Refactor based on clippy, move tt to search module and call iterative deepening from uci_go
This commit is contained in:
@@ -1,40 +1,30 @@
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use crate::{
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board::{game::Game, transposition_table::TranspositionTable},
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board::game::Game,
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evaluation::{MAX_SCORE, MIN_SCORE},
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movegen::r#move::Move,
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};
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use super::negamax;
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use super::{negamax, transposition_table::TranspositionTable, MAX_TT_SIZE};
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pub fn iterative_deepening(
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game: &mut Game,
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max_depth: u8,
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move_time: u128,
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mut tt: TranspositionTable,
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) -> Result<Move, String> {
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let mut nodes = 0;
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let (mut mv, _): (Option<Move>, i32) = (None, 0);
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pub fn iterative_deepening(game: &mut Game, max_depth: u8, move_time: u128) -> Option<Move> {
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let mut tt = TranspositionTable::new(MAX_TT_SIZE);
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let mut mv: Option<Move> = None;
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let time_now = std::time::Instant::now();
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for depth in 0..max_depth {
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if move_time < time_now.elapsed().as_millis() {
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return Ok(mv.expect("No move selected"));
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for depth in 1..=max_depth {
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if time_now.elapsed().as_millis() >= move_time {
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return mv;
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}
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(mv, _) = negamax::negamax(game, MIN_SCORE, MAX_SCORE, depth, 0, &mut tt, &mut nodes);
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dbg!(depth, nodes);
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(mv, _) = negamax::negamax(game, MIN_SCORE, MAX_SCORE, depth, 0, &mut tt);
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}
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Ok(mv.expect("No move selected"))
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mv
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}
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#[cfg(test)]
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mod tests {
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use crate::{
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board::{fen::from_fen, transposition_table::TranspositionTable},
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movegen::attack_generator::init_attacks,
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search,
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};
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use crate::{board::fen::from_fen, movegen::attack_generator::init_attacks, search};
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const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
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@@ -42,10 +32,9 @@ mod tests {
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fn test_iterative_deepening() -> Result<(), String> {
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init_attacks();
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let mut game = from_fen(FEN)?;
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let tt = TranspositionTable::new(1000000);
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let time_now = std::time::Instant::now();
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let _ = search::iterative_deepening::iterative_deepening(&mut game, 6, 100000, tt);
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let _ = search::iterative_deepening::iterative_deepening(&mut game, 6, 1000);
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dbg!(time_now.elapsed());
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Ok(())
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@@ -3,3 +3,9 @@ pub mod move_ordering;
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pub mod negamax;
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pub mod perft;
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pub mod quiescence;
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pub mod transposition_table;
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pub const MAX_DEPTH: u8 = 4;
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pub const QUIESCENCE_DEPTH: u8 = 3;
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pub const MOVE_TIME: u128 = 1000;
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pub const MAX_TT_SIZE: u64 = 1000000;
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@@ -1,15 +1,10 @@
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use crate::{
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board::{
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game::Game,
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transposition_table::{Bound, TTEntry, TranspositionTable},
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},
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board::game::Game,
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evaluation::{MATE_SCORE, MIN_SCORE},
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movegen::r#move::Move,
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};
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use super::{move_ordering::score_by_mvv_lva, quiescence::quiescence};
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const QUIESCENCE_DEPTH: u8 = 3;
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use super::{move_ordering::score_by_mvv_lva, quiescence::quiescence, transposition_table::{Bound, TTEntry, TranspositionTable}, QUIESCENCE_DEPTH};
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pub fn negamax(
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game: &mut Game,
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@@ -18,15 +13,14 @@ pub fn negamax(
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depth: u8,
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plies: u8,
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tt: &mut TranspositionTable,
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nodes: &mut u64,
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) -> (Option<Move>, i32) {
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*nodes += 1;
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if depth == 0 {
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let q = quiescence(game, alpha, beta, nodes, QUIESCENCE_DEPTH).1;
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let q = quiescence(game, alpha, beta, QUIESCENCE_DEPTH).1;
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return (None, q);
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}
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let mut tt_move = None;
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if let Some(entry) = tt.lookup(game.hash) {
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if entry.depth >= depth
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&& (matches!(entry.bound, Bound::Exact)
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@@ -35,6 +29,7 @@ pub fn negamax(
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{
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return (entry.mv, entry.score);
