Refactor based on clippy, move tt to search module and call iterative deepening from uci_go

This commit is contained in:
stefiosif
2024-11-03 01:19:12 +02:00
parent 802bdcdb37
commit 1b28de5064
11 changed files with 67 additions and 92 deletions

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@@ -166,7 +166,9 @@ impl Game {
board.state.halfmove_clock = new_halfmove_clock; board.state.halfmove_clock = new_halfmove_clock;
} }
let mv = move_parameters.mv.unwrap(); let mv = move_parameters
.mv
.expect("Expected move parameters from history stack");
let piece_at_dst = mailbox.piece_at(mv.dst).expect("Expected set piece"); let piece_at_dst = mailbox.piece_at(mv.dst).expect("Expected set piece");
match &mv.move_type { match &mv.move_type {
MoveType::Quiet | MoveType::DoublePush => { MoveType::Quiet | MoveType::DoublePush => {

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@@ -1,7 +1,6 @@
use super::{ use super::{
bitboard::{have_common_bit, square_to_bitboard}, bitboard::{have_common_bit, square_to_bitboard},
board::{Board, PieceType}, board::{Board, PieceType},
square::Square,
}; };
#[derive(Debug, Clone, PartialEq, Eq)] #[derive(Debug, Clone, PartialEq, Eq)]
@@ -12,8 +11,9 @@ pub struct Mailbox {
impl Mailbox { impl Mailbox {
pub fn from_board(board: &Board) -> Self { pub fn from_board(board: &Board) -> Self {
let mut mailbox: [Option<PieceType>; 64] = [None; 64]; let mut mailbox: [Option<PieceType>; 64] = [None; 64];
for square in Square::A1..=Square::H8 {
mailbox[square] = board for (square, mailbox_square) in mailbox.iter_mut().enumerate() {
*mailbox_square = board
.white_pieces .white_pieces
.iter() .iter()
.chain(board.black_pieces.iter()) .chain(board.black_pieces.iter())

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@@ -6,5 +6,4 @@ pub mod history;
pub mod mailbox; pub mod mailbox;
pub mod square; pub mod square;
pub mod state; pub mod state;
pub mod transposition_table;
pub mod zobrist; pub mod zobrist;

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@@ -4,10 +4,9 @@ use std::{
}; };
use crate::{ use crate::{
board::{game::Game, transposition_table::TranspositionTable}, board::game::Game,
evaluation::{MAX_SCORE, MIN_SCORE},
movegen::r#move::Move, movegen::r#move::Move,
search, search::{self, MAX_DEPTH, MOVE_TIME},
}; };
#[derive(PartialEq, Eq, Debug)] #[derive(PartialEq, Eq, Debug)]
@@ -117,8 +116,6 @@ pub fn uci_position(position: &mut SplitWhitespace) -> Result<Game, String> {
Ok(game) Ok(game)
} }
const MAX_DEPTH: u8 = 3;
pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String> { pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String> {
let mut params = UciParameters::new(); let mut params = UciParameters::new();
while let Some(subcommand) = go.next() { while let Some(subcommand) = go.next() {
@@ -142,18 +139,11 @@ pub fn uci_go(go: &mut SplitWhitespace, game: &mut Game) -> Result<Move, String>
_ => (), _ => (),
} }
} }
let mut tt = TranspositionTable::new(1000000);
Ok(search::negamax::negamax( Ok(
game, search::iterative_deepening::iterative_deepening(game, MAX_DEPTH, MOVE_TIME)
MIN_SCORE, .expect("No move selected"),
MAX_SCORE,
params.depth.unwrap_or(MAX_DEPTH),
0,
&mut tt,
&mut 0,
) )
.0
.expect("No move selected"))
} }
pub fn uci_loop<R: BufRead, W: Write>(input: R, mut output: W) -> Result<(), String> { pub fn uci_loop<R: BufRead, W: Write>(input: R, mut output: W) -> Result<(), String> {

