 @@ mod tests {
fn test_make_move_en_passant() -> Result<(), String> {
let mut game = from_fen(FEN_EN_PASSANT[0])?;
let mv = Move::new_with_type(30, 23, MoveType::EnPassant);
game.board.make_move(mv, Color::Black);
game.board.make_move(&mv, Color::Black);
assert_eq!(game, from_fen(FEN_EN_PASSANT[1])?);
Ok(())
@@ -285,7 +279,7 @@ mod tests {
fn test_make_move_double_push() -> Result<(), String> {
let mut game = from_fen(FEN_DOUBLE_PUSH[0])?;
let mv = Move::new_with_type(10, 26, MoveType::DoublePush);
game.board.make_move(mv, Color::White);
game.board.make_move(&mv, Color::White);
assert_eq!(game, from_fen(FEN_DOUBLE_PUSH[1])?);
Ok(())
}
@@ -299,7 +293,7 @@ mod tests {
fn test_make_move_promotion() -> Result<(), String> {
let mut game = from_fen(FEN_PROMOTION[0])?;
let mv = Move::new_with_type(54, 62, MoveType::Promotion(Promote::Queen));
game.board.make_move(mv, Color::White);
game.board.make_move(&mv, Color::White);
assert_eq!(game, from_fen(FEN_PROMOTION[1])?);
Ok(())
@@ -314,7 +308,7 @@ mod tests {
fn test_make_move_promotion_capture() -> Result<(), String> {
let mut game = from_fen(FEN_PROMOTION_CAPTURE[0])?;
let mv = Move::new_with_type(54, 61, MoveType::PromotionCapture(Promote::Queen));
game.board.make_move(mv, Color::White);
game.board.make_move(&mv, Color::White);
assert_eq!(game, from_fen(FEN_PROMOTION_CAPTURE[1])?);
Ok(())
@@ -329,7 +323,7 @@ mod tests {
fn test_make_move_castle() -> Result<(), String> {
let mut game = from_fen(FEN_CASTLE[0])?;
let mv = Move::new_with_type(4, 6, MoveType::Castle);
game.board.make_move(mv, Color::White);
game.board.make_move(&mv, Color::White);
assert_eq!(game, from_fen(FEN_CASTLE[1])?);
Ok(())
}

