Add TT lookups in quiescence, move TT inside Game, remove redundant occupancy and time limit functions

This commit is contained in:
stefiosif
2025-01-18 13:01:06 +02:00
parent e9729cf95d
commit 824f8a37b5
9 changed files with 70 additions and 119 deletions

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@@ -22,7 +22,7 @@ pub struct Board {
} }
impl Board { impl Board {
pub const fn new() -> Self { pub const fn startpos() -> Self {
Self { Self {
pieces: [ pieces: [
0xff00000000ff00, 0xff00000000ff00,
@@ -37,7 +37,7 @@ impl Board {
} }
} }
pub const fn empty_board() -> Self { pub const fn new_empty() -> Self {
Self { Self {
pieces: [0x0, 0x0, 0x0, 0x0, 0x0, 0x0], pieces: [0x0, 0x0, 0x0, 0x0, 0x0, 0x0],
color: [0x0, 0x0], color: [0x0, 0x0],
@@ -45,20 +45,8 @@ impl Board {
} }
} }
fn white_occupancies(&self) -> Bitboard {
self.color[Color::White]
}
fn black_occupancies(&self) -> Bitboard {
self.color[Color::Black]
}
pub fn all_occupancies(&self) -> Bitboard {
self.white_occupancies() | self.black_occupancies()
}
pub fn is_attacked(&self, square: usize, opponent_color: Color) -> bool { pub fn is_attacked(&self, square: usize, opponent_color: Color) -> bool {
let all_occupancies = self.all_occupancies(); let all_occupancies = self.color[Color::White] | self.color[Color::Black];
let own_color = opponent_color.opponent(); let own_color = opponent_color.opponent();
let opponent_color_bb = &self.color[opponent_color]; let opponent_color_bb = &self.color[opponent_color];
@@ -108,7 +96,7 @@ impl Board {
} }
pub fn pseudo_moves(&self, color: Color, piece_type: PieceType) -> Vec<Move> { pub fn pseudo_moves(&self, color: Color, piece_type: PieceType) -> Vec<Move> {
let all_occupancies = self.all_occupancies(); let all_occupancies = self.color[Color::White] | self.color[Color::Black];
let pieces = self.pieces[piece_type] & self.color[color]; let pieces = self.pieces[piece_type] & self.color[color];
let own_occupancies = self.color[color]; let own_occupancies = self.color[color];
let opponent_occupancies = self.color[color.opponent()]; let opponent_occupancies = self.color[color.opponent()];
@@ -186,7 +174,7 @@ impl Board {
impl Default for Board { impl Default for Board {
fn default() -> Self { fn default() -> Self {
Self::new() Self::new_empty()
} }
} }
@@ -277,9 +265,12 @@ mod tests {
fn test_occupancies() -> Result<(), String> { fn test_occupancies() -> Result<(), String> {
let new_game = from_fen(FEN_EXAMPLE[0])?; let new_game = from_fen(FEN_EXAMPLE[0])?;
assert_eq!(new_game.board.white_occupancies(), 0x40000002000000); assert_eq!(new_game.board.color[Color::White], 0x40000002000000);
assert_eq!(new_game.board.black_occupancies(), 0x900204401002); assert_eq!(new_game.board.color[Color::Black], 0x900204401002);
assert_eq!(new_game.board.all_occupancies(), 0x40900206401002); assert_eq!(
new_game.board.color[Color::White] | new_game.board.color[Color::Black],
0x40900206401002
);
Ok(()) Ok(())
} }

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@@ -1,6 +1,8 @@
use crate::board::board::{Board, Color, PieceType}; use crate::board::board::{Board, Color, PieceType};
use crate::board::game::Game; use crate::board::game::Game;
use crate::board::state::{Castle, State}; use crate::board::state::{Castle, State};
use crate::search::transposition_table::TranspositionTable;
use crate::search::MAX_TT_SIZE;
use String as FenError; use String as FenError;
pub fn from_fen(fen: &str) -> Result<Game, FenError> { pub fn from_fen(fen: &str) -> Result<Game, FenError> {
@@ -34,11 +36,12 @@ pub fn from_fen(fen: &str) -> Result<Game, FenError> {
