Refactor based on clippy, move tt to search module and call iterative deepening from uci_go
This commit is contained in:
@@ -166,7 +166,9 @@ impl Game {
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board.state.halfmove_clock = new_halfmove_clock;
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board.state.halfmove_clock = new_halfmove_clock;
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}
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}
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let mv = move_parameters.mv.unwrap();
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let mv = move_parameters
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.mv
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.expect("Expected move parameters from history stack");
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let piece_at_dst = mailbox.piece_at(mv.dst).expect("Expected set piece");
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let piece_at_dst = mailbox.piece_at(mv.dst).expect("Expected set piece");
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match &mv.move_type {
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match &mv.move_type {
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MoveType::Quiet | MoveType::DoublePush => {
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MoveType::Quiet | MoveType::DoublePush => {
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@@ -1,7 +1,6 @@
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use super::{
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use super::{
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bitboard::{have_common_bit, square_to_bitboard},
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bitboard::{have_common_bit, square_to_bitboard},
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board::{Board, PieceType},
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board::{Board, PieceType},
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square::Square,
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};
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};
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#[derive(Debug, Clone, PartialEq, Eq)]
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#[derive(Debug, Clone, PartialEq, Eq)]
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@@ -12,8 +11,9 @@ pub struct Mailbox {
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impl Mailbox {
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impl Mailbox {
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pub fn from_board(board: &Board) -> Self {
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pub fn from_board(board: &Board) -> Self {
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let mut mailbox: [Option<PieceType>; 64] = [None; 64];
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let mut mailbox: [Option<PieceType>; 64] = [None; 64];
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for square in Square::A1..=Square::H8 {
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mailbox[square] = board
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for (square, mailbox_square) in mailbox.iter_mut().enumerate() {
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*mailbox_square = board
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.white_pieces
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.white_pieces
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.iter()
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.iter()
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.chain(board.black_pieces.iter())
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.chain(board.black_pieces.iter())
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@@ -6,5 +6,4 @@ pub mod history;
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pub mod mailbox;
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pub mod mailbox;
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pub mod square;
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pub mod square;
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pub mod state;
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pub mod state;
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pub mod transposition_table;
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pub mod zobrist;
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pub mod zobrist;
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@@ -4,10 +4,9 @@ use std::{
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};
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};
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use crate::{
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use crate::{
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board::{game::Game, transposition_table::TranspositionTable},
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board::game::Game,
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evaluation::{MAX_SCORE, MIN_SCORE},
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movegen::r#move::Move,
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movegen::r#move::Move,
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search,
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search::{self, MAX_DEPTH, MOVE_TIME},
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};
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};
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#[derive(PartialEq, Eq, Debug)]
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#[derive(PartialEq, Eq, Debug)]
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@@ -117,8 +116,6 @@ pub fn uci_position(position: &mut SplitWhitespace) -> Result<Game, String> {
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Ok(game)
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Ok(game)
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}
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}
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const MAX_DEPTH: u8 = 3;
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pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String> {
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pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String> {
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let mut params = UciParameters::new();
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let mut params = UciParameters::new();
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while let Some(subcommand) = go.next() {
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while let Some(subcommand) = go.next() {
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@@ -142,18 +139,11 @@ pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String>
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_ => (),
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_ => (),
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}
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}
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}
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}
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let mut tt = TranspositionTable::new(1000000);
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Ok(search::negamax::negamax(
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Ok(
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game,
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search::iterative_deepening::iterative_deepening(game, MAX_DEPTH, MOVE_TIME)
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MIN_SCORE,
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.expect("No move selected"),
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MAX_SCORE,
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params.depth.unwrap_or(MAX_DEPTH),
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0,
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&mut tt,
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&mut 0,
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)
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)
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.0
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.expect("No move selected"))
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}
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}
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pub fn uci_loop<R: BufRead, W: Write>(input: R, mut output: W) -> Result<(), String> {
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pub fn uci_loop<R: BufRead, W: Write>(input: R, mut output: W) -> Result<(), String> {
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@@ -83,6 +83,7 @@ impl Move {
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}
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}
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}
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}
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#[allow(clippy::unwrap_used)]
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pub fn parse_promotion(mut mv_chars: Chars<'_>) -> Result<Promote, String> {
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pub fn parse_promotion(mut mv_chars: Chars<'_>) -> Result<Promote, String> {
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match mv_chars.next().unwrap() {
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match mv_chars.next().unwrap() {
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'n' => Ok(Promote::Knight),
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'n' => Ok(Promote::Knight),
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@@ -93,6 +94,7 @@ impl Move {
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}
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}
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}
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}
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#[allow(clippy::unwrap_used)]
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pub fn parse_from_str(game: &Game, mv: &str) -> Result<Self, String> {
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pub fn parse_from_str(game: &Game, mv: &str) -> Result<Self, String> {
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if mv.len() != 4 && mv.len() != 5 {
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if mv.len() != 4 && mv.len() != 5 {
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return Err("Invalid move characters length".to_string());
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return Err("Invalid move characters length".to_string());
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@@ -107,11 +109,9 @@ impl Move {
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let src = from_coords(src_rank, src_file);
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let src = from_coords(src_rank, src_file);
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let dst = from_coords(dst_rank, dst_file);
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let dst = from_coords(dst_rank, dst_file);
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let promote_into = if mv.len() == 5 {
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let promote_into = (mv.len() == 5)
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Some(Self::parse_promotion(mv_chars)?)
