Refactor: Replace std::map and std::set with unordered versions
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@@ -14,24 +14,24 @@ class BreadthFirstSearch {
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public:
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BreadthFirstSearch() = default;
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BreadthFirstSearch(std::map<T, std::set<T>> adjList)
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BreadthFirstSearch(std::unordered_map<T, std::unordered_set<T>> adjList)
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: adjList(adjList) {}
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// Traverse whole graph using the BFS search, and save the tree graph
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// which is created when visiting new vertices (Breadth First Tree)
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std::map<T, std::set<T>> execute(const T& root);
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std::unordered_map<T, std::unordered_set<T>> execute(const T& root);
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// Search if target vertex exists in graph
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bool query(const T& root, const T& target);
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private:
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// Represents the graph on which the algorithm will be executed
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std::map<T, std::set<T>> adjList;
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std::unordered_map<T, std::unordered_set<T>> adjList;
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};
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template<typename T>
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std::map<T, std::set<T>> BreadthFirstSearch<T>::execute(const T& root) {
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std::map<T, std::set<T>> tree;
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std::map<T, bool> visited;
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std::unordered_map<T, std::unordered_set<T>> BreadthFirstSearch<T>::execute(const T& root) {
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std::unordered_map<T, std::unordered_set<T>> tree;
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std::unordered_map<T, bool> visited;
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std::queue<T> Q;
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Q.push(root);
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visited[root] = true;
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@@ -54,7 +54,7 @@ std::map<T, std::set<T>> BreadthFirstSearch<T>::execute(const T& root) {
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template<typename T>
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bool BreadthFirstSearch<T>::query(const T& root, const T& target) {
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std::map<T, bool> visited;
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std::unordered_map<T, bool> visited;
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std::queue<T> Q;
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Q.push(root);
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visited[root] = true;
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