history: History::new(), history: History::new(),
mailbox, mailbox,
hash, hash,
tt: TranspositionTable::new(MAX_TT_SIZE),
}) })
} }
pub fn piece_placement(pieces: &str) -> Result<Board, FenError> { pub fn piece_placement(pieces: &str) -> Result<Board, FenError> {
let mut board = Board::empty_board(); let mut board = Board::new_empty();
let (mut file, mut rank): (u8, u8) = (0, 7); let (mut file, mut rank): (u8, u8) = (0, 7);
for c in pieces.chars() { for c in pieces.chars() {

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@@ -1,6 +1,7 @@
use crate::{ use crate::{
board::fen::from_fen, board::fen::from_fen,
movegen::r#move::{Move, MoveType}, movegen::r#move::{Move, MoveType},
search::{transposition_table::TranspositionTable, MAX_TT_SIZE},
}; };
use String as FenError; use String as FenError;
@@ -27,15 +28,17 @@ pub struct Game {
pub history: History, pub history: History,
pub mailbox: Mailbox, pub mailbox: Mailbox,
pub hash: ZobristHash, pub hash: ZobristHash,
pub tt: TranspositionTable,
} }
impl Game { impl Game {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {
board: Board::new(), board: Board::startpos(),
history: History::new(), history: History::new(),
mailbox: Mailbox::from_board(&Board::new()), mailbox: Mailbox::from_board(&Board::startpos()),
hash: zobrist_keys().calculate_hash(&Board::new()), hash: zobrist_keys().calculate_hash(&Board::startpos()),
tt: TranspositionTable::new(MAX_TT_SIZE),
} }
} }

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@@ -7,7 +7,10 @@ use std::{
use anyhow::{anyhow, bail}; use anyhow::{anyhow, bail};
use crate::{ use crate::{
board::{board::Color, game::Game}, board::{
board::{Board, Color},
game::Game,
},
movegen::r#move::Move, movegen::r#move::Move,
search::{ search::{
iterative_deepening, transposition_table::TranspositionTable, MAX_DEPTH, MAX_TT_SIZE, iterative_deepening, transposition_table::TranspositionTable, MAX_DEPTH, MAX_TT_SIZE,
@@ -137,11 +140,7 @@ pub fn uci_position(position: &mut SplitWhitespace) -> anyhow::Result<Game> {
Ok(game) Ok(game)
} }
pub fn uci_go( pub fn uci_go(go_iter: &mut SplitWhitespace, game: &mut Game) -> anyhow::Result<Move> {
go_iter: &mut SplitWhitespace,
game: &mut Game,
tt: &mut TranspositionTable,
) -> anyhow::Result<Move> {
let mut params = UciParameters::new(); let mut params = UciParameters::new();
while let Some(subcommand) = go_iter.next() { while let Some(subcommand) = go_iter.next() {
match subcommand { match subcommand {
@@ -159,14 +158,12 @@ pub fn uci_go(
Color::Black => params.btime.unwrap_or(REMAINING_TIME_DEFAULT), Color::Black => params.btime.unwrap_or(REMAINING_TIME_DEFAULT),
}; };
iterative_deepening::iterative_deepening(game, MAX_DEPTH, remaining_time, tt)?.ok_or_else( iterative_deepening::iterative_deepening(game, MAX_DEPTH, remaining_time)?.ok_or_else(|| {
|| { anyhow!(
anyhow!( "No stored best move found. Time: {}",
"No stored best move found. Time: {}", remaining_time - time.elapsed().as_millis()
remaining_time - time.elapsed().as_millis() )
) })
},
)
} }
fn parse_next<T: std::str::FromStr>(go_iter: &mut SplitWhitespace, val: &str) -> anyhow::Result<T> { fn parse_next<T: std::str::FromStr>(go_iter: &mut SplitWhitespace, val: &str) -> anyhow::Result<T> {
@@ -178,7 +175,6 @@ fn parse_next<T: std::str::FromStr>(go_iter: &mut SplitWhitespace, val: &str) ->
pub fn uci_loop<R: BufRead, W: Write>(input: R, mut output: W) -> anyhow::Result<()> { pub fn uci_loop<R: BufRead, W: Write>(input: R, mut output: W) -> anyhow::Result<()> {