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}
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tt_move = entry.mv;
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}
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let color = game.current_player();
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@@ -43,6 +38,13 @@ pub fn negamax(
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let mut pseudo_legal_moves = game.board.pseudo_moves_all();
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pseudo_legal_moves.sort_unstable_by_key(|mv| score_by_mvv_lva(&game.mailbox, *mv));
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if let Some(tt_move) = tt_move {
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if let Some(tt_move_index) = pseudo_legal_moves.iter().position(|&mv| mv == tt_move) {
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pseudo_legal_moves.remove(tt_move_index);
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pseudo_legal_moves.insert(0, tt_move);
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}
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}
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for mv in pseudo_legal_moves {
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game.make_move(&mv);
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@@ -52,7 +54,7 @@ pub fn negamax(
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}
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legal_moves += 1;
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let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt, nodes).1;
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let move_score = -negamax(game, -beta, -alpha, depth - 1, plies + 1, tt).1;
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game.unmake_move();
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if move_score > best_score {
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@@ -65,7 +67,7 @@ pub fn negamax(
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game.hash,
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depth,
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best_score,
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None,
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best_move,
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Bound::Lower,
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));
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return (best_move, beta);
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@@ -80,12 +82,12 @@ pub fn negamax(
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game.hash,
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depth,
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mate_score,
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None,
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best_move,
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Bound::Exact,
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));
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return (None, mate_score);
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}
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tt.insert(TTEntry::new(game.hash, depth, 0, None, Bound::Exact));
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tt.insert(TTEntry::new(game.hash, depth, 0, best_move, Bound::Exact));
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return (None, 0);
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}
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@@ -104,12 +106,13 @@ pub fn negamax(
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#[cfg(test)]
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mod tests {
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use crate::board::transposition_table::TranspositionTable;
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use crate::board::{fen::from_fen, square::Square};
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use crate::evaluation::{MAX_SCORE, MIN_SCORE};
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use crate::movegen::attack_generator::init_attacks;
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use crate::movegen::r#move::Move;
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use crate::search::negamax::negamax;
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use crate::search::transposition_table::TranspositionTable;
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use crate::search::MAX_TT_SIZE;
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const FEN_MATE_IN_1: [&str; 2] = [
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"8/8/8/8/8/4q1k1/8/5K2 b - - 0 1",
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@@ -121,13 +124,11 @@ mod tests {
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init_attacks();
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let mut game = from_fen(FEN_MATE_IN_1[0])?;
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let mut tt = TranspositionTable::new(1000000);
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let mut tt = TranspositionTable::new(MAX_TT_SIZE);
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let e3f2 = Move::new(Square::E3, Square::F2);
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let mut nodes = 0;
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let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt, &mut nodes)
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let anointed_move = negamax(&mut game, MIN_SCORE, MAX_SCORE, 2, 0, &mut tt)
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.0
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.unwrap();
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dbg!(nodes);
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assert_eq!(e3f2, anointed_move);
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@@ -80,23 +80,22 @@ mod tests {
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let mut nodes = 0;
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driver(&mut game, &mut nodes, depth);
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dbg!(time_now.elapsed());
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dbg!(nodes, time_now.elapsed());
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Ok(nodes)
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}
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const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
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#[ignore]
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// #[ignore]
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#[test]
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fn test_nodes() -> Result<(), String> {
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init_attacks();
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assert_eq!(perft(FEN, 6)?, 0);
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perft(FEN, 4)?;
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Ok(())
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}
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#[test]
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fn test_perft_1() -> Result<(), String> {
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init_attacks();
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@@ -2,15 +2,7 @@ use crate::{board::game::Game, evaluation::evaluation::evaluate_position, movege
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use super::move_ordering::score_by_mvv_lva;
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pub fn quiescence(
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game: &mut Game,
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mut alpha: i32,
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beta: i32,
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nodes: &mut u64,
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depth: u8,
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) -> (Option<Move>, i32) {
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*nodes += 1;