View File

@@ -40,24 +40,34 @@ pub fn pawn_pseudo_moves(
moves
}
fn add_promotion_moves(moves: &mut Vec<Move>, src: usize, dst: usize, capture: bool) {
let promotion_type = if capture {
MoveType::PromotionCapture
} else {
MoveType::Promotion
};
moves.extend([
Move::new_with_type(src, dst, promotion_type(Promote::Knight)),
Move::new_with_type(src, dst, promotion_type(Promote::Bishop)),
Move::new_with_type(src, dst, promotion_type(Promote::Rook)),
Move::new_with_type(src, dst, promotion_type(Promote::Queen)),
]);
}
fn white_pawn_quiet_moves(pawns: Bitboard, occupancies: Bitboard) -> Vec<Move> {
let mut moves = vec![];
let empty = !occupancies;
let mut single_push = (pawns << 8) & empty;
while single_push != 0 {
let to = lsb(single_push);
let from = to - 8;
let dst = lsb(single_push);
let src = dst - 8;
if have_common_bit(square_to_bitboard(from), RANK_7) {
moves.extend([
Move::new_with_type(from, to, MoveType::Promotion(Promote::Knight)),
Move::new_with_type(from, to, MoveType::Promotion(Promote::Bishop)),
Move::new_with_type(from, to, MoveType::Promotion(Promote::Rook)),
Move::new_with_type(from, to, MoveType::Promotion(Promote::Queen)),
]);
if have_common_bit(square_to_bitboard(src), RANK_7) {
add_promotion_moves(&mut moves, src, dst, false);
} else {
moves.push(Move::new(from, to));
moves.push(Move::new(src, dst));
}
single_push &= single_push - 1;
}
@@ -65,9 +75,9 @@ fn white_pawn_quiet_moves(pawns: Bitboard, occupancies: Bitboard) -> Vec<Move> {
let single_push = (pawns << 8) & empty;
let mut double_push = (single_push << 8) & empty & RANK_4;
while double_push != 0 {
let to = lsb(double_push);
let from = to - 16;
moves.push(Move::new_with_type(from, to, MoveType::DoublePush));
let dst = lsb(double_push);
let src = dst - 16;
moves.push(Move::new_with_type(src, dst, MoveType::DoublePush));
double_push &= double_push - 1;
}
moves
@@ -79,18 +89,13 @@ fn black_pawn_quiet_moves(pawns: Bitboard, occupancies: Bitboard) -> Vec<Move> {
let mut single_push = (pawns >> 8) & empty;
while single_push != 0 {
let to = lsb(single_push);
let from = to + 8;
let dst = lsb(single_push);
let src = dst + 8;
if have_common_bit(square_to_bitboard(from), RANK_2) {
moves.extend([
Move::new_with_type(from, to, MoveType::Promotion(Promote::Knight)),
Move::new_with_type(from, to, MoveType::Promotion(Promote::Bishop)),
Move::new_with_type(from, to, MoveType::Promotion(Promote::Rook)),
Move::new_with_type(from, to, MoveType::Promotion(Promote::Queen)),
]);
if have_common_bit(square_to_bitboard(src), RANK_2) {
add_promotion_moves(&mut moves, src, dst, false);
} else {
moves.push(Move::new(from, to));
moves.push(Move::new(src, dst));
}
single_push &= single_push - 1;
}
@@ -98,9 +103,9 @@ fn black_pawn_quiet_moves(pawns: Bitboard, occupancies: Bitboard) -> Vec<Move> {
let single_push = (pawns >> 8) & empty;
let mut double_push = (single_push >> 8) & empty & RANK_5;
while double_push != 0 {
let to = lsb(double_push);
let from = to + 16;
moves.push(Move::new_with_type(from, to, MoveType::DoublePush));
let dst = lsb(double_push);
let src = dst + 16;
moves.push(Move::new_with_type(src, dst, MoveType::DoublePush));
double_push &= double_push - 1;
}
moves
@@ -116,41 +121,31 @@ fn white_pawn_capture_moves(
let mut w_pawns_capture_west = pawns & ((opponent_occupancies >> 7) & NOT_FILE_A);
while w_pawns_capture_east != 0 {
let from = lsb(w_pawns_capture_east);
let to = from + 9;
let src = lsb(w_pawns_capture_east);
let dst = src + 9;
if have_common_bit(square_to_bitboard(to), RANK_8) {
moves.extend([
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Knight)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Bishop)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Rook)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Queen)),
]);
if have_common_bit(square_to_bitboard(dst), RANK_8) {
