Refactor based on clippy, move tt to search module and call iterative deepening from uci_go
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@@ -1,15 +1,10 @@
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use crate::{
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board::{
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game::Game,
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transposition_table::{Bound, TTEntry, TranspositionTable},
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},
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board::game::Game,
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evaluation::{MATE_SCORE, MIN_SCORE},
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movegen::r#move::Move,
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};
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use super::{move_ordering::score_by_mvv_lva, quiescence::quiescence};
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const QUIESCENCE_DEPTH: u8 = 3;
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use super::{move_ordering::score_by_mvv_lva, quiescence::quiescence, transposition_table::{Bound, TTEntry, TranspositionTable}, QUIESCENCE_DEPTH};
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pub fn negamax(
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game: &mut Game,
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@@ -18,15 +13,14 @@ pub fn negamax(
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depth: u8,
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plies: u8,
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tt: &mut TranspositionTable,
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nodes: &mut u64,
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) -> (Option<Move>, i32) {
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*nodes += 1;
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if depth == 0 {
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let q = quiescence(game, alpha, beta, nodes, QUIESCENCE_DEPTH).1;
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let q = quiescence(game, alpha, beta, QUIESCENCE_DEPTH).1;
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return (None, q);
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}
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let mut tt_move = None;
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if let Some(entry) = tt.lookup(game.hash) {
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if entry.depth >= depth
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&& (matches!(entry.bound, Bound::Exact)
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@@ -35,6 +29,7 @@ pub fn negamax(
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{
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return (entry.mv, entry.score);
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}
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tt_move = entry.mv;
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}
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let color = game.current_player();
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@@ -43,6 +38,13 @@ pub fn negamax(
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let mut pseudo_legal_moves = game.board.pseudo_moves_all();
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pseudo_legal_moves.sort_unstable_by_key(|mv| score_by_mvv_lva(&game.mailbox, *mv));
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if let Some(tt_move) = tt_move {
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if let Some(tt_move_index) = pseudo_legal_moves.iter().position(|&mv| mv == tt_move) {
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pseudo_legal_moves.remove(tt_move_index);
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pseudo_legal_moves.insert(0, tt_move);
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}
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}
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for mv in pseudo_legal_moves {
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game.make_move(&mv);
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@@ -52,7 +54,7 @@ pub fn negamax(
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}
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legal_moves += 1;
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let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt, nodes).1;
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let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt).1;
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game.unmake_move();
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if move_score > best_score {
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@@ -65,7 +67,7 @@ pub fn negamax(
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game.hash,
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depth,
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best_score,
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None,
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best_move,
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Bound::Lower,
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));
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return (best_move, beta);
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@@ -80,12 +82,12 @@ pub fn negamax(
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game.hash,
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depth,
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mate_score,
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None,
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best_move,
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Bound::Exact,
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));
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return (None, mate_score);
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}
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tt.insert(TTEntry::new(game.hash, depth, 0, None, Bound::Exact));
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tt.insert(TTEntry::new(game.hash, depth, 0, best_move, Bound::Exact));
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return (None, 0);
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}
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@@ -104,12 +106,13 @@ pub fn negamax(
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#[cfg(test)]
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mod tests {
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use crate::board::transposition_table::TranspositionTable;
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use crate::board::{fen::from_fen, square::Square};
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use crate::evaluation::{MAX_SCORE, MIN_SCORE};
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use crate::movegen::attack_generator::init_attacks;
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use crate::movegen::r#move::Move;
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use crate::search::negamax::negamax;
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use crate::search::transposition_table::TranspositionTable;
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use crate::search::MAX_TT_SIZE;
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const FEN_MATE_IN_1: [&str; 2] = [
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"8/8/8/8/8/4q1k1/8/5K2 b - - 0 1",
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@@ -121,13 +124,11 @@ mod tests {
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init_attacks();
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let mut game = from_fen(FEN_MATE_IN_1[0])?;
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let mut tt = TranspositionTable::new(1000000);
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let mut tt = TranspositionTable::new(MAX_TT_SIZE);
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let e3f2 = Move::new(Square::E3, Square::F2);
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let mut nodes = 0;
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let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt, &mut nodes)
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let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt)
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.0
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.unwrap();
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dbg!(nodes);
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assert_eq!(e3f2, anointed_move);
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