Add italiano edge removal algorithm sketch

This commit is contained in:
stefiosif
2022-08-09 00:21:03 +03:00
parent 1a416794fc
commit 3f3c58b0b8

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@@ -53,6 +53,32 @@ bool Italiano<T>::query(const T& u, const T& v) {
template<typename T> template<typename T>
void Italiano<T>::remove(const T& u, const T& v) { void Italiano<T>::remove(const T& u, const T& v) {
for (const auto& w : G.adjMatrix) {
// Check if (u,v) edge of T(w) || p(w,v) points to (u,v)
// If yes => set p(w, v) to point to the next edge (u',v) in Ein(v)
// If (u,v) the last edge, then set it to point to null
// If T(w) contains u' then the new edge reconnects v to T(w)
// As this needs to be checked, we set R(w) <- {v}
// If (u,v) is not edge of T(w) or is the last edge in Ein(v), R(w) <- phi
// Remove (u,v) from Eout(u) and Ein(v)
}
for (const auto& w : G.adjMatrix) {
// Check tentative pointers of the vertices in R(w).
// While there is a vertex x in R(w), scan the edges in Ein(x), starting
// from the edge pointed to by p(w,x), until an edge (u',x) for which
// p(w,u') != null is found or Ein(x) is exhausted.
// If such edge is found, x is removed from R(w).
// If the list is exhausted, set p(w,x) to null and M(w,x) to 0
// Then scan all Eout(x). If (x,x') is tree edge, add x' to R(w)
}
} }
} // namespace algo } // namespace algo