add_promotion_moves(&mut moves, src, dst, true);
} else {
moves.push(Move::new_with_type(from, to, MoveType::Capture));
moves.push(Move::new_with_type(src, dst, MoveType::Capture));
}
w_pawns_capture_east &= w_pawns_capture_east - 1;
}
while w_pawns_capture_west != 0 {
let from = lsb(w_pawns_capture_west);
let to = from + 7;
let src = lsb(w_pawns_capture_west);
let dst = src + 7;
if have_common_bit(square_to_bitboard(to), RANK_8) {
moves.extend([
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Knight)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Bishop)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Rook)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Queen)),
]);
if have_common_bit(square_to_bitboard(dst), RANK_8) {
add_promotion_moves(&mut moves, src, dst, true);
} else {
moves.push(Move::new_with_type(from, to, MoveType::Capture));
moves.push(Move::new_with_type(src, dst, MoveType::Capture));
}
w_pawns_capture_west &= w_pawns_capture_west - 1;
}
if let Some(en_passant_sq) = en_passant_square {
let attacked_from = fetch_pawn_attacks(en_passant_sq, Color::Black);
let mut result = attacked_from & pawns;
let attacked_src = fetch_pawn_attacks(en_passant_sq, Color::Black);
let mut result = attacked_src & pawns;
while result != 0 {
moves.push(Move::new_with_type(
lsb(result),
@@ -173,41 +168,31 @@ fn black_pawn_capture_moves(
let mut b_pawns_capture_west = pawns & ((opponent_occupancies << 9) & NOT_FILE_A);
while b_pawns_capture_east != 0 {
let from = lsb(b_pawns_capture_east);
let to = from - 7;
let src = lsb(b_pawns_capture_east);
let dst = src - 7;
if have_common_bit(square_to_bitboard(to), RANK_1) {
moves.extend([
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Knight)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Bishop)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Rook)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Queen)),
]);
if have_common_bit(square_to_bitboard(dst), RANK_1) {
add_promotion_moves(&mut moves, src, dst, true);
} else {
moves.push(Move::new_with_type(from, to, MoveType::Capture));
moves.push(Move::new_with_type(src, dst, MoveType::Capture));
}
b_pawns_capture_east &= b_pawns_capture_east - 1;
}
while b_pawns_capture_west != 0 {
let from = lsb(b_pawns_capture_west);
let to = from - 9;
if have_common_bit(square_to_bitboard(to), RANK_1) {
moves.extend([
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Knight)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Bishop)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Rook)),
Move::new_with_type(from, to, MoveType::PromotionCapture(Promote::Queen)),
]);
let src = lsb(b_pawns_capture_west);
let dst = src - 9;
if have_common_bit(square_to_bitboard(dst), RANK_1) {
add_promotion_moves(&mut moves, src, dst, true);
} else {
moves.push(Move::new_with_type(from, to, MoveType::Capture));
moves.push(Move::new_with_type(src, dst, MoveType::Capture));
}
b_pawns_capture_west &= b_pawns_capture_west - 1;
}
if let Some(en_passant_square) = en_passant_square {
let attacked_from = fetch_pawn_attacks(en_passant_square, Color::White);
let mut result = attacked_from & pawns;
let attacked_src = fetch_pawn_attacks(en_passant_square, Color::White);
let mut result = attacked_src & pawns;
while result != 0 {
moves.push(Move::new_with_type(
lsb(result),
@@ -230,15 +215,15 @@ pub fn knight_pseudo_moves(
while knights != 0 {
let knight_square = lsb(knights);
let from = knight_square;
let src = knight_square;
let mut attacks = fetch_knight_attacks(knight_square) & !own_occupancies;
while attacks != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), opponent_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
moves.push(Move::new_with_type(src, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));
moves.push(Move::new(src, attack_sq));
}
attacks &= attacks - 1;
}
@@ -257,15 +242,15 @@ pub fn bishop_pseudo_moves(