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pub fn quiescence(game: &mut Game, mut alpha: i32, beta: i32, depth: u8) -> (Option<Move>, i32) {
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if depth == 0 {
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return (None, evaluate_position(&game.board));
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}
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@@ -37,7 +29,7 @@ pub fn quiescence(
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continue;
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}
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let move_score = -quiescence(game, -beta, -alpha, nodes, depth - 1).1;
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let move_score = -quiescence(game, -beta, -alpha, depth - 1).1;
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game.unmake_move();
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if move_score >= beta {
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109
src/search/transposition_table.rs
Normal file
109
src/search/transposition_table.rs
Normal file
@@ -0,0 +1,109 @@
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use crate::{board::zobrist::ZobristHash, movegen::r#move::Move};
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pub struct TranspositionTable {
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positions: Vec<Option<TTEntry>>,
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size: u64,
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}
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impl TranspositionTable {
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pub fn new(size: u64) -> Self {
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Self {
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positions: vec![None; size as usize],
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size,
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}
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}
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pub fn lookup(&self, zobrist_hash: ZobristHash) -> Option<&TTEntry> {
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let entry = self
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.positions
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.get((zobrist_hash.hash % self.size) as usize)
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.and_then(|entry| entry.as_ref());
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entry
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}
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pub fn insert(&mut self, tt_entry: TTEntry) {
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let index = (tt_entry.hash.hash % self.size) as usize;
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if let Some(stored) = &self.positions[index] {
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if tt_entry.depth > stored.depth || matches!(tt_entry.bound, Bound::Exact) {
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self.positions[index] = Some(tt_entry);
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}
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} else {
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self.positions[index] = Some(tt_entry);
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}
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}
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}
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#[derive(Clone)]
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pub struct TTEntry {
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pub hash: ZobristHash,
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pub depth: u8,
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pub score: i32,
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pub mv: Option<Move>,
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pub bound: Bound,
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}
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impl TTEntry {
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pub const fn new(
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hash: ZobristHash,
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depth: u8,
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score: i32,
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mv: Option<Move>,
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bound: Bound,
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) -> Self {
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Self {
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hash,
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depth,
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score,
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mv,
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bound,
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}
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}
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}
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#[derive(Clone)]
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pub enum Bound {
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Exact,
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Lower,
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Upper,
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}
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#[cfg(test)]
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mod tests {
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use crate::{
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board::fen::from_fen,
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evaluation::{MAX_SCORE, MIN_SCORE},
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movegen::attack_generator::init_attacks,
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search::{self, transposition_table::TranspositionTable, MAX_TT_SIZE},
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};
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const FEN: &str = "1r2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B1Q2/1P1PNPP1/R3K2R w KQk g6 0 1";
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const FEN_WILL_BE: &str = "1r2k2r/2P1pq1p/2npb3/1B3ppP/p3P3/P4Q2/1P1PNPP1/R3K2R b KQk - 0 1";
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const FEN_WONT_BE: &str = "1Q2k2r/2P1pq1p/2npb3/1p3ppP/p3P3/P2B4/1P1PNPP1/R3K2R b KQk - 0 1";
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#[test]
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fn test_transposition_table() -> Result<(), String> {
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init_attacks();
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let mut game = from_fen(FEN)?;
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let mut tt = TranspositionTable::new(MAX_TT_SIZE);
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let time_now = std::time::Instant::now();
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// fill Transposition Table
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search::negamax::negamax(&mut game, MIN_SCORE, MAX_SCORE, 4, 0, &mut tt);
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dbg!(time_now.elapsed());
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let will_be_hash = from_fen(FEN_WILL_BE)?.hash;
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let tt_entry = tt.lookup(will_be_hash);
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assert!(tt_entry.is_some());
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// needs a bigger tt size because it could be a collision entry
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let wont_be_hash = from_fen(FEN_WONT_BE)?.hash;
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let tt_entry = tt.lookup(wont_be_hash);
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assert!(tt_entry.is_none());
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Ok(())
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}
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}
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