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.then(|| Self::parse_promotion(mv_chars))
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} else {
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.transpose()?;
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None
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};
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Ok(Self::build_with_type(&game.mailbox, src, dst, promote_into))
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Ok(Self::build_with_type(&game.mailbox, src, dst, promote_into))
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}
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}
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@@ -1,40 +1,30 @@
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use crate::{
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use crate::{
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board::{game::Game, transposition_table::TranspositionTable},
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board::game::Game,
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evaluation::{MAX_SCORE, MIN_SCORE},
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evaluation::{MAX_SCORE, MIN_SCORE},
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movegen::r#move::Move,
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movegen::r#move::Move,
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};
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};
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use super::negamax;
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use super::{negamax, transposition_table::TranspositionTable, MAX_TT_SIZE};
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pub fn iterative_deepening(
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pub fn iterative_deepening(game: &mut Game, max_depth: u8, move_time: u128) -> Option<Move> {
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game: &mut Game,
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let mut tt = TranspositionTable::new(MAX_TT_SIZE);
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max_depth: u8,
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let mut mv: Option<Move> = None;
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move_time: u128,
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mut tt: TranspositionTable,
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) -> Result<Move, String> {
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let mut nodes = 0;
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let (mut mv, _): (Option<Move>, i32) = (None, 0);
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let time_now = std::time::Instant::now();
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let time_now = std::time::Instant::now();
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for depth in 0..max_depth {
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for depth in 1..=max_depth {
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if move_time < time_now.elapsed().as_millis() {
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if time_now.elapsed().as_millis() >= move_time {
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return Ok(mv.expect("No move selected"));
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return mv;
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}
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}
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(mv, _) = negamax::negamax(game, MIN_SCORE, MAX_SCORE, depth, 0, &mut tt, &mut nodes);
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(mv, _) = negamax::negamax(game, MIN_SCORE, MAX_SCORE, depth, 0, &mut tt);
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dbg!(depth, nodes);
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}
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}
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Ok(mv.expect("No move selected"))
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mv
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}
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}
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#[cfg(test)]
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#[cfg(test)]
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mod tests {
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mod tests {
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use crate::{
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use crate::{board::fen::from_fen, movegen::attack_generator::init_attacks, search};
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board::{fen::from_fen, transposition_table::TranspositionTable},
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movegen::attack_generator::init_attacks,
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search,
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};
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const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
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const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
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@@ -42,10 +32,9 @@ mod tests {
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fn test_iterative_deepening() -> Result<(), String> {
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fn test_iterative_deepening() -> Result<(), String> {
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init_attacks();
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init_attacks();
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let mut game = from_fen(FEN)?;
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let mut game = from_fen(FEN)?;
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let tt = TranspositionTable::new(1000000);