let mut params = UciParameters::new(); let mut params = UciParameters::new();
let mut tt = TranspositionTable::new(MAX_TT_SIZE);
for line in input.lines() { for line in input.lines() {
let line_str = line.unwrap_or_else(|_| "quit".to_string()); let line_str = line.unwrap_or_else(|_| "quit".to_string());
@@ -188,7 +184,14 @@ pub fn uci_loop<R: BufRead, W: Write>(input: R, mut output: W) -> anyhow::Result
Command::Uci => Response::UciOk, Command::Uci => Response::UciOk,
Command::IsReady => Response::ReadyOk, Command::IsReady => Response::ReadyOk,
Command::UciNewGame => { Command::UciNewGame => {
tt = TranspositionTable::new(MAX_TT_SIZE); params.game.as_mut().map_or_else(
|| Response::Info("Failed to unwrap from UciParameter".to_string()),
|game| {
game.tt = TranspositionTable::new(MAX_TT_SIZE);
game.board = Board::startpos();
Response::Info("Initialized new game".to_string())
},
);
Response::Info("Clear cache".to_string()) Response::Info("Clear cache".to_string())
} }
Command::Position => { Command::Position => {
@@ -197,7 +200,7 @@ pub fn uci_loop<R: BufRead, W: Write>(input: R, mut output: W) -> anyhow::Result
} }
Command::Go => params.game.as_mut().map_or_else( Command::Go => params.game.as_mut().map_or_else(
|| Response::Info("Failed to unwrap from UciParameter".to_string()), || Response::Info("Failed to unwrap from UciParameter".to_string()),
|game| match uci_go(&mut parts, game, &mut tt) { |game| match uci_go(&mut parts, game) {
Ok(best_move) => Response::BestMove(best_move.parse_into_str()), Ok(best_move) => Response::BestMove(best_move.parse_into_str()),
Err(e) => Response::Info(e.to_string()), Err(e) => Response::Info(e.to_string()),
}, },
@@ -221,7 +224,6 @@ mod tests {
board::{fen::from_fen, square::Square}, board::{fen::from_fen, square::Square},
interface::uci::{parse_command, Command}, interface::uci::{parse_command, Command},
movegen::{attack_generator::init_attacks, r#move::Move}, movegen::{attack_generator::init_attacks, r#move::Move},
search::{transposition_table::TranspositionTable, MAX_TT_SIZE},
}; };
use super::uci_go; use super::uci_go;
@@ -257,11 +259,10 @@ mod tests {
#[test] #[test]
fn test_uci_go() -> anyhow::Result<()> { fn test_uci_go() -> anyhow::Result<()> {
init_attacks(); init_attacks();
let mut tt = TranspositionTable::new(MAX_TT_SIZE);
let mut game = from_fen(FEN_MATE_IN_1).unwrap(); let mut game = from_fen(FEN_MATE_IN_1).unwrap();
let command_go = "go depth 2"; let command_go = "go depth 2";
let mut parts = command_go.split_whitespace(); let mut parts = command_go.split_whitespace();
let response = uci_go(&mut parts, &mut game, &mut tt)?; let response = uci_go(&mut parts, &mut game)?;
assert_eq!(Move::new(Square::E3, Square::F2), response); assert_eq!(Move::new(Square::E3, Square::F2), response);

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@@ -6,21 +6,19 @@ use crate::{
use super::{ use super::{
negamax, negamax,
time::{time_limit_reached, TimeInfo}, time::{soft_limit, TimeInfo},
transposition_table::TranspositionTable,
}; };
pub fn iterative_deepening( pub fn iterative_deepening(
game: &mut Game, game: &mut Game,
max_depth: u8, max_depth: u8,
remaining_time: u128, remaining_time: u128,
tt: &mut TranspositionTable,
) -> anyhow::Result<Option<Move>> { ) -> anyhow::Result<Option<Move>> {
let (mut best_move, mut best_score) = (None, MIN_SCORE); let (mut best_move, mut best_score) = (None, MIN_SCORE);
let time = std::time::Instant::now(); let time = std::time::Instant::now();
for depth in 1..=max_depth { for depth in 1..=max_depth {