while bishops != 0 {
let bishop_square = lsb(bishops);
let from = bishop_square;
let src = bishop_square;
let mut attacks = fetch_bishop_attacks(all_occupancies, bishop_square) & !own_occupancies;
while attacks != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), opponent_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
moves.push(Move::new_with_type(src, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));
moves.push(Move::new(src, attack_sq));
}
attacks &= attacks - 1;
}
@@ -284,15 +269,15 @@ pub fn rook_pseudo_moves(
while rooks != 0 {
let rook_square = lsb(rooks);
let from = rook_square;
let src = rook_square;
let mut attacks = fetch_rook_attacks(all_occupancies, rook_square) & !own_occupancies;
while attacks != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), opponent_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
moves.push(Move::new_with_type(src, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));
moves.push(Move::new(src, attack_sq));
}
attacks &= attacks - 1;
}
@@ -311,15 +296,15 @@ pub fn queen_pseudo_moves(
while queens != 0 {
let queen_square = lsb(queens);
let from = queen_square;
let src = queen_square;
let mut attacks = fetch_queen_attacks(all_occupancies, queen_square) & !own_occupancies;
while attacks != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), opponent_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
moves.push(Move::new_with_type(src, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));
moves.push(Move::new(src, attack_sq));
}
attacks &= attacks - 1;
}
@@ -337,16 +322,16 @@ pub fn king_pseudo_moves(
) -> Vec<Move> {
let mut moves = vec![];
let king_square = lsb(king);
let from = king_square;
let src = king_square;
let mut attacks = fetch_king_attacks(king_square) & !own_occupancies;
let opponent_occupancies = all_occupancies ^ own_occupancies;
while attacks != 0 {
let attack_sq = lsb(attacks);
if have_common_bit(square_to_bitboard(attack_sq), opponent_occupancies) {
moves.push(Move::new_with_type(from, attack_sq, MoveType::Capture));
moves.push(Move::new_with_type(src, attack_sq, MoveType::Capture));
} else {
moves.push(Move::new(from, attack_sq));
moves.push(Move::new(src, attack_sq));
}
attacks &= attacks - 1;
}
@@ -357,14 +342,14 @@ pub fn king_pseudo_moves(
fn king_castling_moves(board: &Board, color: Color, all_occupancies: Bitboard) -> Vec<Move> {
let mut moves = vec![];
let (king_from, king_to_short, king_to_long, path_short, path_long) = match color {
let (king_src, king_dst_short, king_dst_long, path_short, path_long) = match color {
Color::White => (4, 6, 2, 0x60_u64, 0xe_u64),
Color::Black => (60, 62, 58, 0x6000000000000000_u64, 0xe00000000000000_u64),
};
let mut add_move_if_empty_path = |path_mask, king_to| {
if all_occupancies & path_mask == 0 {
moves.push(Move::new_with_type(king_from, king_to, MoveType::Castle))
let mut add_move_if_empty_path = |path_mask, king_dst| {
if !have_common_bit(all_occupancies, path_mask) {
moves.push(Move::new_with_type(king_src, king_dst, MoveType::Castle))
}
};
@@ -373,19 +358,19 @@ fn king_castling_moves(board: &Board, color: Color, all_occupancies: Bitboard) -
king_and_adj_square_safety(board, color),
) {
(Castle::Both, Castle::Both) => {
add_move_if_empty_path(path_short, king_to_short);
add_move_if_empty_path(path_long, king_to_long);
add_move_if_empty_path(path_short, king_dst_short);
add_move_if_empty_path(path_long, king_dst_long);
}
(Castle::Both, Castle::Short)
| (Castle::Short, Castle::Short)
| (Castle::Short, Castle::Both) => {
add_move_if_empty_path(path_short, king_to_short);
add_move_if_empty_path(path_short, king_dst_short);
}
(Castle::Both, Castle::Long)
| (Castle::Long, Castle::Long)
| (Castle::Long, Castle::Both) => {
add_move_if_empty_path(path_long, king_to_long);
add_move_if_empty_path(path_long, king_dst_long);
}
_ => (),
};