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let time_now = std::time::Instant::now();
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let time_now = std::time::Instant::now();
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let _ = search::iterative_deepening::iterative_deepening(&mut game, 6, 100000, tt);
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let _ = search::iterative_deepening::iterative_deepening(&mut game, 6, 1000);
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dbg!(time_now.elapsed());
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dbg!(time_now.elapsed());
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Ok(())
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Ok(())
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@@ -3,3 +3,9 @@ pub mod move_ordering;
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pub mod negamax;
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pub mod negamax;
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pub mod perft;
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pub mod perft;
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pub mod quiescence;
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pub mod quiescence;
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pub mod transposition_table;
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pub const MAX_DEPTH: u8 = 4;
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pub const QUIESCENCE_DEPTH: u8 = 3;
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pub const MOVE_TIME: u128 = 1000;
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pub const MAX_TT_SIZE: u64 = 1000000;
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@@ -1,15 +1,10 @@
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use crate::{
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use crate::{
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board::{
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board::game::Game,
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game::Game,
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transposition_table::{Bound, TTEntry, TranspositionTable},
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},
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evaluation::{MATE_SCORE, MIN_SCORE},
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evaluation::{MATE_SCORE, MIN_SCORE},
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movegen::r#move::Move,
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movegen::r#move::Move,
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};
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};
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use super::{move_ordering::score_by_mvv_lva, quiescence::quiescence};
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use super::{move_ordering::score_by_mvv_lva, quiescence::quiescence, transposition_table::{Bound, TTEntry, TranspositionTable}, QUIESCENCE_DEPTH};
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const QUIESCENCE_DEPTH: u8 = 3;
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pub fn negamax(
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pub fn negamax(
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game: &mut Game,
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game: &mut Game,
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@@ -18,15 +13,14 @@ pub fn negamax(
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depth: u8,
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depth: u8,
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plies: u8,
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plies: u8,
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tt: &mut TranspositionTable,
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tt: &mut TranspositionTable,
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nodes: &mut u64,
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) -> (Option<Move>, i32) {
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) -> (Option<Move>, i32) {
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*nodes += 1;
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if depth == 0 {
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if depth == 0 {
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let q = quiescence(game, alpha, beta, nodes, QUIESCENCE_DEPTH).1;
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let q = quiescence(game, alpha, beta, QUIESCENCE_DEPTH).1;
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return (None, q);
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return (None, q);
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}
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}
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let mut tt_move = None;
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if let Some(entry) = tt.lookup(game.hash) {
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if let Some(entry) = tt.lookup(game.hash) {
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if entry.depth >= depth
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if entry.depth >= depth
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&& (matches!(entry.bound, Bound::Exact)
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&& (matches!(entry.bound, Bound::Exact)
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@@ -35,6 +29,7 @@ pub fn negamax(
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{
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{
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return (entry.mv, entry.score);
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return (entry.mv, entry.score);
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}
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}