if time_limit_reached(&time, remaining_time, best_score) { if soft_limit(&time, remaining_time, best_score) {
return Ok(best_move); return Ok(best_move);
} }
@@ -31,7 +29,6 @@ pub fn iterative_deepening(
depth, depth,
0, 0,
&TimeInfo::new(time, remaining_time), &TimeInfo::new(time, remaining_time),
tt,
); );
if let Ok(search_result) = search_result { if let Ok(search_result) = search_result {
@@ -44,6 +41,12 @@ pub fn iterative_deepening(
} }
} }
// tt.lookup(game.hash).map(|entry| {
// if entry.mv.is_some() {
// best_move = entry.mv;
// }
// });
Ok(best_move) Ok(best_move)
} }
@@ -52,10 +55,7 @@ mod tests {
use crate::{ use crate::{
board::fen::from_fen, board::fen::from_fen,
movegen::attack_generator::init_attacks, movegen::attack_generator::init_attacks,
search::{ search::{iterative_deepening, MAX_DEPTH, REMAINING_TIME_DEFAULT},
iterative_deepening, transposition_table::TranspositionTable, MAX_DEPTH, MAX_TT_SIZE,
REMAINING_TIME_DEFAULT,
},
}; };
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1"; const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
@@ -64,15 +64,9 @@ mod tests {
fn test_iterative_deepening() -> anyhow::Result<()> { fn test_iterative_deepening() -> anyhow::Result<()> {
init_attacks(); init_attacks();
let mut game = from_fen(FEN).unwrap(); let mut game = from_fen(FEN).unwrap();
let mut tt = TranspositionTable::new(MAX_TT_SIZE);
let time_now = std::time::Instant::now(); let time_now = std::time::Instant::now();
iterative_deepening::iterative_deepening( iterative_deepening::iterative_deepening(&mut game, MAX_DEPTH, REMAINING_TIME_DEFAULT)?;
&mut game,
MAX_DEPTH,
REMAINING_TIME_DEFAULT,
&mut tt,
)?;
dbg!(time_now.elapsed()); dbg!(time_now.elapsed());

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@@ -9,7 +9,7 @@ use super::{
move_ordering, move_ordering,
quiescence::quiescence, quiescence::quiescence,
time::{hard_limit, TimeInfo}, time::{hard_limit, TimeInfo},
transposition_table::{Bound, TTEntry, TranspositionTable}, transposition_table::TTEntry,
SearchResult, SearchResult,
}; };
@@ -20,7 +20,6 @@ pub fn negamax(
depth: u8, depth: u8,
plies: u8, plies: u8,
time_info: &TimeInfo, time_info: &TimeInfo,
tt: &mut TranspositionTable,
) -> Result<SearchResult> { ) -> Result<SearchResult> {
if hard_limit(&time_info.time, time_info.remaining_time_in_ms) { if hard_limit(&time_info.time, time_info.remaining_time_in_ms) {
bail!("Time is up! In Negamax"); bail!("Time is up! In Negamax");
@@ -36,10 +35,9 @@ pub fn negamax(
let mut best_score = MIN_SCORE; let mut best_score = MIN_SCORE;
let mate_score = -MATE_SCORE + plies as i32; let mate_score = -MATE_SCORE + plies as i32;
let mut legal_moves = 0; let mut legal_moves = 0;
let mut bound = Bound::Alpha;
let all_moves = game.board.pseudo_moves_all(); let all_moves = game.board.pseudo_moves_all();
let tt_move = tt.lookup(game.hash).and_then(|entry| entry.mv); let tt_move = game.tt.lookup(game.hash).and_then(|entry| entry.mv);
let moves = move_ordering::sort_moves(all_moves, &game.mailbox, tt_move); let moves = move_ordering::sort_moves(all_moves, &game.mailbox, tt_move);
for mv in moves { for mv in moves {
@@ -51,7 +49,7 @@ pub fn negamax(
} }
legal_moves += 1; legal_moves += 1;
let score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, time_info, tt)?.best_score; let score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, time_info)?.best_score;
game.unmake_move(); game.unmake_move();
if score > best_score { if score > best_score {
@@ -60,14 +58,12 @@ pub fn negamax(
} }
if score >= beta { if score >= beta {
bound = Bound::Beta;
