Refactor: Change reachability interfaces to handle multiple removals/insertions
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@@ -9,7 +9,7 @@ template<typename T>
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class DynamicReachability : public DecrementalReachability<T> {
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// Insert edge e(u,v) and maintain the transitive closure matrix
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virtual void insert(const T& u, const T& v) =0;
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virtual void insert(const T& c, const std::vector<T>& vertices) =0;
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};
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