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@@ -83,6 +83,7 @@ impl Move {
} }
} }
#[allow(clippy::unwrap_used)]
pub fn parse_promotion(mut mv_chars: Chars<'_>) -> Result<Promote, String> { pub fn parse_promotion(mut mv_chars: Chars<'_>) -> Result<Promote, String> {
match mv_chars.next().unwrap() { match mv_chars.next().unwrap() {
'n' => Ok(Promote::Knight), 'n' => Ok(Promote::Knight),
@@ -93,6 +94,7 @@ impl Move {
} }
} }
#[allow(clippy::unwrap_used)]
pub fn parse_from_str(game: &Game, mv: &str) -> Result<Self, String> { pub fn parse_from_str(game: &Game, mv: &str) -> Result<Self, String> {
if mv.len() != 4 && mv.len() != 5 { if mv.len() != 4 && mv.len() != 5 {
return Err("Invalid move characters length".to_string()); return Err("Invalid move characters length".to_string());
@@ -107,11 +109,9 @@ impl Move {
let src = from_coords(src_rank, src_file); let src = from_coords(src_rank, src_file);
let dst = from_coords(dst_rank, dst_file); let dst = from_coords(dst_rank, dst_file);
let promote_into = if mv.len() == 5 { let promote_into = (mv.len() == 5)
Some(Self::parse_promotion(mv_chars)?) .then(|| Self::parse_promotion(mv_chars))
} else { .transpose()?;
None
};
Ok(Self::build_with_type(&game.mailbox, src, dst, promote_into)) Ok(Self::build_with_type(&game.mailbox, src, dst, promote_into))
} }

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@@ -1,40 +1,30 @@
use crate::{ use crate::{
board::{game::Game, transposition_table::TranspositionTable}, board::game::Game,
evaluation::{MAX_SCORE, MIN_SCORE}, evaluation::{MAX_SCORE, MIN_SCORE},
movegen::r#move::Move, movegen::r#move::Move,
}; };
use super::negamax; use super::{negamax, transposition_table::TranspositionTable, MAX_TT_SIZE};
pub fn iterative_deepening( pub fn iterative_deepening(game: &mut Game, max_depth: u8, move_time: u128) -> Option<Move> {
game: &mut Game, let mut tt = TranspositionTable::new(MAX_TT_SIZE);
max_depth: u8, let mut mv: Option<Move> = None;
move_time: u128,
mut tt: TranspositionTable,
) -> Result<Move, String> {
let mut nodes = 0;
let (mut mv, _): (Option<Move>, i32) = (None, 0);
let time_now = std::time::Instant::now(); let time_now = std::time::Instant::now();
for depth in 0..max_depth { for depth in 1..=max_depth {
if move_time < time_now.elapsed().as_millis() { if time_now.elapsed().as_millis() >= move_time {
return Ok(mv.expect("No move selected")); return mv;
} }
(mv, _) = negamax::negamax(game, MIN_SCORE, MAX_SCORE, depth, 0, &mut tt, &mut nodes); (mv, _) = negamax::negamax(game, MIN_SCORE, MAX_SCORE, depth, 0, &mut tt);
dbg!(depth, nodes);
} }
Ok(mv.expect("No move selected")) mv
} }
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use crate::{ use crate::{board::fen::from_fen, movegen::attack_generator::init_attacks, search};
board::{fen::from_fen, transposition_table::TranspositionTable},
movegen::attack_generator::init_attacks,
search,
};
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1"; const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
@@ -42,10 +32,9 @@ mod tests {
fn test_iterative_deepening() -> Result<(), String> { fn test_iterative_deepening() -> Result<(), String> {
init_attacks(); init_attacks();
let mut game = from_fen(FEN)?; let mut game = from_fen(FEN)?;
let tt = TranspositionTable::new(1000000);
let time_now = std::time::Instant::now(); let time_now = std::time::Instant::now();
let _ = search::iterative_deepening::iterative_deepening(&mut game, 6, 100000, tt); let _ = search::iterative_deepening::iterative_deepening(&mut game, 6, 1000);
dbg!(time_now.elapsed()); dbg!(time_now.elapsed());
Ok(()) Ok(())

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@@ -3,3 +3,9 @@ pub mod move_ordering;
pub mod negamax; pub mod negamax;
pub mod perft; pub mod perft;
pub mod quiescence; pub mod quiescence;
pub mod transposition_table;
pub const MAX_DEPTH: u8 = 4;
pub const QUIESCENCE_DEPTH: u8 = 3;
pub const MOVE_TIME: u128 = 1000;
pub const MAX_TT_SIZE: u64 = 1000000;