best_score = beta; best_score = beta;
best_move = Some(mv); best_move = Some(mv);
break; break;
} }
if score > alpha { if score > alpha {
bound = Bound::Exact;
alpha = score; alpha = score;
} }
} }
@@ -79,7 +75,7 @@ pub fn negamax(
return Ok(SearchResult::new(None, 0)); return Ok(SearchResult::new(None, 0));
} }
tt.insert(TTEntry::new(game.hash, depth, best_score, best_move, bound)); game.tt.insert(TTEntry::new(game.hash, best_move));
Ok(SearchResult::new(best_move, best_score)) Ok(SearchResult::new(best_move, best_score))
} }
@@ -91,8 +87,6 @@ mod tests {
use crate::movegen::r#move::Move; use crate::movegen::r#move::Move;
use crate::search::negamax::negamax; use crate::search::negamax::negamax;
use crate::search::time::TimeInfo; use crate::search::time::TimeInfo;
use crate::search::transposition_table::TranspositionTable;
use crate::search::MAX_TT_SIZE;
const FEN_MATE_IN_1: [&str; 2] = [ const FEN_MATE_IN_1: [&str; 2] = [
"8/8/8/8/8/4q1k1/8/5K2 b - - 0 1", "8/8/8/8/8/4q1k1/8/5K2 b - - 0 1",
@@ -104,10 +98,9 @@ mod tests {
init_attacks(); init_attacks();
let mut game = from_fen(FEN_MATE_IN_1[0]).unwrap(); let mut game = from_fen(FEN_MATE_IN_1[0]).unwrap();
let mut tt = TranspositionTable::new(MAX_TT_SIZE);
let e3f2 = Move::new(Square::E3, Square::F2); let e3f2 = Move::new(Square::E3, Square::F2);
let time_info = TimeInfo::new(std::time::Instant::now(), 1000); let time_info = TimeInfo::new(std::time::Instant::now(), 1000);
let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &time_info, &mut tt) let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &time_info)
.expect("Expected a search result") .expect("Expected a search result")
.best_move .best_move
.expect("Expected a move"); .expect("Expected a move");
@@ -117,7 +110,7 @@ mod tests {
let mut game = from_fen(FEN_MATE_IN_1[1]).unwrap(); let mut game = from_fen(FEN_MATE_IN_1[1]).unwrap();
let e3f2 = Move::new(Square::E3, Square::F2); let e3f2 = Move::new(Square::E3, Square::F2);
let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &time_info, &mut tt) let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &time_info)
.expect("Expected a search result") .expect("Expected a search result")
.best_move .best_move
.expect("Expected a move"); .expect("Expected a move");

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@@ -24,7 +24,8 @@ pub fn quiescence(game: &mut Game, mut alpha: i32, beta: i32, time_info: &TimeIn
let color = game.current_player(); let color = game.current_player();
let all_moves = game.board.pseudo_moves_all_captures(); let all_moves = game.board.pseudo_moves_all_captures();
let moves = move_ordering::sort_moves(all_moves, &game.mailbox, None); let tt_move = game.tt.lookup(game.hash).and_then(|entry| entry.mv);
let moves = move_ordering::sort_moves(all_moves, &game.mailbox, tt_move);
for mv in moves { for mv in moves {
game.make_move(&mv); game.make_move(&mv);
@@ -33,7 +34,7 @@ pub fn quiescence(game: &mut Game, mut alpha: i32, beta: i32, time_info: &TimeIn
game.unmake_move(); game.unmake_move();
continue; continue;
} }
let score = -quiescence(game, -beta, -alpha, time_info)?; let score = -quiescence(game, -beta, -alpha, time_info)?;
game.unmake_move(); game.unmake_move();

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@@ -16,10 +16,6 @@ impl TimeInfo {
} }
} }
pub fn time_limit_reached(time: &Instant, remaining_time: u128, eval: i32) -> bool {
hard_limit(time, remaining_time) || soft_limit(time, remaining_time, eval)
}
pub fn hard_limit(time_now: &Instant, remaining_time: u128) -> bool { pub fn hard_limit(time_now: &Instant, remaining_time: u128) -> bool {