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tt_move = entry.mv;
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}
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}
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let color = game.current_player();
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let color = game.current_player();
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@@ -43,6 +38,13 @@ pub fn negamax(
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let mut pseudo_legal_moves = game.board.pseudo_moves_all();
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let mut pseudo_legal_moves = game.board.pseudo_moves_all();
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pseudo_legal_moves.sort_unstable_by_key(|mv| score_by_mvv_lva(&game.mailbox, *mv));
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pseudo_legal_moves.sort_unstable_by_key(|mv| score_by_mvv_lva(&game.mailbox, *mv));
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if let Some(tt_move) = tt_move {
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if let Some(tt_move_index) = pseudo_legal_moves.iter().position(|&mv| mv == tt_move) {
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pseudo_legal_moves.remove(tt_move_index);
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pseudo_legal_moves.insert(0, tt_move);
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}
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}
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for mv in pseudo_legal_moves {
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for mv in pseudo_legal_moves {
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game.make_move(&mv);
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game.make_move(&mv);
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|
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@@ -52,7 +54,7 @@ pub fn negamax(
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}
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}
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legal_moves += 1;
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legal_moves += 1;
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let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt, nodes).1;
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let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt).1;
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game.unmake_move();
|
game.unmake_move();
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if move_score > best_score {
|
if move_score > best_score {
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@@ -65,7 +67,7 @@ pub fn negamax(
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game.hash,
|
game.hash,
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depth,
|
depth,
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best_score,
|
best_score,
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None,
|
best_move,
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Bound::Lower,
|
Bound::Lower,
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));
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));
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return (best_move, beta);
|
return (best_move, beta);
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@@ -80,12 +82,12 @@ pub fn negamax(
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game.hash,
|
game.hash,
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depth,
|
depth,
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mate_score,
|
mate_score,
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None,
|
best_move,
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Bound::Exact,
|
Bound::Exact,
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));
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));
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return (None, mate_score);
|
return (None, mate_score);
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}
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}
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tt.insert(TTEntry::new(game.hash, depth, 0, None, Bound::Exact));
|
tt.insert(TTEntry::new(game.hash, depth, 0, best_move, Bound::Exact));
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return (None, 0);
|
return (None, 0);
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}
|
}
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|
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@@ -104,12 +106,13 @@ pub fn negamax(
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|||||||
|
|
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#[cfg(test)]
|
#[cfg(test)]
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mod tests {
|
mod tests {
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use crate::board::transposition_table::TranspositionTable;
|
|
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use crate::board::{fen::from_fen, square::Square};
|
use crate::board::{fen::from_fen, square::Square};
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use crate::evaluation::{MAX_SCORE, MIN_SCORE};
|
use crate::evaluation::{MAX_SCORE, MIN_SCORE};
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use crate::movegen::attack_generator::init_attacks;
|
use crate::movegen::attack_generator::init_attacks;
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use crate::movegen::r#move::Move;
|
use crate::movegen::r#move::Move;
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use crate::search::negamax::negamax;
|
use crate::search::negamax::negamax;
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||||||
|
use crate::search::transposition_table::TranspositionTable;
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|
use crate::search::MAX_TT_SIZE;
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|