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@@ -1,15 +1,10 @@
use crate::{ use crate::{
board::{ board::game::Game,
game::Game,
transposition_table::{Bound, TTEntry, TranspositionTable},
},
evaluation::{MATE_SCORE, MIN_SCORE}, evaluation::{MATE_SCORE, MIN_SCORE},
movegen::r#move::Move, movegen::r#move::Move,
}; };
use super::{move_ordering::score_by_mvv_lva, quiescence::quiescence}; use super::{move_ordering::score_by_mvv_lva, quiescence::quiescence, transposition_table::{Bound, TTEntry, TranspositionTable}, QUIESCENCE_DEPTH};
const QUIESCENCE_DEPTH: u8 = 3;
pub fn negamax( pub fn negamax(
game: &mut Game, game: &mut Game,
@@ -18,15 +13,14 @@ pub fn negamax(
depth: u8, depth: u8,
plies: u8, plies: u8,
tt: &mut TranspositionTable, tt: &mut TranspositionTable,
nodes: &mut u64,
) -> (Option<Move>, i32) { ) -> (Option<Move>, i32) {
*nodes += 1;
if depth == 0 { if depth == 0 {
let q = quiescence(game, alpha, beta, nodes, QUIESCENCE_DEPTH).1; let q = quiescence(game, alpha, beta, QUIESCENCE_DEPTH).1;
return (None, q); return (None, q);
} }
let mut tt_move = None;
if let Some(entry) = tt.lookup(game.hash) { if let Some(entry) = tt.lookup(game.hash) {
if entry.depth >= depth if entry.depth >= depth
&& (matches!(entry.bound, Bound::Exact) && (matches!(entry.bound, Bound::Exact)
@@ -35,6 +29,7 @@ pub fn negamax(
{ {
return (entry.mv, entry.score); return (entry.mv, entry.score);
} }
tt_move = entry.mv;
} }
let color = game.current_player(); let color = game.current_player();
@@ -43,6 +38,13 @@ pub fn negamax(
let mut pseudo_legal_moves = game.board.pseudo_moves_all(); let mut pseudo_legal_moves = game.board.pseudo_moves_all();
pseudo_legal_moves.sort_unstable_by_key(|mv| score_by_mvv_lva(&game.mailbox, *mv)); pseudo_legal_moves.sort_unstable_by_key(|mv| score_by_mvv_lva(&game.mailbox, *mv));
if let Some(tt_move) = tt_move {
if let Some(tt_move_index) = pseudo_legal_moves.iter().position(|&mv| mv == tt_move) {
pseudo_legal_moves.remove(tt_move_index);
pseudo_legal_moves.insert(0, tt_move);
}
}
for mv in pseudo_legal_moves { for mv in pseudo_legal_moves {
game.make_move(&mv); game.make_move(&mv);
@@ -52,7 +54,7 @@ pub fn negamax(
} }
legal_moves += 1; legal_moves += 1;
let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt, nodes).1; let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt).1;
game.unmake_move(); game.unmake_move();
if move_score > best_score { if move_score > best_score {
@@ -65,7 +67,7 @@ pub fn negamax(
game.hash, game.hash,
depth, depth,
best_score, best_score,
None, best_move,
Bound::Lower, Bound::Lower,
)); ));
return (best_move, beta); return (best_move, beta);
@@ -80,12 +82,12 @@ pub fn negamax(
game.hash, game.hash,
depth, depth,
mate_score, mate_score,
None, best_move,
Bound::Exact, Bound::Exact,
)); ));
return (None, mate_score); return (None, mate_score);
} }
tt.insert(TTEntry::new(game.hash, depth, 0, None, Bound::Exact)); tt.insert(TTEntry::new(game.hash, depth, 0, best_move, Bound::Exact));
return (None, 0); return (None, 0);
} }
@@ -104,12 +106,13 @@ pub fn negamax(
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use crate::board::transposition_table::TranspositionTable;
use crate::board::{fen::from_fen, square::Square}; use crate::board::{fen::from_fen, square::Square};
use crate::evaluation::{MAX_SCORE, MIN_SCORE}; use crate::evaluation::{MAX_SCORE, MIN_SCORE};
use crate::movegen::attack_generator::init_attacks; use crate::movegen::attack_generator::init_attacks;
use crate::movegen::r#move::Move; use crate::movegen::r#move::Move;
use crate::search::negamax::negamax; use crate::search::negamax::negamax;
use crate::search::transposition_table::TranspositionTable;
use crate::search::MAX_TT_SIZE;
const FEN_MATE_IN_1: [&str; 2] = [ const FEN_MATE_IN_1: [&str; 2] = [
"8/8/8/8/8/4q1k1/8/5K2 b - - 0 1", "8/8/8/8/8/4q1k1/8/5K2 b - - 0 1",
@@ -121,13 +124,11 @@ mod tests {
init_attacks(); init_attacks();
let mut game = from_fen(FEN_MATE_IN_1[0])?; let mut game = from_fen(FEN_MATE_IN_1[0])?;
let mut tt = TranspositionTable::new(1000000); let mut tt = TranspositionTable::new(MAX_TT_SIZE);
let e3f2 = Move::new(Square::E3, Square::F2); let e3f2 = Move::new(Square::E3, Square::F2);
let mut nodes = 0; let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt)
let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt, &mut nodes)
.0 .0
.unwrap(); .unwrap();
dbg!(nodes);
assert_eq!(e3f2, anointed_move); assert_eq!(e3f2, anointed_move);

