Insert TT entries at the end of quiescence
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@@ -2,7 +2,11 @@ use anyhow::{bail, Result};
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use crate::{board::game::Game, evaluation::pesto::pesto};
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use super::{move_ordering::score_move, time::TimeInfo};
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use super::{
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move_ordering::score_move,
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time::TimeInfo,
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transposition_table::{NodeType, TTEntry},
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};
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pub fn quiescence(
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game: &mut Game,
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@@ -35,6 +39,7 @@ pub fn quiescence(
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let color = game.current_player();
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let mut best_score = stand_pat;
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let mut best_move = entry.and_then(|entry| entry.mv);
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let mut moves = game.board.pseudo_moves_all_captures();
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moves.sort_unstable_by_key(|mv| {
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@@ -66,6 +71,7 @@ pub fn quiescence(
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if score > alpha {
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alpha = score;
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best_move = Some(mv);
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}
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if score >= beta {
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@@ -73,5 +79,14 @@ pub fn quiescence(
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}
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}
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let node_type = match best_score {
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s if s >= beta => NodeType::LowerBound,
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s if s <= alpha => NodeType::UpperBound,
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_ => NodeType::Exact,
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};
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game.tt
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.insert(TTEntry::new(game.hash, best_move, 0, best_score, node_type));
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Ok(best_score)
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}
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