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const FEN_MATE_IN_1: [&str; 2] = [
|
const FEN_MATE_IN_1: [&str; 2] = [
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"8/8/8/8/8/4q1k1/8/5K2 b - - 0 1",
|
"8/8/8/8/8/4q1k1/8/5K2 b - - 0 1",
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@@ -121,13 +124,11 @@ mod tests {
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init_attacks();
|
init_attacks();
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let mut game = from_fen(FEN_MATE_IN_1[0])?;
|
let mut game = from_fen(FEN_MATE_IN_1[0])?;
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|
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let mut tt = TranspositionTable::new(1000000);
|
let mut tt = TranspositionTable::new(MAX_TT_SIZE);
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||||||
let e3f2 = Move::new(Square::E3, Square::F2);
|
let e3f2 = Move::new(Square::E3, Square::F2);
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let mut nodes = 0;
|
let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt)
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let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt, &mut nodes)
|
|
||||||
.0
|
.0
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||||||
.unwrap();
|
.unwrap();
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||||||
dbg!(nodes);
|
|
||||||
|
|
||||||
assert_eq!(e3f2, anointed_move);
|
assert_eq!(e3f2, anointed_move);
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||||||
|
|
||||||
|
|||||||
@@ -80,23 +80,22 @@ mod tests {
|
|||||||
let mut nodes = 0;
|
let mut nodes = 0;
|
||||||
driver(&mut game, &mut nodes, depth);
|
driver(&mut game, &mut nodes, depth);
|
||||||
|
|
||||||
dbg!(time_now.elapsed());
|
dbg!(nodes, time_now.elapsed());
|
||||||
|
|
||||||
Ok(nodes)
|
Ok(nodes)
|
||||||
}
|
}
|
||||||
|
|
||||||
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
|
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
|
||||||
|
|
||||||
#[ignore]
|
// #[ignore]
|
||||||
#[test]
|
#[test]
|
||||||
fn test_nodes() -> Result<(), String> {
|
fn test_nodes() -> Result<(), String> {
|
||||||
init_attacks();
|
init_attacks();
|
||||||
assert_eq!(perft(FEN, 6)?, 0);
|
perft(FEN, 4)?;
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn test_perft_1() -> Result<(), String> {
|
fn test_perft_1() -> Result<(), String> {
|
||||||
init_attacks();
|
init_attacks();
|
||||||
|
|||||||
@@ -2,15 +2,7 @@ use crate::{board::game::Game, evaluation::evaluation::evaluate_position, movege
|
|||||||
|
|
||||||
use super::move_ordering::score_by_mvv_lva;
|
use super::move_ordering::score_by_mvv_lva;
|
||||||
|
|
||||||
pub fn quiescence(
|
pub fn quiescence(game: &mut Game, mut alpha: i32, beta: i32, depth: u8) -> (Option<Move>, i32) {
|
||||||
game: &mut Game,
|
|
||||||
mut alpha: i32,
|
|
||||||
beta: i32,
|
|
||||||
nodes: &mut u64,
|
|
||||||
depth: u8,
|
|
||||||
) -> (Option<Move>, i32) {
|
|
||||||
*nodes += 1;
|
|
||||||
|
|
||||||
if depth == 0 {
|
if depth == 0 {
|
||||||
return (None, evaluate_position(&game.board));
|
return (None, evaluate_position(&game.board));
|
||||||
}
|
}
|
||||||
@@ -37,7 +29,7 @@ pub fn quiescence(
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
let move_score = -quiescence(game, -beta, -alpha, nodes, depth - 1).1;
|
let move_score = -quiescence(game, -beta, -alpha, depth - 1).1;
|
||||||
game.unmake_move();
|
game.unmake_move();
|
||||||
|
|
||||||
if move_score >= beta {
|
if move_score >= beta {
|
||||||
|
|||||||
@@ -1,6 +1,4 @@
|
|||||||
use crate::movegen::r#move::Move;
|
use crate::{board::zobrist::ZobristHash, movegen::r#move::Move};
|
||||||
|
|
||||||
use super::zobrist::ZobristHash;
|
|
||||||
|
|
||||||
pub struct TranspositionTable {
|
pub struct TranspositionTable {
|
||||||
positions: Vec<Option<TTEntry>>,
|
positions: Vec<Option<TTEntry>>,
|
||||||
@@ -74,10 +72,10 @@ pub enum Bound {
|
|||||||
#[cfg(test)]
|
#[cfg(test)]
|
||||||
mod tests {
|
mod tests {
|
||||||
use crate::{
|
use crate::{
|
||||||
board::{fen::from_fen, transposition_table::TranspositionTable},
|
board::fen::from_fen,
|
||||||
evaluation::{MAX_SCORE, MIN_SCORE},
|
evaluation::{MAX_SCORE, MIN_SCORE},
|
||||||
movegen::attack_generator::init_attacks,
|
movegen::attack_generator::init_attacks,
|
||||||
search,
|
search::{self, transposition_table::TranspositionTable, MAX_TT_SIZE},
|
||||||
};
|
};
|
||||||
|
|
||||||
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
|
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
|
||||||
@@ -88,13 +86,11 @@ mod tests {
|
|||||||
fn test_transposition_table() -> Result<(), String> {
|
fn test_transposition_table() -> Result<(), String> {
|
||||||
init_attacks();
|
init_attacks();
|
||||||
let mut game = from_fen(FEN)?;
|
let mut game = from_fen(FEN)?;
|
||||||
let mut tt = TranspositionTable::new(1000000);
|
let mut tt = TranspositionTable::new(MAX_TT_SIZE);
|
||||||
let mut nodes = 0;
|
|
||||||
let time_now = std::time::Instant::now();
|
let time_now = std::time::Instant::now();
|
||||||
|
|
||||||
// fill Transposition Table
|
// fill Transposition Table
|
||||||
search::negamax::negamax(&mut game, MIN_SCORE, MAX_SCORE, 4, 0, &mut tt, &mut nodes);
|
search::negamax::negamax(&mut game, MIN_SCORE, MAX_SCORE, 4, 0, &mut tt);
|
||||||
dbg!(nodes);
|
|
||||||
dbg!(time_now.elapsed());
|
dbg!(time_now.elapsed());
|
||||||
|
|
||||||
let will_be_hash = from_fen(FEN_WILL_BE)?.hash;
|
let will_be_hash = from_fen(FEN_WILL_BE)?.hash;
|
||||||
@@ -102,6 +98,7 @@ mod tests {
|
|||||||
|
|
||||||
assert!(tt_entry.is_some());
|
assert!(tt_entry.is_some());
|
||||||
|
|
||||||
|
// needs a bigger tt size because it could be a collision entry
|
||||||
let wont_be_hash = from_fen(FEN_WONT_BE)?.hash;
|
let wont_be_hash = from_fen(FEN_WONT_BE)?.hash;
|
||||||
let tt_entry = tt.lookup(wont_be_hash);
|
let tt_entry = tt.lookup(wont_be_hash);
|
||||||
|
|
||||||
Reference in New Issue
Block a user