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@@ -80,23 +80,22 @@ mod tests {
let mut nodes = 0; let mut nodes = 0;
driver(&mut game, &mut nodes, depth); driver(&mut game, &mut nodes, depth);
dbg!(time_now.elapsed()); dbg!(nodes, time_now.elapsed());
Ok(nodes) Ok(nodes)
} }
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1"; const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
#[ignore] // #[ignore]
#[test] #[test]
fn test_nodes() -> Result<(), String> { fn test_nodes() -> Result<(), String> {
init_attacks(); init_attacks();
assert_eq!(perft(FEN, 6)?, 0); perft(FEN, 4)?;
Ok(()) Ok(())
} }
#[test] #[test]
fn test_perft_1() -> Result<(), String> { fn test_perft_1() -> Result<(), String> {
init_attacks(); init_attacks();

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@@ -2,15 +2,7 @@ use crate::{board::game::Game, evaluation::evaluation::evaluate_position, movege
use super::move_ordering::score_by_mvv_lva; use super::move_ordering::score_by_mvv_lva;
pub fn quiescence( pub fn quiescence(game: &mut Game, mut alpha: i32, beta: i32, depth: u8) -> (Option<Move>, i32) {
game: &mut Game,
mut alpha: i32,
beta: i32,
nodes: &mut u64,
depth: u8,
) -> (Option<Move>, i32) {
*nodes += 1;
if depth == 0 { if depth == 0 {
return (None, evaluate_position(&game.board)); return (None, evaluate_position(&game.board));
} }
@@ -37,7 +29,7 @@ pub fn quiescence(
continue; continue;
} }
let move_score = -quiescence(game, -beta, -alpha, nodes, depth - 1).1; let move_score = -quiescence(game, -beta, -alpha, depth - 1).1;
game.unmake_move(); game.unmake_move();
if move_score >= beta { if move_score >= beta {

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@@ -1,6 +1,4 @@
use crate::movegen::r#move::Move; use crate::{board::zobrist::ZobristHash, movegen::r#move::Move};
use super::zobrist::ZobristHash;
pub struct TranspositionTable { pub struct TranspositionTable {
positions: Vec<Option<TTEntry>>, positions: Vec<Option<TTEntry>>,
@@ -74,10 +72,10 @@ pub enum Bound {
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use crate::{ use crate::{
board::{fen::from_fen, transposition_table::TranspositionTable}, board::fen::from_fen,
evaluation::{MAX_SCORE, MIN_SCORE}, evaluation::{MAX_SCORE, MIN_SCORE},
movegen::attack_generator::init_attacks, movegen::attack_generator::init_attacks,
search, search::{self, transposition_table::TranspositionTable, MAX_TT_SIZE},
}; };
const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1"; const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
@@ -88,13 +86,11 @@ mod tests {
fn test_transposition_table() -> Result<(), String> { fn test_transposition_table() -> Result<(), String> {
init_attacks(); init_attacks();
let mut game = from_fen(FEN)?; let mut game = from_fen(FEN)?;
let mut tt = TranspositionTable::new(1000000); let mut tt = TranspositionTable::new(MAX_TT_SIZE);
let mut nodes = 0;
let time_now = std::time::Instant::now(); let time_now = std::time::Instant::now();
// fill Transposition Table // fill Transposition Table
search::negamax::negamax(&mut game, MIN_SCORE, MAX_SCORE, 4, 0, &mut tt, &mut nodes); search::negamax::negamax(&mut game, MIN_SCORE, MAX_SCORE, 4, 0, &mut tt);
dbg!(nodes);
dbg!(time_now.elapsed()); dbg!(time_now.elapsed());
let will_be_hash = from_fen(FEN_WILL_BE)?.hash; let will_be_hash = from_fen(FEN_WILL_BE)?.hash;
@@ -102,6 +98,7 @@ mod tests {
assert!(tt_entry.is_some()); assert!(tt_entry.is_some());
// needs a bigger tt size because it could be a collision entry
let wont_be_hash = from_fen(FEN_WONT_BE)?.hash; let wont_be_hash = from_fen(FEN_WONT_BE)?.hash;
let tt_entry = tt.lookup(wont_be_hash); let tt_entry = tt.lookup(wont_be_hash);