time_now.elapsed().as_millis() >= remaining_time / HARD_LIMIT_DIVISION time_now.elapsed().as_millis() >= remaining_time / HARD_LIMIT_DIVISION
} }

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@@ -1,5 +1,6 @@
use crate::{board::zobrist::ZobristHash, movegen::r#move::Move}; use crate::{board::zobrist::ZobristHash, movegen::r#move::Move};
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct TranspositionTable { pub struct TranspositionTable {
positions: Vec<Option<TTEntry>>, positions: Vec<Option<TTEntry>>,
size: u64, size: u64,
@@ -24,60 +25,29 @@ impl TranspositionTable {
pub fn insert(&mut self, tt_entry: TTEntry) { pub fn insert(&mut self, tt_entry: TTEntry) {
let index = (tt_entry.hash.hash % self.size) as usize; let index = (tt_entry.hash.hash % self.size) as usize;
self.positions[index] = Some(tt_entry);
if let Some(stored) = &self.positions[index] {
if tt_entry.depth > stored.depth || matches!(tt_entry.bound, Bound::Exact) {
self.positions[index] = Some(tt_entry);
}
} else {
self.positions[index] = Some(tt_entry);
}
} }
} }
#[derive(Clone)] #[derive(Clone, Debug, Eq, PartialEq)]
pub struct TTEntry { pub struct TTEntry {
pub hash: ZobristHash, pub hash: ZobristHash,
pub depth: u8,
pub score: i32,
pub mv: Option<Move>, pub mv: Option<Move>,
pub bound: Bound,
} }
impl TTEntry { impl TTEntry {
pub const fn new( pub const fn new(hash: ZobristHash, mv: Option<Move>) -> Self {
hash: ZobristHash, Self { hash, mv }
depth: u8,
score: i32,
mv: Option<Move>,
bound: Bound,
) -> Self {
Self {
hash,
depth,
score,
mv,
bound,
}
} }
} }
#[derive(Clone)]
pub enum Bound {
Exact,
Alpha,
Beta,
}
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use crate::{ use crate::{
board::fen::from_fen, board::fen::from_fen,
evaluation::{MAX_SCORE, MIN_SCORE}, evaluation::{MAX_SCORE, MIN_SCORE},
movegen::attack_generator::init_attacks, movegen::attack_generator::init_attacks,
search::{ search::{negamax::negamax, time::TimeInfo},
negamax::negamax, time::TimeInfo, transposition_table::TranspositionTable, MAX_TT_SIZE,
},
}; };
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1"; const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
@@ -88,10 +58,9 @@ mod tests {
fn test_transposition_table() -> anyhow::Result<()> { fn test_transposition_table() -> anyhow::Result<()> {
init_attacks(); init_attacks();
let mut game = from_fen(FEN).unwrap(); let mut game = from_fen(FEN).unwrap();
let mut tt = TranspositionTable::new(MAX_TT_SIZE);
let time_info = TimeInfo::new(std::time::Instant::now(), 30000); let time_info = TimeInfo::new(std::time::Instant::now(), 30000);
negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &time_info, &mut tt) negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &time_info)
.expect("Expected a search result") .expect("Expected a search result")
.best_move .best_move
.expect("Expected a move"); .expect("Expected a move");
@@ -99,12 +68,12 @@ mod tests {
dbg!(time_info.time.elapsed()); dbg!(time_info.time.elapsed());
let will_be_hash = from_fen(FEN_POSSIBLE).unwrap().hash; let will_be_hash = from_fen(FEN_POSSIBLE).unwrap().hash;
let tt_entry = tt.lookup(will_be_hash); let tt_entry = game.tt.lookup(will_be_hash);
assert!(tt_entry.is_some()); assert!(tt_entry.is_some());
let wont_be_hash = from_fen(FEN_IMPOSSIBLE).unwrap().hash; let wont_be_hash = from_fen(FEN_IMPOSSIBLE).unwrap().hash;
let tt_entry = tt.lookup(wont_be_hash); let tt_entry = game.tt.lookup(wont_be_hash);
assert!(tt_entry.is_none()); assert!(tt_entry.is_none());