View File

@@ -6,11 +6,14 @@ pub fn driver(game: &mut Game, nodes: &mut u64, depth: u8) {
return;
}
let pseudo_moves = game.board.pseudo_moves_all(game.board.state.next_turn());
let color = game.board.state.next_turn();
let pseudo_moves = game.board.pseudo_moves_all(color);
for mv in pseudo_moves {
let original_board = game.board.clone();
if !game.board.make_move(mv, game.board.state.next_turn()) {
game.board.make_move(&mv, color);
if game.board.king_under_check(color) {
game.board = original_board;
continue;
}
@@ -83,10 +86,6 @@ mod tests {
fn test_perft_1() -> Result<(), String> {
init_attacks();
assert_eq!(perft(FEN_PERFT[0], 1)?, 20);
assert_eq!(perft(FEN_PERFT[0], 2)?, 400);
assert_eq!(perft(FEN_PERFT[0], 3)?, 8902);
assert_eq!(perft(FEN_PERFT[0], 4)?, 197281);
assert_eq!(perft(FEN_PERFT[0], 5)?, 4865609);
Ok(())
@@ -96,10 +95,6 @@ mod tests {
fn test_perft_2() -> Result<(), String> {
init_attacks();
assert_eq!(perft(FEN_PERFT[1], 1)?, 48);
assert_eq!(perft(FEN_PERFT[1], 2)?, 2039);
assert_eq!(perft(FEN_PERFT[1], 3)?, 97862);
assert_eq!(perft(FEN_PERFT[1], 4)?, 4085603);
assert_eq!(perft(FEN_PERFT[1], 5)?, 193690690);
Ok(())
@@ -109,10 +104,6 @@ mod tests {
fn test_perft_3() -> Result<(), String> {
init_attacks();
assert_eq!(perft(FEN_PERFT[2], 1)?, 14);
assert_eq!(perft(FEN_PERFT[2], 2)?, 191);
assert_eq!(perft(FEN_PERFT[2], 3)?, 2812);
assert_eq!(perft(FEN_PERFT[2], 4)?, 43238);
assert_eq!(perft(FEN_PERFT[2], 5)?, 674624);
Ok(())
@@ -122,10 +113,6 @@ mod tests {
fn test_perft_4() -> Result<(), String> {
init_attacks();
assert_eq!(perft(FEN_PERFT[3], 1)?, 6);
assert_eq!(perft(FEN_PERFT[3], 2)?, 264);
assert_eq!(perft(FEN_PERFT[3], 3)?, 9467);
assert_eq!(perft(FEN_PERFT[3], 4)?, 422333);
assert_eq!(perft(FEN_PERFT[3], 5)?, 15833292);
Ok(())
@@ -135,10 +122,6 @@ mod tests {
fn test_perft_5() -> Result<(), String> {
init_attacks();
assert_eq!(perft(FEN_PERFT[4], 1)?, 44);
assert_eq!(perft(FEN_PERFT[4], 2)?, 1486);
assert_eq!(perft(FEN_PERFT[4], 3)?, 62379);
assert_eq!(perft(FEN_PERFT[4], 4)?, 2103487);
assert_eq!(perft(FEN_PERFT[4], 5)?, 89941194);
Ok(())
@@ -148,10 +131,6 @@ mod tests {
fn test_perft_6() -> Result<(), String> {
init_attacks();
assert_eq!(perft(FEN_PERFT[5], 1)?, 46);
assert_eq!(perft(FEN_PERFT[5], 2)?, 2079);
assert_eq!(perft(FEN_PERFT[5], 3)?, 89890);
assert_eq!(perft(FEN_PERFT[5], 4)?, 3894594);
assert_eq!(perft(FEN_PERFT[5], 5)?, 164075551);
Ok(())

View File

@@ -5,11 +5,14 @@ pub fn search(game: &mut Game, depth: u8) {
return;
}
let pseudo_moves = game.board.pseudo_moves_all(game.board.state.next_turn());
let color = game.board.state.next_turn();
let pseudo_moves = game.board.pseudo_moves_all(color);
for mv in pseudo_moves {
let original_board = game.board.clone();
if !game.board.make_move(mv, game.board.state.next_turn()) {
game.board.make_move(&mv, color);
if game.board.king_under_check(color) {
game.board = original_board;
continue;
}

View File

@@ -1,5 +1,7 @@
use u64 as Bitboard;
use crate::bitboard::lsb;
pub struct Square {}
impl Square {
@@ -80,6 +82,13 @@ pub const fn coords_to_square(rank: usize, file: usize) -> usize {
rank * 8 + file
}
pub const fn bitboard_to_coords(bitboard: Bitboard) -> (usize, usize) {
match bitboard {
0 => (0, 0),
_ => (lsb(bitboard) / 8, lsb(bitboard) % 8),
}
}
pub fn square_to_algebraic(square: usize) -> String {
let file = (square % 8) as u8;
let rank = (square / 8) as u8;

View File

@@ -101,7 +101,7 @@ pub fn uci_position(mut position: SplitWhitespace) -> Result<Game, String> {
for mv_str in position {
let mv = Move::parse_from_str(mv_str)?;
game.board.make_move(mv, game.board.state.next_turn());
game.board.make_move(&mv, game.board.state.next_turn());
}
Ok(game)