Add italiano edge removal algorithm sketch
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@@ -53,6 +53,32 @@ bool Italiano<T>::query(const T& u, const T& v) {
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template<typename T>
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template<typename T>
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void Italiano<T>::remove(const T& u, const T& v) {
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void Italiano<T>::remove(const T& u, const T& v) {
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for (const auto& w : G.adjMatrix) {
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// Check if (u,v) edge of T(w) || p(w,v) points to (u,v)
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// If yes => set p(w, v) to point to the next edge (u',v) in Ein(v)
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// If (u,v) the last edge, then set it to point to null
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// If T(w) contains u' then the new edge reconnects v to T(w)
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// As this needs to be checked, we set R(w) <- {v}
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// If (u,v) is not edge of T(w) or is the last edge in Ein(v), R(w) <- phi
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// Remove (u,v) from Eout(u) and Ein(v)
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}
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for (const auto& w : G.adjMatrix) {
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// Check tentative pointers of the vertices in R(w).
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// While there is a vertex x in R(w), scan the edges in Ein(x), starting
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// from the edge pointed to by p(w,x), until an edge (u',x) for which
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// p(w,u') != null is found or Ein(x) is exhausted.
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// If such edge is found, x is removed from R(w).
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// If the list is exhausted, set p(w,x) to null and M(w,x) to 0
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// Then scan all Eout(x). If (x,x') is tree edge, add x' to R(w)
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}
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}
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}
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} // namespace algo
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} // namespace algo
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